Player Matchup

Fenrir
Fenrir
BabyBunnie
Fenrir
Level 29
God Stats
4W - 2L
1,700 SR
Queue Stats
114W - 91L
1,580 Elo+
Solo
Rama
Rama
CosmicCarnotaur
Rama
Level 29
God Stats
59W - 23L
1,740 SR
Queue Stats
65W - 26L
1,664 Elo+
Solo
Hel
Hel
RevengeOfTheGays
Hel
Level 10
God Stats
6W - 5L
1,710 SR
Queue Stats
89W - 62L
1,625 Elo+
Solo
Chang'e
Chang'e
Thalesaøe
Chang'e
Level 27
God Stats
1W - 1L
1,265 SR
Queue Stats
10W - 9L
1,357 Elo+
Solo
Freya
Freya
TheKasia
Freya
Level 29
God Stats
3W - 1L
1,591 SR
Queue Stats
161W - 175L
1,413 Elo+
Solo
Team Averages
Level 25
1,601 SR
1,528 Elo+

VS

Team Averages
Level 26
1,500 SR
1,539 Elo+
Sobek
Sobek
BurritoFingahs
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,490 Elo+
Party 1
Ah Puch
Ah Puch
Deathzzy
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,757 Elo+
Solo
Artemis
Artemis
IPAsHAI
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,478 Elo+
Solo
Serqet
Serqet
NotAFallacy
Serqet
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,415 Elo+
Party 1
Ra
Ra
SpeedyMcGee19
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 103L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BabyBunnie
Fenrir
20
4 / 3 / 19
14,082
1,006
15,107
21,863
24,562
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
14 / 2 / 7
15,318
1,094
25,633
15,875
6,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 4 / 16
15,410
1,101
21,116
25,192
36,882
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
Thalesaøe
Chang'e
20
4 / 2 / 14
12,709
908
12,693
21,163
8,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Freya
TheKasia
Freya
20
3 / 5 / 21
14,094
1,007
14,452
22,291
12,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

128

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 2 / 13
12,590
899
13,880
23,989
39,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Deathzzy
Ah Puch
20
1 / 9 / 10
12,348
882
20,353
18,878
7,855
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
IPAsHAI
Artemis
19
2 / 6 / 9
12,714
908
30,365
17,578
8,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
19
8 / 11 / 5
14,378
1,027
16,029
21,987
9,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 5 / 9
13,621
973
20,746
13,333
5,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
62
33
Kills
16
16
Deaths
33
77
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BabyBunnie
Fenrir
4
3
19
4.5
L
0
2
13
3.25
W
14
2
7
8.75
L
Ah Puch
Deathzzy
Ah Puch
1
9
10
0.67
L
Artemis
IPAsHAI
Artemis
2
6
9
1.08
L
Serqet
8
11
5
0.95
W
8
4
16
4
L
5
5
9
1.9
W
Chang'e
Thalesaøe
Chang'e
4
2
14
5.5
W
Freya
TheKasia
Freya
3
5
21
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,001
Damage
101,373
106,384
Taken
95,765
88,423
Mitigated
71,857
37,971
Healing
15,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BabyBunnie
Fenrir
15,107
1,711
0
671
21,863
24,562
0
9,185
12,056
0
33,601
L
13,880
992
0
4,990
23,989
39,804
0
10,950
13,039
31,855
0
W
25,633
23,105
0
3,908
15,875
6,401
0
8,625
7,250
0
60,891
L
Ah Puch
Deathzzy
Ah Puch
20,353
1,608
0
381
18,878
7,855
0
11,321
7,557
44,164
0
L
Artemis
IPAsHAI
Artemis
30,365
12,635
0
3,130
17,578
8,513
0
6,761
10,817
0
71,777
L
Serqet
16,029
3,468
0
164
21,987
9,949
0
12,043
9,944
0
23,218
W
21,116
1,168
9,782
8,306
25,192
36,882
0
13,942
10,060
35,621
0
L
20,746
2,290
4,626
2,502
13,333
5,736
0
7,186
6,147
54,674
0
W
Chang'e
Thalesaøe
Chang'e
12,693
1,855
5,742
4,491
21,163
8,320
0
12,076
8,595
38,668
0
W
Freya
TheKasia
Freya
14,452
5,156
431
4,640
22,291
12,258
0
11,151
10,702
41,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,613
Gold Earned
65,651
329
Minions Killed
280
6
Camps Cleared
9
1,326,608
Distance Traveled
1,231,181
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,082
1,006
38
3
1
305,618
1
L
Sobek
12,590
899
21
2
2
277,070
0
W
Rama
15,318
1,094
101
7
0
240,019
1
L
Ah Puch
12,348
882
49
4
3
217,234
6
L
Artemis
12,714
908
82
6
1
213,503
1
L
Serqet
14,378
1,027
27
2
3
269,416
1
W
Hel
15,410
1,101
28
2
3
298,216
0
L
Ra
13,621
973
101
7
0
253,958
0
W
Chang'e
12,709
908
74
5
1
249,417
0
W
Freya
14,094
1,007
88
6
1
233,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role