Player Matchup

Izanami
Izanami
Amnesiacjest3r
Izanami
Level 66
God Stats
4W - 4L
1,500 SR
Queue Stats
151W - 178L
1,365 Elo+
Party 1
Nu Wa
Nu Wa
Riyahope
Nu Wa
Level 28
God Stats
6W - 6L
1,694 SR
Queue Stats
128W - 152L
1,373 Elo+
Party 1
Sun Wukong
Sun Wukong
cincere
Sun Wukong
Level 25
God Stats
9W - 5L
1,493 SR
Queue Stats
39W - 54L
1,261 Elo+
Party 1
Team Averages
Level 40
1,562 SR
1,333 Elo+

VS

Team Averages
Level 27
1,366 SR
1,250 Elo+
Odin
Odin
LEVVIS_KERK
Odin
Level 41
God Stats
3W - 2L
1,552 SR
Queue Stats
71W - 105L
1,303 Elo+
Solo
Nemesis
Nemesis
Mouton4206119
Nemesis
Level 22
God Stats
0W - 1L
1,172 SR
Queue Stats
4W - 8L
1,190 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
swissdude12
Ah Muzen Cab
Level 18
God Stats
1W - 3L
1,374 SR
Queue Stats
14W - 27L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 2
8,639
864
9,627
6,838
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Riyahope
Nu Wa
10
1 / 0 / 11
7,235
724
6,226
3,643
1,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
cincere
Sun Wukong
10
3 / 0 / 7
7,215
722
6,205
8,335
4,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,746
575
4,165
10,088
3,241
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
9
0 / 4 / 0
5,720
572
4,649
11,407
3,139
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
swissdude12
Ah Muzen Cab
9
0 / 6 / 0
5,770
577
4,277
7,931
2,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
13
Kills
0
0
Deaths
13
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
9
0
2
10
L
0
3
0
0
L
Nemesis
0
4
0
0
W
Nu Wa
Riyahope
Nu Wa
1
0
11
6.5
W
Sun Wukong
cincere
Sun Wukong
3
0
7
6.5
L
Ah Muzen Cab
swissdude12
Ah Muzen Cab
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,058
Damage
13,091
18,816
Taken
29,426
8,162
Mitigated
8,416
3,478
Healing
4,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,627
6,678
0
1,561
6,838
2,525
1,784
0
6,838
0
33,685
L
4,165
957
194
460
10,088
3,241
0
1,860
7,742
0
15,536
L
Nemesis
4,649
1,401
0
2,366
11,407
3,139
0
2,526
8,367
0
14,252
W
Nu Wa
Riyahope
Nu Wa
6,226
1,844
0
145
3,643
1,002
503
84
3,559
14,628
0
W
Sun Wukong
cincere
Sun Wukong
6,205
1,209
0
1,772
8,335
4,635
0
0
8,335
0
10,789
L
Ah Muzen Cab
swissdude12
Ah Muzen Cab
4,277
981
0
1,681
7,931
2,036
0
1,697
5,785
0
22,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,089
Gold Earned
17,236
122
Minions Killed
90
4
Camps Cleared
4
542,346
Distance Traveled
520,009
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,639
864
79
8
3
179,563
5
L
Odin
5,746
575
27
3
1
164,307
0
L
Nemesis
5,720
572
23
2
0
196,532
1
W
Nu Wa
7,235
724
28
3
1
166,874
0
W
Sun Wukong
7,215
722
15
2
0
195,909
3
L
Ah Muzen Cab
5,770
577
40
4
3
159,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role