Player Matchup

Raijin
Raijin
FireworksAC
Raijin
Level 8
God Stats
1W - 0L
1,752 SR
Queue Stats
25W - 5L
1,827 Elo+
Solo
Bacchus
Bacchus
ToxicMudkipzzz
Bacchus
Level 49
God Stats
48W - 25L
1,753 SR
Queue Stats
255W - 189L
1,587 Elo+
Party 2
Neith
Neith
Vecta__
Neith
Level 68
God Stats
3W - 2L
1,586 SR
Queue Stats
29W - 27L
1,497 Elo+
Party 2
Team Averages
Level 42
1,697 SR
1,637 Elo+

VS

Team Averages
Level 45
1,673 SR
1,479 Elo+
Ymir
Ymir
MorganLafeysBra
Ymir
Level 8
God Stats
0W - 2L
1,724 SR
Queue Stats
53W - 29L
1,401 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Snipe_ForTheBag
Morgan Le Fay
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 85L
1,530 Elo+
Party 1
Medusa
Medusa
muy swag
Medusa
Level 17
God Stats
22W - 18L
1,795 SR
Queue Stats
176W - 188L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
11 / 1 / 7
10,746
896
16,677
9,175
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 0 / 11
9,671
806
6,455
14,007
16,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Vecta__
Neith
13
4 / 1 / 13
9,225
769
6,993
5,428
2,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
7,459
622
3,701
12,334
10,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Snipe_ForTheBag
Morgan Le Fay
11
1 / 5 / 0
7,522
627
7,299
11,280
4,105
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
muy swag
Medusa
10
1 / 7 / 1
7,598
633
5,276
10,480
3,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
19
Kills
2
2
Deaths
19
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
11
1
7
14.5
L
0
7
1
0.07
L
Morgan Le Fay
Snipe_ForTheBag
Morgan Le Fay
1
5
0
0.2
W
4
0
11
9.5
W
Neith
Vecta__
Neith
4
1
13
10.5
L
Medusa
muy swag
Medusa
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,125
Damage
16,276
28,610
Taken
34,094
21,980
Mitigated
17,513
10,490
Healing
3,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
16,677
1,988
0
3,474
9,175
3,197
541
4,191
4,984
60,802
0
L
3,701
1,244
0
1,372
12,334
10,207
0
7,777
4,557
11,633
0
L
Morgan Le Fay
Snipe_ForTheBag
Morgan Le Fay
7,299
851
0
1,772
11,280
4,105
0
7,567
3,713
30,669
0
W
6,455
1,013
0
5,347
14,007
16,594
217
4,059
9,948
15,050
0
W
Neith
Vecta__
Neith
6,993
1,224
0
1,669
5,428
2,189
1,269
3,422
2,006
0
32,520
L
Medusa
muy swag
Medusa
5,276
1,907
0
855
10,480
3,201
0
8,027
2,453
0
15,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,642
Gold Earned
22,579
165
Minions Killed
91
10
Camps Cleared
2
674,285
Distance Traveled
582,983
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,746
896
104
9
3
217,429
4
L
Ymir
7,459
622
13
1
0
189,763
1
L
Morgan Le Fay
7,522
627
52
4
2
199,429
3
W
Bacchus
9,671
806
14
1
2
245,547
4
W
Neith
9,225
769
47
4
5
211,309
2
L
Medusa
7,598
633
26
2
0
193,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role