Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
Ghoulish_Yokai
Ah Muzen Cab
Bronze III
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 142
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,584 SR
1,449 MMR
Chaac
Chaac
Bronze III
KingJB34-
Chaac
Bronze III
Level 108
God Stats
0W - 1L
1,584 SR
Queue Stats
0W - 2L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ghoulish_Yokai
Ah Muzen Cab
18
3 / 1 / 0
12,084
863
17,296
11,058
6,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
BakasuraDanzaburouKaliMulanChronos

VS

Bans
TiamatHadesZeusBellonaHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KingJB34-
Chaac
15
1 / 3 / 0
9,278
663
6,699
19,285
22,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Ghoulish_Yokai
Ah Muzen Cab
3
1
0
3
L
Chaac
KingJB34-
Chaac
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,296
Damage
6,699
11,058
Taken
19,285
6,516
Mitigated
22,375
5,791
Healing
3,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Ghoulish_Yokai
Ah Muzen Cab
17,296
7,457
0
5,791
11,058
6,516
2,185
658
10,400
0
99,789
L
Chaac
KingJB34-
Chaac
6,699
128
0
3,719
19,285
22,375
0
332
18,953
299
40,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,084
Gold Earned
9,278
180
Minions Killed
94
9
Camps Cleared
2
254,434
Distance Traveled
275,404
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,084
863
180
13
9
254,434
2
L
Chaac
9,278
663
94
7
2
275,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role