Player Matchup

Nemesis
Nemesis
Silver IV
GallantGalaxy
Nemesis
Silver IV
Level 69
God Stats
11W - 12L
1,466 SR
Queue Stats
22W - 31L
1,321 MMR
Solo
Kukulkan
Kukulkan
Gold V
Vonz777
Kukulkan
Gold V
Level 160
God Stats
103W - 73L
1,600 SR
Queue Stats
453W - 466L
1,322 MMR
Solo
Nike
Nike
Silver I
luis_palma7
Nike
Silver I
Level 126
God Stats
26W - 13L
1,687 SR
Queue Stats
615W - 616L
1,233 MMR
Party 1
Athena
Athena
Gold IV
monkeywrench14
Athena
Gold IV
Level 155
God Stats
57W - 37L
1,592 SR
Queue Stats
870W - 875L
1,291 MMR
Solo
Neith
Neith
Gold IV
wes_xl
Neith
Gold IV
Level 152
God Stats
57W - 50L
1,582 SR
Queue Stats
305W - 298L
1,306 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,585 SR
1,294 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,566 SR
1,294 MMR
Anubis
Anubis
Gold V
CityyGhoul
Anubis
Gold V
Level 95
God Stats
2W - 3L
1,566 SR
Queue Stats
150W - 140L
1,329 MMR
Solo
Hou Yi
Hou Yi
Gold V
GloKakesKid
Hou Yi
Gold V
Level 57
God Stats
9W - 14L
1,481 SR
Queue Stats
65W - 78L
1,324 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Kendrickboyz
Sun Wukong
Silver I
Level 124
God Stats
2W - 2L
1,723 SR
Queue Stats
131W - 147L
1,276 MMR
Solo
Ymir
Ymir
Bronze IV
KingJB34-
Ymir
Bronze IV
Level 108
God Stats
0W - 1L
1,544 SR
Queue Stats
2W - 8L
1,276 MMR
Solo
Pele
Pele
Gold IV
LokiJoestar
Pele
Gold IV
Level 140
God Stats
20W - 28L
1,514 SR
Queue Stats
753W - 785L
1,266 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
2 / 2 / 5
7,244
557
4,237
7,572
3,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Vonz777
Kukulkan
13
4 / 2 / 2
7,502
577
3,758
4,959
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 1
8,305
639
4,938
6,626
2,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
3 / 1 / 9
6,866
528
5,840
11,358
6,197
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
wes_xl
Neith
14
6 / 1 / 4
8,068
621
9,374
7,293
2,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
GilgameshMorgan Le FayTiamatCthulhuArtemis

VS

Bans
Cu ChulainnDanzaburouArtioAchillesDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CityyGhoul
Anubis
11
1 / 4 / 0
6,315
486
3,864
7,482
3,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
10
0 / 4 / 2
5,682
437
5,567
9,084
2,459
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Kendrickboyz
Sun Wukong
13
3 / 1 / 0
7,450
573
2,490
7,553
4,757
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
9
0 / 5 / 3
6,117
471
3,580
10,087
7,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
3 / 5 / 0
6,325
487
3,389
9,108
2,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
19
Kills
7
7
Deaths
19
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
CityyGhoul
Anubis
1
4
0
0.25
W
Nemesis
2
2
5
2.25
L
Hou Yi
0
4
2
0.25
L
Sun Wukong
Kendrickboyz
Sun Wukong
3
1
0
3
L
Ymir
0
5
3
0.3
L
3
5
0
0.6
W
Kukulkan
Vonz777
Kukulkan
4
2
2
2.5
W
4
1
1
4.5
W
3
1
9
7.5
W
Neith
wes_xl
Neith
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,147
Damage
18,890
37,808
Taken
43,314
17,192
Mitigated
20,476
14,392
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CityyGhoul
Anubis
3,864
443
0
2,803
7,482
3,302
0
2,616
4,866
43,356
0
W
Nemesis
4,237
1,516
0
2,310
7,572
3,910
0
1,969
5,556
0
38,880
L
Hou Yi
5,567
3,080
0
1,931
9,084
2,459
0
1,669
7,415
0
34,050
L
Sun Wukong
Kendrickboyz
Sun Wukong
2,490
664
0
3,130
7,553
4,757
0
330
7,223
0
38,316
L
Ymir
3,580
650
0
1,142
10,087
7,290
0
3,457
6,630
18,927
0
L
3,389
821
0
1,054
9,108
2,668
0
1,526
7,582
0
34,442
W
Kukulkan
Vonz777
Kukulkan
3,758
539
0
1,058
4,959
1,713
0
1,963
2,996
46,937
0
W
4,938
680
0
3,395
6,626
2,743
298
294
6,072
0
51,938
W
5,840
2,234
334
3,587
11,358
6,197
744
1,717
9,641
23,412
0
W
Neith
wes_xl
Neith
9,374
4,385
0
3,708
7,293
2,629
1,031
1,559
5,734
0
55,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,985
Gold Earned
31,889
404
Minions Killed
299
0
Camps Cleared
0
1,296,904
Distance Traveled
1,122,878
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,315
486
65
5
0
217,026
4
W
Nemesis
7,244
557
76
6
0
281,808
1
L
Hou Yi
5,682
437
57
4
0
214,751
5
L
Sun Wukong
7,450
573
85
7
0
261,520
3
L
Ymir
6,117
471
27
2
0
223,196
2
L
Pele
6,325
487
65
5
0
206,385
1
W
Kukulkan
7,502
577
80
6
0
249,044
2
W
Nike
8,305
639
112
9
0
264,426
0
W
Athena
6,866
528
35
3
0
262,704
4
W
Neith
8,068
621
101
8
0
238,922
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role