Player Matchup

Tiamat
Tiamat
Drengu
Tiamat
Level 15
God Stats
1W - 0L
1,129 SR
Queue Stats
4W - 5L
1,678 Elo+
Party 2
Neith
Neith
Konosetsu02
Neith
Level 8
God Stats
5W - 2L
1,677 SR
Queue Stats
5W - 2L
1,673 Elo+
Party 2
Chang'e
Chang'e
UpbeatNebula
Chang'e
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,854 Elo+
Party 2
Merlin
Merlin
holykevin420
Merlin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,646 Elo+
Party 2
Kukulkan
Kukulkan
与世无争的胖子
Kukulkan
Level 8
God Stats
2W - 5L
1,394 SR
Queue Stats
11W - 19L
1,585 Elo+
Solo
Team Averages
Level 12
1,440 SR
1,687 Elo+

VS

Team Averages
Level 20
1,511 SR
1,441 Elo+
Cu Chulainn
Cu Chulainn
Cortex-_-Chills
Cu Chulainn
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,481 Elo+
Party 1
Hel
Hel
FahFah5
Hel
Level 15
God Stats
5W - 9L
1,408 SR
Queue Stats
11W - 17L
1,335 Elo+
Party 1
Skadi
Skadi
GetShetOn-_
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,699 Elo+
Party 1
Kukulkan
Kukulkan
ItsJustDrizzy
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,449 Elo+
Solo
Khepri
Khepri
hopeangel22
Khepri
Level 5
God Stats
2W - 4L
1,648 SR
Queue Stats
4W - 13L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Drengu
Tiamat
19
7 / 4 / 13
13,183
1,014
24,229
15,552
11,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 0 / 9
13,167
1,013
24,246
16,518
6,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
UpbeatNebula
Chang'e
19
5 / 3 / 14
12,856
989
14,065
14,964
5,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
19
1 / 1 / 16
11,969
921
10,276
9,037
9,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 0 / 9
11,945
919
15,854
11,229
4,461
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

244

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cortex-_-Chills
Cu Chulainn
17
1 / 4 / 3
10,995
846
11,674
27,212
15,837
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hel
17
0 / 3 / 3
10,629
818
5,346
15,094
12,633
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 8 / 4
11,194
861
13,380
17,959
6,708
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
ItsJustDrizzy
Kukulkan
17
5 / 4 / 2
12,367
951
24,655
12,514
4,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
18
0 / 6 / 6
11,065
851
7,700
22,692
27,358
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
25
Kills
8
8
Deaths
25
61
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Cortex-_-Chills
Cu Chulainn
1
4
3
0.63
W
Tiamat
Drengu
Tiamat
7
4
13
3.38
L
Hel
0
3
3
0.5
L
2
8
4
0.5
L
Kukulkan
ItsJustDrizzy
Kukulkan
5
4
2
1.5
W
8
0
9
12.5
W
Chang'e
UpbeatNebula
Chang'e
5
3
14
4
W
Merlin
1
1
16
9
L
Khepri
0
6
6
0.5
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,670
Damage
62,755
67,300
Taken
95,471
39,152
Mitigated
66,911
24,140
Healing
14,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Cortex-_-Chills
Cu Chulainn
11,674
1,041
0
4,462
27,212
15,837
0
17,470
9,304
8,767
28,945
W
Tiamat
Drengu
Tiamat
24,229
3,202
0
2,551
15,552
11,857
0
8,415
7,137
46,769
0
L
Hel
5,346
442
5,219
3,497
15,094
12,633
0
9,368
5,406
18,281
0
L
13,380
4,536
0
0
17,959
6,708
0
12,672
4,668
0
27,531
L
Kukulkan
ItsJustDrizzy
Kukulkan
24,655
937
101
556
12,514
4,375
0
10,359
1,803
55,336
0
W
24,246
12,181
1,091
4,490
16,518
6,847
0
10,549
5,969
0
51,535
W
Chang'e
UpbeatNebula
Chang'e
14,065
2,884
8,713
6,342
14,964
5,993
0
9,561
5,403
25,452
0
W
Merlin
10,276
1,597
0
510
9,037
9,994
0
4,292
4,745
29,519
0
L
Khepri
7,700
692
219
300
22,692
27,358
0
12,086
9,866
22,210
0
W
15,854
2,755
0
443
11,229
4,461
0
7,638
3,591
30,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,120
Gold Earned
56,250
256
Minions Killed
203
9
Camps Cleared
4
1,135,969
Distance Traveled
1,112,258
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,995
846
62
5
0
196,664
0
W
Tiamat
13,183
1,014
57
4
3
222,156
2
L
Hel
10,629
818
37
3
1
241,050
0
L
Skadi
11,194
861
26
2
1
207,236
0
L
Kukulkan
12,367
951
60
5
2
239,915
0
W
Neith
13,167
1,013
68
5
3
225,677
0
W
Chang'e
12,856
989
34
3
2
217,989
0
W
Merlin
11,969
921
51
4
1
234,881
0
L
Khepri
11,065
851
18
1
0
227,393
0
W
Kukulkan
11,945
919
46
4
0
235,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role