Player Matchup

Sylvanus
Sylvanus
ClapinYaCheeks
Sylvanus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Hitchal
Ah Puch
Level 141
God Stats
9W - 4L
1,580 SR
Queue Stats
631W - 415L
1,743 Elo+
Party 1
Loki
Loki
YUSmellFunny
Loki
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 1L
1,500 Elo+
Party 1
Team Averages
Level 58
1,527 SR
1,581 Elo+

VS

Team Averages
Level 65
1,555 SR
1,386 Elo+
Heimdallr
Heimdallr
Jamhay13
Heimdallr
Level 28
God Stats
0W - 1L
1,559 SR
Queue Stats
26W - 39L
1,373 Elo+
Solo
Ares
Ares
Nothings4Eva
Ares
Level 7
God Stats
0W - 1L
1,493 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
Rafinement
Chang'e
Level 160
God Stats
0W - 1L
1,614 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 0 / 12
7,303
730
4,600
8,866
7,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
Hitchal
Ah Puch
12
9 / 0 / 7
8,574
857
13,229
4,703
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 4 / 10
7,864
786
7,067
6,921
2,720
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jamhay13
Heimdallr
8
0 / 7 / 3
5,919
592
2,596
8,817
2,523
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 3 / 1
6,779
678
5,074
11,518
8,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Rafinement
Chang'e
10
1 / 6 / 2
6,351
635
2,506
8,033
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
16
Kills
3
4
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
0
12
8
W
Ah Puch
Hitchal
Ah Puch
9
0
7
12.5
L
Heimdallr
Jamhay13
Heimdallr
0
7
3
0.21
L
2
3
1
0.83
L
Chang'e
Rafinement
Chang'e
1
6
2
0.33
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,896
Damage
10,176
20,490
Taken
28,368
12,015
Mitigated
13,102
7,257
Healing
3,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
4,600
1,090
1,924
2,782
8,866
7,587
491
2,735
6,131
9,447
1,570
W
Ah Puch
Hitchal
Ah Puch
13,229
369
0
2,551
4,703
1,708
730
2,404
2,299
27,839
0
L
Heimdallr
Jamhay13
Heimdallr
2,596
688
0
609
8,817
2,523
0
4,184
4,633
0
6,501
L
5,074
398
0
1,669
11,518
8,181
0
7,100
4,418
12,244
0
L
Chang'e
Rafinement
Chang'e
2,506
0
622
1,079
8,033
2,398
0
6,247
1,786
15,833
0
W
7,067
1,307
0
0
6,921
2,720
547
2,517
4,319
0
25,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,741
Gold Earned
19,049
86
Minions Killed
71
5
Camps Cleared
2
553,652
Distance Traveled
470,493
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,303
730
13
1
0
163,949
1
W
Ah Puch
8,574
857
44
4
3
180,525
0
L
Heimdallr
5,919
592
8
1
0
128,625
2
L
Ares
6,779
678
26
3
1
175,356
3
L
Chang'e
6,351
635
37
4
1
166,512
2
W
Loki
7,864
786
29
3
2
209,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role