Player Matchup

Olorun
Olorun
IvanGhost
Olorun
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 17L
1,530 Elo+
Party 2
Cabrakan
Cabrakan
OneAngrySmallMan
Cabrakan
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 111L
1,309 Elo+
Party 3
Heimdallr
Heimdallr
Silentninja2000
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,678 Elo+
Solo
Arachne
Arachne
kaiwynter
Arachne
Level 29
God Stats
16W - 7L
1,552 SR
Queue Stats
69W - 86L
1,389 Elo+
Party 3
Sol
Sol
pepirilijill0
Sol
Level 107
God Stats
221W - 189L
1,569 SR
Queue Stats
516W - 550L
1,494 Elo+
Party 2
Team Averages
Level 39
1,524 SR
1,480 Elo+

VS

Team Averages
Level 25
1,548 SR
1,378 Elo+
Izanami
Izanami
Ccouch_koala
Izanami
Level 26
God Stats
7W - 9L
1,579 SR
Queue Stats
15W - 25L
1,276 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EclipseMonk
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,471 SR
Queue Stats
10W - 24L
1,118 Elo+
Solo
Ares
Ares
Saitot000
Ares
Level 40
God Stats
4W - 3L
1,539 SR
Queue Stats
5W - 5L
1,532 Elo+
Party 1
King Arthur
King Arthur
Waterwar2000
King Arthur
Level 28
God Stats
25W - 25L
1,594 SR
Queue Stats
153W - 154L
1,474 Elo+
Solo
Danzaburou
Danzaburou
lonnydu91150
Danzaburou
Level 14
God Stats
2W - 5L
1,559 SR
Queue Stats
10W - 11L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
IvanGhost
Olorun
18
13 / 5 / 7
12,787
581
16,503
16,948
7,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 4 / 6
10,595
482
5,485
11,156
13,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Silentninja2000
Heimdallr
18
6 / 4 / 2
11,708
532
12,942
15,324
7,509
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
kaiwynter
Arachne
16
5 / 4 / 5
10,998
500
9,564
14,063
7,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 4 / 5
13,045
593
19,590
18,714
8,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ccouch_koala
Izanami
20
7 / 5 / 1
13,061
594
10,067
14,017
5,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
EclipseMonk
Morgan Le Fay
13
1 / 16 / 2
8,852
402
6,668
18,379
6,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
15
2 / 8 / 10
9,703
441
4,476
22,214
23,154
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Waterwar2000
King Arthur
15
4 / 7 / 4
10,565
480
11,075
18,293
21,759
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
lonnydu91150
Danzaburou
18
7 / 2 / 4
12,455
566
16,039
13,144
6,143
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
42
38
Kills
21
21
Deaths
38
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ccouch_koala
Izanami
7
5
1
1.5
L
Morgan Le Fay
EclipseMonk
Morgan Le Fay
1
16
2
0.13
W
Olorun
IvanGhost
Olorun
13
5
7
3.3
W
3
4
6
1.5
L
Ares
2
8
10
0.88
W
Heimdallr
Silentninja2000
Heimdallr
6
4
2
1.75
L
King Arthur
Waterwar2000
King Arthur
4
7
4
0.86
W
Arachne
kaiwynter
Arachne
5
4
5
1.88
L
Danzaburou
lonnydu91150
Danzaburou
7
2
4
4.5
W
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,084
Damage
48,325
76,205
Taken
86,047
44,781
Mitigated
63,295
22,504
Healing
11,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ccouch_koala
Izanami
10,067
7,178
0
3,510
14,017
5,261
3,327
6,753
7,012
0
112,171
L
Morgan Le Fay
EclipseMonk
Morgan Le Fay
6,668
542
0
717
18,379
6,978
812
13,048
5,237
39,203
0
W
Olorun
IvanGhost
Olorun
16,503
7,979
594
6,366
16,948
7,622
4,496
4,339
12,423
66,776
0
W
5,485
666
0
866
11,156
13,571
253
968
10,169
32,558
0
L
Ares
4,476
149
0
661
22,214
23,154
0
9,938
12,082
15,902
0
W
Heimdallr
Silentninja2000
Heimdallr
12,942
6,951
0
620
15,324
7,509
2,848
467
14,857
0
74,941
L
King Arthur
Waterwar2000
King Arthur
11,075
2,294
0
2,559
18,293
21,759
277
3,494
14,711
0
65,097
W
Arachne
kaiwynter
Arachne
9,564
6,877
0
3,682
14,063
7,531
15
599
13,434
0
65,338
L
Danzaburou
lonnydu91150
Danzaburou
16,039
5,785
0
4,140
13,144
6,143
700
6,035
7,109
0
72,572
W
19,590
6,942
0
10,376
18,714
8,548
8,819
4,141
14,178
77,349
7,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,133
Gold Earned
54,636
527
Minions Killed
486
0
Camps Cleared
0
1,846,456
Distance Traveled
1,859,407
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,061
594
178
8
0
377,592
1
L
Morgan Le Fay
8,852
402
55
3
0
301,686
1
W
Olorun
12,787
581
113
5
0
320,000
2
W
Cabrakan
10,595
482
52
2
0
345,807
0
L
Ares
9,703
441
24
1
0
404,168
0
W
Heimdallr
11,708
532
130
6
0
413,133
0
L
King Arthur
10,565
480
104
5
0
336,804
1
W
Arachne
10,998
500
98
4
0
415,842
2
L
Danzaburou
12,455
566
125
6
0
439,157
4
W
Sol
13,045
593
134
6
0
351,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role