Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
DeadSaw95
Mercury
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,480 Elo+
Party 2
Agni
Agni
DenySimic
Agni
Level 28
God Stats
62W - 52L
1,527 SR
Queue Stats
202W - 195L
1,454 Elo+
Solo
Sylvanus
Sylvanus
Mooseey
Sylvanus
Level 29
God Stats
4W - 0L
1,885 SR
Queue Stats
26W - 24L
1,486 Elo+
Solo
Neith
Neith
Needrive
Neith
Level 18
God Stats
7W - 11L
1,451 SR
Queue Stats
13W - 20L
1,207 Elo+
Solo
Team Averages
Level 31
1,573 SR
1,425 Elo+

VS

Team Averages
Level 19
1,548 SR
1,490 Elo+
He Bo
He Bo
CrashUmmm
He Bo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 79L
1,412 Elo+
Solo
Hades
Hades
Laxifier
Hades
Level 28
God Stats
34W - 33L
1,395 SR
Queue Stats
152W - 175L
1,510 Elo+
Solo
Neith
Neith
Moonbeam19
Neith
Level 17
God Stats
2W - 2L
1,639 SR
Queue Stats
28W - 26L
1,505 Elo+
Solo
Geb
Geb
wittnam
Geb
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 91L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
xxIrondeathxx
Cthulhu
Level 20
God Stats
6W - 5L
1,708 SR
Queue Stats
113W - 129L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
3 / 1 / 19
12,605
900
6,804
18,050
18,941
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
DeadSaw95
Mercury
20
11 / 4 / 13
14,366
1,026
19,892
15,785
7,279
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
20
1 / 3 / 20
13,251
947
15,145
9,221
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
Mooseey
Sylvanus
20
7 / 1 / 18
14,054
1,004
11,703
24,330
24,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Needrive
Neith
20
11 / 0 / 18
15,773
1,127
37,315
17,021
7,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CrashUmmm
He Bo
18
0 / 5 / 4
11,153
797
9,150
7,442
2,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hades
Laxifier
Hades
19
7 / 10 / 2
13,637
974
20,762
26,894
18,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
18
0 / 3 / 5
11,788
842
19,104
14,220
6,435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
18
0 / 9 / 4
11,308
808
10,307
21,010
31,916
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
18
2 / 6 / 4
12,028
859
17,843
26,676
37,256
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
28
33
Kills
9
9
Deaths
33
88
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
19
12.5
L
He Bo
CrashUmmm
He Bo
0
5
4
0.4
W
Mercury
DeadSaw95
Mercury
11
4
13
4.38
W
Agni
1
3
20
3.67
L
Hades
Laxifier
Hades
7
10
2
0.8
L
Neith
0
3
5
0.83
W
Sylvanus
Mooseey
Sylvanus
7
1
18
16
W
Neith
Needrive
Neith
11
0
18
20
L
Geb
0
9
4
0.22
L
Cthulhu
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,859
Damage
77,166
84,407
Taken
96,242
61,728
Mitigated
96,966
27,638
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,804
1,628
0
907
18,050
18,941
0
12,151
5,899
116
21,317
L
He Bo
CrashUmmm
He Bo
9,150
84
389
406
7,442
2,656
0
1,990
5,452
21,649
0
W
Mercury
DeadSaw95
Mercury
19,892
12,349
0
1,093
15,785
7,279
0
10,206
5,579
0
35,895
W
Agni
15,145
973
0
0
9,221
3,386
0
6,825
2,396
57,124
0
L
Hades
Laxifier
Hades
20,762
813
708
2,875
26,894
18,703
0
7,919
18,975
37,146
0
L
Neith
19,104
6,888
0
1,148
14,220
6,435
0
4,348
9,872
0
51,950
W
Sylvanus
Mooseey
Sylvanus
11,703
3,037
7,713
14,969
24,330
24,736
0
16,698
7,632
18,550
0
W
Neith
Needrive
Neith
37,315
23,576
0
2,956
17,021
7,386
0
12,182
4,839
0
70,921
L
Geb
10,307
323
0
0
21,010
31,916
0
5,127
15,883
20,121
0
L
Cthulhu
17,843
1,160
1,144
1,042
26,676
37,256
0
7,580
19,096
37,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,049
Gold Earned
59,914
254
Minions Killed
218
16
Camps Cleared
4
1,246,566
Distance Traveled
1,127,081
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,605
900
31
2
0
203,234
1
L
He Bo
11,153
797
31
2
1
150,908
0
W
Mercury
14,366
1,026
31
2
6
332,734
1
W
Agni
13,251
947
104
7
4
243,488
1
L
Hades
13,637
974
53
4
1
240,973
0
L
Neith
11,788
842
83
6
1
219,031
1
W
Sylvanus
14,054
1,004
22
2
2
227,318
0
W
Neith
15,773
1,127
66
5
4
239,792
0
L
Geb
11,308
808
12
1
0
241,843
0
L
Cthulhu
12,028
859
39
3
1
274,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role