Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BlueFireGhost
Danzaburou
Level 157
God Stats
7W - 7L
1,415 SR
Queue Stats
630W - 669L
1,618 Elo+
Solo
Agni
Agni
Kahvicup
Agni
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
193W - 89L
1,694 Elo+
Solo
Team Averages
Level 145
1,483 SR
1,562 Elo+

VS

Team Averages
Level 139
1,477 SR
1,507 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Segovesus
Medusa
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,463 Elo+
Solo
Hera
Hera
Terruz
Hera
Level 126
God Stats
2W - 3L
1,386 SR
Queue Stats
225W - 203L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
5 / 2 / 6
9,367
937
5,563
10,602
13,392
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
 
Thor
15
6 / 1 / 6
8,921
892
7,383
8,556
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
 
Kuzenbo
14
1 / 1 / 9
8,820
882
7,397
12,206
17,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
BlueFireGhost
Danzaburou
16
3 / 2 / 6
9,023
902
8,352
8,177
3,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Agni
16
2 / 2 / 12
8,954
895
15,340
7,857
3,848
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
1 / 3 / 6
8,433
843
15,315
9,607
4,073
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
 
Xing Tian
14
3 / 2 / 4
7,847
785
6,480
14,956
13,205
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
 
Charybdis
12
1 / 3 / 4
7,215
722
5,412
7,940
3,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Medusa
Segovesus
Medusa
11
1 / 5 / 4
7,117
712
7,411
9,623
3,853
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hera
Terruz
Hera
13
1 / 4 / 4
7,631
763
4,759
6,796
2,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
17
Kills
7
8
Deaths
17
39
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
2
6
4
W
Thor
 
Thor
6
1
6
9
W
Kuzenbo
 
Kuzenbo
1
1
9
5.5
L
Ah Muzen Cab
 
Ah Muzen Cab
1
3
6
1.33
L
Xing Tian
 
Xing Tian
3
2
4
2.5
L
Charybdis
 
Charybdis
1
3
4
1
W
Danzaburou
BlueFireGhost
Danzaburou
3
2
6
3
W
Agni
2
2
12
4
L
Medusa
Segovesus
Medusa
1
5
4
0.6
L
Hera
Terruz
Hera
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,035
Damage
39,377
47,398
Taken
48,922
43,283
Mitigated
27,697
15,720
Healing
11,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,563
597
745
2,429
10,602
13,392
282
2,773
7,829
7,213
0
W
Thor
 
Thor
7,383
763
569
3,336
8,556
4,197
608
2,144
6,412
0
14,614
W
Kuzenbo
 
Kuzenbo
7,397
2,535
82
2,642
12,206
17,969
73
2,172
10,034
9,296
0
L
Ah Muzen Cab
 
Ah Muzen Cab
15,315
2,963
304
1,959
9,607
4,073
644
6,732
2,875
0
37,834
L
Xing Tian
 
Xing Tian
6,480
425
1,884
4,223
14,956
13,205
0
9,587
5,369
13,016
0
L
Charybdis
 
Charybdis
5,412
2,421
390
757
7,940
3,634
451
2,121
5,819
0
15,316
W
Danzaburou
BlueFireGhost
Danzaburou
8,352
3,389
684
2,307
8,177
3,877
1,857
1,935
6,242
0
31,526
W
Agni
15,340
1,039
1,013
1,913
7,857
3,848
1,284
2,215
5,642
32,716
0
L
Medusa
Segovesus
Medusa
7,411
1,927
290
1,434
9,623
3,853
180
5,869
3,754
0
13,668
L
Hera
Terruz
Hera
4,759
1,112
0
347
6,796
2,932
375
3,991
2,805
12,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,085
Gold Earned
38,243
130
Minions Killed
132
0
Camps Cleared
0
968,916
Distance Traveled
942,071
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,367
937
6
1
0
202,160
0
W
Thor
8,921
892
22
2
0
192,446
0
W
Kuzenbo
8,820
882
7
1
0
207,360
5
L
Ah Muzen Cab
8,433
843
43
4
0
203,737
0
L
Xing Tian
7,847
785
17
2
0
200,653
3
L
Charybdis
7,215
722
23
2
0
166,056
1
W
Danzaburou
9,023
902
54
5
0
164,775
1
W
Agni
8,954
895
41
4
0
202,175
1
L
Medusa
7,117
712
23
2
0
199,444
2
L
Hera
7,631
763
26
3
0
172,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role