Player Matchup

Persephone
Persephone
Platinum IV
GranMagno
Persephone
Platinum IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 70L
1,562 MMR
Solo
Ares
Ares
Bronze III
LuAnZaVi
Ares
Bronze III
Level 58
God Stats
1W - 2L
1,744 SR
Queue Stats
1W - 2L
1,554 MMR
Solo
Hou Yi
Hou Yi
Gold III
Misumu
Hou Yi
Gold III
Level 121
God Stats
10W - 12L
1,750 SR
Queue Stats
205W - 221L
1,564 MMR
Solo
Sylvanus
Sylvanus
Gold II
Raulbolillo
Sylvanus
Gold II
Level 141
God Stats
146W - 140L
1,600 SR
Queue Stats
154W - 157L
1,624 MMR
Party 1
Erlang Shen
Erlang Shen
Gold II
alligieri
Erlang Shen
Gold II
Level 146
God Stats
3W - 2L
1,609 SR
Queue Stats
152W - 150L
1,585 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,641 SR
1,578 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,575 SR
1,549 MMR
Poseidon
Poseidon
Gold II
 
Poseidon
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold II
 
Chiron
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold V
Gor0Akechi
Rama
Gold V
Level 34
God Stats
4W - 1L
1,835 SR
Queue Stats
14W - 8L
1,658 MMR
Party 2
Artio
Artio
Silver II
Mewell
Artio
Silver II
Level 87
God Stats
6W - 1L
1,687 SR
Queue Stats
22W - 20L
1,503 MMR
Party 2
Sobek
Sobek
Gold II
YAGER3
Sobek
Gold II
Level 155
God Stats
1W - 3L
1,355 SR
Queue Stats
51W - 51L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GranMagno
Persephone
17
2 / 5 / 2
11,383
517
15,168
14,894
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
13
1 / 6 / 2
9,198
418
6,367
19,910
19,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
Misumu
Hou Yi
18
2 / 8 / 1
11,351
516
8,523
16,610
5,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
Raulbolillo
Sylvanus
16
3 / 2 / 1
10,711
487
16,385
13,443
10,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
alligieri
Erlang Shen
16
2 / 6 / 2
10,078
458
9,010
21,619
10,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SetTiamatMorgan Le FayGilgameshArtemis

VS

Bans
HelScyllaIzanamiOdinNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
7 / 3 / 8
12,625
574
15,748
16,153
6,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
 
Chiron
18
3 / 5 / 5
12,089
550
9,977
17,264
6,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 2 / 2
14,143
643
22,720
18,046
6,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Mewell
Artio
15
2 / 0 / 13
10,978
499
4,606
18,455
21,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
YAGER3
Sobek
18
3 / 0 / 3
11,166
508
9,470
18,663
20,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
10
Kills
27
27
Deaths
10
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
3
8
3.67
W
Chiron
 
Chiron
3
5
5
1.1
W
12
2
2
6.5
L
Persephone
GranMagno
Persephone
2
5
2
0.6
L
Ares
1
6
2
0.33
W
Artio
Mewell
Artio
2
0
13
8.5
L
Hou Yi
Misumu
Hou Yi
2
8
1
0.31
L
Sylvanus
Raulbolillo
Sylvanus
3
2
1
1.75
W
Sobek
YAGER3
Sobek
3
0
3
4.5
L
Erlang Shen
alligieri
Erlang Shen
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,453
Damage
62,521
86,476
Taken
88,581
50,160
Mitigated
61,495
21,470
Healing
42,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
15,748
3,364
0
5,825
16,153
6,101
0
8,064
8,089
100,039
14,823
W
Chiron
 
Chiron
9,977
5,437
778
8,169
17,264
6,626
228
10,508
6,686
0
83,302
W
22,720
19,999
0
12,325
18,046
6,965
1,325
3,748
14,298
0
134,024
L
Persephone
GranMagno
Persephone
15,168
605
0
4,087
14,894
5,066
194
5,974
8,915
82,356
0
L
Ares
6,367
398
0
2,146
19,910
19,102
0
5,225
14,685
33,541
0
W
Artio
Mewell
Artio
4,606
665
400
4,673
18,455
21,533
390
7,710
10,745
24,716
0
L
Hou Yi
Misumu
Hou Yi
8,523
4,563
0
2,984
16,610
5,041
1,495
918
15,692
0
83,842
L
Sylvanus
Raulbolillo
Sylvanus
16,385
3,444
636
4,046
13,443
10,654
536
8,888
4,555
62,186
10,482
W
Sobek
YAGER3
Sobek
9,470
775
0
10,095
18,663
20,270
224
8,461
10,202
59,155
0
L
Erlang Shen
alligieri
Erlang Shen
9,010
4,370
0
7,571
21,619
10,297
0
8,102
13,517
0
74,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,721
Gold Earned
61,001
550
Minions Killed
645
0
Camps Cleared
0
1,850,152
Distance Traveled
2,078,936
31
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,625
574
159
7
0
440,433
5
W
Chiron
12,089
550
156
7
0
367,683
7
W
Rama
14,143
643
194
9
0
377,770
3
L
Persephone
11,383
517
142
6
0
392,084
7
L
Ares
9,198
418
42
2
0
372,256
14
W
Artio
10,978
499
27
1
0
462,959
18
L
Hou Yi
11,351
516
135
6
0
334,166
0
L
Sylvanus
10,711
487
126
6
0
344,205
8
W
Sobek
11,166
508
109
5
0
430,091
2
L
Erlang Shen
10,078
458
105
5
0
407,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role