Player Matchup

Loki
Loki
 
Loki
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Awoootism
Bellona
Level 88
God Stats
0W - 1L
1,283 SR
Queue Stats
2W - 6L
1,365 Elo+
Party 1
Tiamat
Tiamat
Perikoss
Tiamat
Level 126
God Stats
1W - 4L
1,619 SR
Queue Stats
267W - 267L
1,565 Elo+
Solo
Danzaburou
Danzaburou
kevinNum30
Danzaburou
Level 126
God Stats
14W - 16L
1,490 SR
Queue Stats
460W - 436L
1,578 Elo+
Party 2
Geb
Geb
xXKITTENCHOW6Xx
Geb
Level 115
God Stats
49W - 34L
1,652 SR
Queue Stats
104W - 94L
1,572 Elo+
Party 2
Team Averages
Level 121
1,509 SR
1,516 Elo+

VS

Team Averages
Level 127
1,608 SR
1,551 Elo+
Ne Zha
Ne Zha
Bermune
Ne Zha
Level 157
God Stats
41W - 42L
1,587 SR
Queue Stats
346W - 332L
1,585 Elo+
Party 3
Bellona
Bellona
CallMeCyanide
Bellona
Level 103
God Stats
2W - 0L
1,457 SR
Queue Stats
93W - 107L
1,512 Elo+
Solo
Scylla
Scylla
DayronxD
Scylla
Level 107
God Stats
15W - 5L
1,671 SR
Queue Stats
266W - 242L
1,516 Elo+
Party 3
Loki
Loki
SuperSmashkon
Loki
Level 143
God Stats
19W - 19L
1,554 SR
Queue Stats
277W - 242L
1,546 Elo+
Solo
Olorun
Olorun
eljorsaith
Olorun
Level 126
God Stats
15W - 6L
1,772 SR
Queue Stats
482W - 462L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 4 / 1
6,751
482
3,145
10,798
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Awoootism
Bellona
13
0 / 0 / 0
6,745
482
687
5,733
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Perikoss
Tiamat
12
0 / 2 / 2
6,999
500
5,694
5,644
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
kevinNum30
Danzaburou
10
0 / 3 / 2
5,986
428
5,500
7,101
2,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 1
6,129
438
4,048
8,879
5,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bermune
Ne Zha
11
0 / 1 / 5
6,969
498
3,856
7,832
5,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
15
2 / 0 / 1
8,593
614
3,585
5,749
3,277
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
DayronxD
Scylla
13
2 / 0 / 2
7,791
557
3,110
5,989
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 1
8,035
574
4,605
6,658
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
eljorsaith
Olorun
12
5 / 1 / 0
7,557
540
7,522
10,603
4,797
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
2
Kills
11
11
Deaths
2
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
1
0.38
L
Bellona
Awoootism
Bellona
0
0
0
0
W
Ne Zha
Bermune
Ne Zha
0
1
5
2.5
W
Bellona
2
0
1
2.5
W
Scylla
DayronxD
Scylla
2
0
2
3
L
Tiamat
Perikoss
Tiamat
0
2
2
0.5
W
2
0
1
2.5
W
Olorun
eljorsaith
Olorun
5
1
0
5
L
Danzaburou
kevinNum30
Danzaburou
0
3
2
0.33
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,074
Damage
22,678
38,155
Taken
36,831
17,425
Mitigated
18,034
14,111
Healing
14,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,145
1,113
0
4,338
10,798
2,933
0
890
9,852
0
39,776
L
Bellona
Awoootism
Bellona
687
137
0
2,518
5,733
3,836
0
0
5,733
0
34,287
W
Ne Zha
Bermune
Ne Zha
3,856
913
0
1,724
7,832
5,856
0
2,630
5,126
0
18,659
W
Bellona
3,585
846
0
2,185
5,749
3,277
550
430
5,261
0
55,255
W
Scylla
DayronxD
Scylla
3,110
71
0
902
5,989
1,956
424
2,446
3,390
41,788
0
L
Tiamat
Perikoss
Tiamat
5,694
535
73
1,984
5,644
2,716
304
1,267
4,289
41,821
0
W
4,605
1,086
0
3,794
6,658
2,148
0
910
5,660
0
60,158
W
Olorun
eljorsaith
Olorun
7,522
5,214
188
5,898
10,603
4,797
668
2,841
7,652
52,426
0
L
Danzaburou
kevinNum30
Danzaburou
5,500
2,154
0
1,869
7,101
2,206
0
4,009
3,052
0
37,892
L
4,048
511
0
3,329
8,879
5,734
0
4,196
4,597
19,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,610
Gold Earned
38,945
372
Minions Killed
483
0
Camps Cleared
0
1,354,947
Distance Traveled
1,403,628
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,751
482
87
6
0
290,830
4
L
Bellona
6,745
482
97
7
0
281,661
4
W
Ne Zha
6,969
498
30
2
0
298,895
0
W
Bellona
8,593
614
132
9
0
303,151
3
W
Scylla
7,791
557
109
8
0
272,634
5
L
Tiamat
6,999
500
95
7
0
266,268
6
W
Loki
8,035
574
122
9
0
294,023
3
W
Olorun
7,557
540
90
6
0
234,925
0
L
Danzaburou
5,986
428
75
5
0
251,512
2
L
Geb
6,129
438
18
1
0
264,676
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role