Player Matchup

Scylla
Scylla
BushidoMaster8
Scylla
Level 89
God Stats
3W - 2L
1,737 SR
Queue Stats
39W - 32L
1,568 Elo+
Party 1
Danzaburou
Danzaburou
Machuey
Danzaburou
Level 28
God Stats
18W - 7L
1,652 SR
Queue Stats
61W - 54L
1,527 Elo+
Solo
Freya
Freya
Waffleking6088
Freya
Level 14
God Stats
0W - 1L
1,772 SR
Queue Stats
15W - 21L
1,401 Elo+
Party 3
Sol
Sol
groundpounder71
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,305 Elo+
Party 1
Set
Set
psychoaurora
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 27
1,632 SR
1,460 Elo+

VS

Team Averages
Level 30
1,436 SR
1,394 Elo+
Chiron
Chiron
BenDova10
Chiron
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 81L
1,438 Elo+
Party 2
Achilles
Achilles
InbredGoat
Achilles
Level 16
God Stats
11W - 6L
1,533 SR
Queue Stats
18W - 20L
1,388 Elo+
Solo
Ymir
Ymir
Mathematix137
Ymir
Level 10
God Stats
3W - 4L
1,559 SR
Queue Stats
36W - 27L
1,532 Elo+
Party 2
Odin
Odin
NoMercyForYou690
Odin
Level 97
God Stats
2W - 4L
1,320 SR
Queue Stats
106W - 136L
1,412 Elo+
Party 2
Ah Puch
Ah Puch
iInsaneMechy
Ah Puch
Level 8
God Stats
2W - 3L
1,267 SR
Queue Stats
3W - 6L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 1
10,114
919
9,549
11,681
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Machuey
Danzaburou
15
0 / 6 / 2
9,186
835
9,538
17,639
5,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 11 / 2
8,821
802
2,533
24,184
21,276
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 11 / 1
9,410
855
9,298
18,179
5,922
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 13 / 2
8,709
792
3,562
18,800
7,245
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BenDova10
Chiron
20
20 / 0 / 18
13,247
1,204
24,674
5,963
2,978
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
InbredGoat
Achilles
19
6 / 2 / 24
11,065
1,006
10,032
6,835
5,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 2 / 29
11,032
1,003
9,548
13,212
12,975
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
11 / 0 / 24
11,834
1,076
13,249
8,508
4,653
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
iInsaneMechy
Ah Puch
18
5 / 0 / 26
11,345
1,031
28,096
4,592
2,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
165
4
Kills
44
44
Deaths
4
8
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Chiron
BenDova10
Chiron
20
0
18
29
L
2
3
1
0.83
W
Achilles
InbredGoat
Achilles
6
2
24
9
L
Danzaburou
Machuey
Danzaburou
0
6
2
0.17
W
2
2
29
8.25
W
11
0
24
23
L
0
11
2
0.09
L
2
11
1
0.23
W
Ah Puch
iInsaneMechy
Ah Puch
5
0
26
18
L
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,480
Damage
85,599
90,483
Taken
39,110
43,825
Mitigated
27,941
4,881
Healing
7,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BenDova10
Chiron
24,674
14,725
2,212
2,777
5,963
2,978
0
2,783
3,180
0
35,257
L
9,549
320
0
0
11,681
3,560
0
2,985
8,696
46,165
0
W
Achilles
InbredGoat
Achilles
10,032
1,946
0
38
6,835
5,306
0
3,134
3,701
0
23,917
L
Danzaburou
Machuey
Danzaburou
9,538
2,784
0
2,040
17,639
5,822
0
10,757
6,882
0
28,948
W
9,548
1,412
690
865
13,212
12,975
0
7,335
5,877
30,137
0
W
13,249
1,678
0
0
8,508
4,653
0
5,568
2,940
1,825
15,579
L
2,533
959
0
1,102
24,184
21,276
0
10,222
13,962
5,924
0
L
9,298
1,730
0
1,325
18,179
5,922
0
7,583
10,596
22,500
0
W
Ah Puch
iInsaneMechy
Ah Puch
28,096
728
0
553
4,592
2,029
0
2,560
2,032
58,057
0
L
3,562
1,263
0
414
18,800
7,245
0
7,099
11,701
0
12,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,240
Gold Earned
58,523
186
Minions Killed
189
4
Camps Cleared
7
892,251
Distance Traveled
1,097,641
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,247
1,204
26
2
1
222,398
0
L
Scylla
10,114
919
79
7
2
203,249
0
W
Achilles
11,065
1,006
31
3
2
216,790
1
L
Danzaburou
9,186
835
45
4
2
188,385
0
W
Ymir
11,032
1,003
50
5
2
194,879
1
W
Odin
11,834
1,076
15
1
0
249,394
0
L
Freya
8,821
802
8
1
0
173,853
0
L
Sol
9,410
855
31
3
0
180,981
0
W
Ah Puch
11,345
1,031
67
6
2
214,180
0
L
Set
8,709
792
23
2
0
145,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role