Player Matchup

Chaac
Chaac
GaseousPlains60
Chaac
Level 48
God Stats
1W - 2L
1,169 SR
Queue Stats
111W - 137L
1,286 Elo+
Party 1
Anhur
Anhur
IamSo226
Anhur
Level 64
God Stats
6W - 4L
1,523 SR
Queue Stats
92W - 110L
1,302 Elo+
Party 1
Ymir
Ymir
LETMEBRUH11
Ymir
Level 6
God Stats
3W - 4L
1,222 SR
Queue Stats
6W - 11L
1,145 Elo+
Party 1
Olorun
Olorun
Saltycamera8882
Olorun
Level 26
God Stats
0W - 2L
1,511 SR
Queue Stats
118W - 137L
1,287 Elo+
Party 1
Da Ji
Da Ji
SparkyBoy2016
Da Ji
Level 48
God Stats
25W - 32L
1,346 SR
Queue Stats
137W - 164L
1,315 Elo+
Party 1
Team Averages
Level 38
1,354 SR
1,267 Elo+

VS

Team Averages
Level 63
1,341 SR
1,374 Elo+
Aphrodite
Aphrodite
blob234
Aphrodite
Level 101
God Stats
9W - 17L
1,359 SR
Queue Stats
829W - 849L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
jah_has_entered_
Cthulhu
Level 26
God Stats
7W - 10L
1,156 SR
Queue Stats
155W - 170L
1,394 Elo+
Party 2
Yemoja
Yemoja
reycara7812
Yemoja
Level 85
God Stats
10W - 9L
1,366 SR
Queue Stats
573W - 638L
1,350 Elo+
Party 2
Danzaburou
Danzaburou
rokses2
Danzaburou
Level 64
God Stats
6W - 14L
1,426 SR
Queue Stats
237W - 273L
1,386 Elo+
Party 2
Loki
Loki
xM1cKeYzZ
Loki
Level 37
God Stats
46W - 44L
1,400 SR
Queue Stats
172W - 220L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 13
11,369
474
19,382
23,584
23,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
IamSo226
Anhur
16
3 / 13 / 9
11,174
466
16,906
19,789
6,627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 8 / 9
9,174
382
5,007
19,452
8,729
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 7 / 8
11,173
466
13,539
20,009
8,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
8 / 4 / 6
12,331
514
11,602
15,668
11,087
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
blob234
Aphrodite
17
10 / 6 / 11
12,425
518
20,712
27,825
14,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 11
11,692
487
15,229
21,404
27,277
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
16
4 / 6 / 23
12,089
504
8,051
26,041
37,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
rokses2
Danzaburou
20
11 / 8 / 7
14,298
596
19,450
21,782
10,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
20
7 / 4 / 5
13,096
546
7,502
19,685
8,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
92
26
Kills
35
36
Deaths
26
45
Assists
57
Player
Kills
Deaths
Assists
KDA
L
6
4
13
3.13
L
Anhur
IamSo226
Anhur
3
13
9
0.58
L
2
8
9
0.81
L
7
7
8
1.57
L
8
4
6
2.75
W
Aphrodite
blob234
Aphrodite
10
6
11
2.58
W
3
2
11
4.25
W
Yemoja
4
6
23
2.58
W
Danzaburou
rokses2
Danzaburou
11
8
7
1.81
W
Loki
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,436
Damage
70,944
98,502
Taken
116,737
59,283
Mitigated
97,656
23,194
Healing
55,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,382
2,087
440
8,886
23,584
23,901
0
9,785
13,799
558
51,934
L
Anhur
IamSo226
Anhur
16,906
7,525
0
2,011
19,789
6,627
354
8,894
10,895
0
59,356
L
5,007
1,552
0
924
19,452
8,729
0
10,173
9,279
10,357
0
L
13,539
5,205
1,282
5,556
20,009
8,939
760
8,719
11,290
48,587
5,051
L
11,602
1,269
0
4,095
15,668
11,087
492
6,421
9,247
0
60,701
W
Aphrodite
blob234
Aphrodite
20,712
2,713
8,905
16,542
27,825
14,514
688
3,558
23,887
63,805
0
W
15,229
1,349
439
7,026
21,404
27,277
1,275
5,838
14,803
64,903
0
W
Yemoja
8,051
2,503
4,628
4,070
26,041
37,285
1,018
4,645
21,118
27,942
0
W
Danzaburou
rokses2
Danzaburou
19,450
7,768
0
5,708
21,782
10,294
2,156
5,445
15,965
0
100,336
W
Loki
7,502
1,366
490
7,908
19,685
8,286
1,283
5,445
14,110
0
105,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,221
Gold Earned
63,600
302
Minions Killed
508
0
Camps Cleared
0
2,051,858
Distance Traveled
2,241,491
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,369
474
68
3
0
449,890
1
L
Anhur
11,174
466
71
3
0
355,537
2
L
Ymir
9,174
382
5
0
0
352,771
1
L
Olorun
11,173
466
68
3
0
398,744
1
L
Da Ji
12,331
514
90
4
0
494,916
1
W
Aphrodite
12,425
518
71
3
0
441,285
0
W
Cthulhu
11,692
487
105
4
0
471,593
0
W
Yemoja
12,089
504
16
1
0
412,045
6
W
Danzaburou
14,298
596
149
6
0
437,222
3
W
Loki
13,096
546
167
7
0
479,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role