Player Matchup

Janus
Janus
Jabreezy4649
Janus
Level 67
God Stats
3W - 2L
1,751 SR
Queue Stats
67W - 106L
1,370 Elo+
Solo
Neith
Neith
QuiescentSkai
Neith
Level 76
God Stats
17W - 12L
1,533 SR
Queue Stats
136W - 167L
1,416 Elo+
Party 1
Ares
Ares
SwissyxSkye
Ares
Level 65
God Stats
9W - 15L
1,417 SR
Queue Stats
81W - 117L
1,337 Elo+
Party 1
Team Averages
Level 69
1,567 SR
1,375 Elo+

VS

Team Averages
Level 76
1,480 SR
1,346 Elo+
Anubis
Anubis
Dovahkiin117721
Anubis
Level 48
God Stats
13W - 11L
1,553 SR
Queue Stats
76W - 105L
1,342 Elo+
Solo
Neith
Neith
GABESTER2763
Neith
Level 97
God Stats
49W - 57L
1,450 SR
Queue Stats
78W - 103L
1,327 Elo+
Solo
Guan Yu
Guan Yu
Vae Victus8912
Guan Yu
Level 82
God Stats
69W - 52L
1,438 SR
Queue Stats
112W - 145L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
9,083
699
5,720
8,599
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 1 / 3
9,221
709
7,059
8,498
2,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 5 / 6
8,507
654
5,657
11,942
8,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 2
9,751
750
9,618
10,772
4,695
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 4 / 7
8,366
644
7,384
8,626
3,306
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 0 / 4
7,868
605
674
2,067
830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
9
Kills
9
10
Deaths
9
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
7
5
2
1.6
L
1
4
7
1.13
W
4
4
2
1.25
W
4
1
3
5.5
W
1
5
6
0.8
L
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,436
Damage
17,676
29,039
Taken
21,465
13,685
Mitigated
8,831
4,205
Healing
6,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,618
842
71
3,836
10,772
4,695
0
5,290
4,868
34,240
0
L
7,384
1,640
298
1,684
8,626
3,306
0
4,443
3,843
0
22,695
W
5,720
436
0
478
8,599
2,009
56
3,348
5,251
24,596
0
W
7,059
968
0
2,541
8,498
2,743
1,625
2,623
5,875
0
39,223
W
5,657
207
0
1,186
11,942
8,933
364
4,070
7,872
12,603
0
L
674
71
214
628
2,067
830
0
940
1,063
0
964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,811
Gold Earned
25,985
135
Minions Killed
101
7
Camps Cleared
3
650,499
Distance Traveled
427,395
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,751
750
54
4
2
175,425
4
L
Neith
8,366
644
47
4
1
182,180
3
W
Janus
9,083
699
51
4
3
210,529
2
W
Neith
9,221
709
77
6
4
238,242
3
W
Ares
8,507
654
7
1
0
201,728
4
L
Guan Yu
7,868
605
0
0
0
69,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role