Player Matchup

Tsukuyomi
Tsukuyomi
ForestTsunami
Tsukuyomi
Level 4
God Stats
0W - 6L
1,290 SR
Queue Stats
60W - 76L
1,095 Elo+
Solo
Sobek
Sobek
Lynx050613
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Loki
Loki
Rubenfazer7949
Loki
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Bakasura
Bakasura
ZERO5615
Bakasura
Level 26
God Stats
21W - 15L
1,614 SR
Queue Stats
49W - 59L
1,320 Elo+
Solo
Artemis
Artemis
genismarvel67
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,079 Elo+
Solo
Team Averages
Level 9
1,481 SR
1,299 Elo+

VS

Team Averages
Level 20
1,471 SR
1,354 Elo+
Medusa
Medusa
BullishCoin77
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
LegionBench
Da Ji
Level 29
God Stats
6W - 4L
1,461 SR
Queue Stats
120W - 117L
1,343 Elo+
Solo
Freya
Freya
SheLovesSergio
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 48L
1,296 Elo+
Solo
Agni
Agni
ehsan_eflat
Agni
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
36W - 34L
1,297 Elo+
Solo
Cthulhu
Cthulhu
h-gogokids
Cthulhu
Level 26
God Stats
9W - 10L
1,393 SR
Queue Stats
88W - 90L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ForestTsunami
Tsukuyomi
5
2 / 0 / 0
6,538
297
916
3,650
804
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sobek
11
1 / 18 / 4
8,127
369
1,207
24,344
19,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 16 / 4
7,455
339
2,402
21,697
6,912
Bakasura
ZERO5615
Bakasura
15
7 / 14 / 4
10,753
489
18,660
22,848
9,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
14
5 / 11 / 5
9,911
451
10,589
17,198
5,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 12
9,536
433
4,759
9,717
3,150
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
19 / 5 / 15
12,565
571
20,812
14,508
7,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
22 / 2 / 16
12,698
577
25,321
22,654
9,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
7 / 4 / 22
10,611
482
10,894
10,179
7,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
h-gogokids
Cthulhu
15
9 / 3 / 17
10,674
485
9,501
18,713
14,501
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
140
16
Kills
58
59
Deaths
19
17
Assists
82
Player
Kills
Deaths
Assists
KDA
W
1
5
12
1.4
L
Tsukuyomi
ForestTsunami
Tsukuyomi
2
0
0
2
W
19
5
15
5.3
L
Sobek
1
18
4
0.17
L
1
16
4
0.19
W
22
2
16
15
L
Bakasura
ZERO5615
Bakasura
7
14
4
0.64
W
7
4
22
4.5
L
Artemis
5
11
5
0.68
W
Cthulhu
h-gogokids
Cthulhu
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,774
Damage
71,287
89,737
Taken
75,771
41,859
Mitigated
42,225
5,405
Healing
20,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,759
2,350
0
1,012
9,717
3,150
2,607
0
9,656
0
27,561
L
Tsukuyomi
ForestTsunami
Tsukuyomi
916
339
0
463
3,650
804
0
922
2,728
0
7,739
W
20,812
3,789
0
1,040
14,508
7,571
1,594
271
13,883
0
59,953
L
Sobek
1,207
789
0
502
24,344
19,362
203
16,171
8,173
12,048
0
L
2,402
387
0
0
21,697
6,912
0
11,796
9,901
0
16,066
W
25,321
9,978
0
14,126
22,654
9,953
3,303
198
22,050
88,415
0
L
Bakasura
ZERO5615
Bakasura
18,660
11,677
0
1,928
22,848
9,053
1,390
11,153
11,695
0
49,917
W
10,894
1,253
66
980
10,179
7,050
1,423
244
9,525
43,702
0
L
Artemis
10,589
4,588
0
2,512
17,198
5,728
0
5,674
11,524
0
32,266
W
Cthulhu
h-gogokids
Cthulhu
9,501
1,779
663
2,981
18,713
14,501
1,751
494
17,306
41,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,784
Gold Earned
56,084
186
Minions Killed
373
0
Camps Cleared
0
1,340,186
Distance Traveled
1,852,847
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,536
433
56
3
0
319,055
0
L
Tsukuyomi
6,538
297
15
1
0
128,584
0
W
Da Ji
12,565
571
67
3
0
393,239
1
L
Sobek
8,127
369
17
1
0
292,389
0
L
Loki
7,455
339
13
1
0
329,765
0
W
Freya
12,698
577
116
5
0
372,980
4
L
Bakasura
10,753
489
100
5
0
288,767
0
W
Agni
10,611
482
62
3
0
374,646
1
L
Artemis
9,911
451
41
2
0
300,681
0
W
Cthulhu
10,674
485
72
3
0
392,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role