Player Matchup

Baron Samedi
Baron Samedi
OldFapperH4nd
Baron Samedi
Level 46
God Stats
11W - 14L
1,438 SR
Queue Stats
72W - 82L
1,496 Elo+
Party 2
Arachne
Arachne
SoulofthedarkSun
Arachne
Level 14
God Stats
3W - 0L
1,847 SR
Queue Stats
14W - 8L
1,559 Elo+
Party 2
Vamana
Vamana
Swuoc
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,605 Elo+
Solo
Chernobog
Chernobog
land2001s
Chernobog
Level 27
God Stats
16W - 12L
1,584 SR
Queue Stats
81W - 101L
1,474 Elo+
Party 2
Discordia
Discordia
xGh0st2015
Discordia
Level 18
God Stats
4W - 2L
1,801 SR
Queue Stats
27W - 31L
1,678 Elo+
Party 2
Team Averages
Level 24
1,634 SR
1,562 Elo+

VS

Team Averages
Level 11
1,537 SR
1,386 Elo+
Cthulhu
Cthulhu
HenzeI
Cthulhu
Level 16
God Stats
2W - 1L
1,805 SR
Queue Stats
14W - 18L
1,327 Elo+
Party 1
Fenrir
Fenrir
Lterhv
Fenrir
Level 13
God Stats
8W - 8L
1,538 SR
Queue Stats
18W - 16L
1,415 Elo+
Party 1
Bastet
Bastet
Nexko1
Bastet
Level 13
God Stats
14W - 11L
1,490 SR
Queue Stats
18W - 17L
1,394 Elo+
Party 1
Ares
Ares
Omkii
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,397 Elo+
Party 1
Anhur
Anhur
XxtuprimaxX
Anhur
Level 5
God Stats
1W - 4L
1,350 SR
Queue Stats
6W - 7L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OldFapperH4nd
Baron Samedi
17
2 / 5 / 10
11,886
475
10,241
15,968
6,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 3 / 4
13,401
536
11,124
21,723
13,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
Swuoc
Vamana
20
0 / 1 / 3
13,862
554
11,183
15,515
14,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
land2001s
Chernobog
20
7 / 5 / 9
13,154
526
22,165
19,296
7,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
xGh0st2015
Discordia
19
5 / 3 / 6
13,123
525
17,695
10,810
3,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HenzeI
Cthulhu
17
1 / 2 / 1
10,768
431
10,389
18,501
21,541
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Lterhv
Fenrir
17
5 / 6 / 3
11,372
455
11,974
21,989
20,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
Nexko1
Bastet
18
4 / 4 / 3
11,489
460
10,323
18,617
6,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Omkii
Ares
15
3 / 4 / 7
10,369
415
6,078
24,245
20,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 5 / 5
10,008
400
9,744
12,754
4,754
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
20
Kills
16
17
Deaths
21
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
HenzeI
Cthulhu
1
2
1
0.75
L
Fenrir
Lterhv
Fenrir
5
6
3
1.08
L
Bastet
Nexko1
Bastet
4
4
3
1.38
W
Baron Samedi
OldFapperH4nd
Baron Samedi
2
5
10
1.4
L
Ares
Omkii
Ares
3
4
7
1.63
W
6
3
4
2.67
W
Vamana
Swuoc
Vamana
0
1
3
1.5
L
3
5
5
1.1
W
Chernobog
land2001s
Chernobog
7
5
9
2.3
W
Discordia
xGh0st2015
Discordia
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,408
Damage
48,508
83,312
Taken
96,106
45,346
Mitigated
73,749
30,817
Healing
13,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
HenzeI
Cthulhu
10,389
573
0
5,439
18,501
21,541
84
3,339
15,162
59,479
0
L
Fenrir
Lterhv
Fenrir
11,974
2,223
0
1,695
21,989
20,714
66
9,451
12,538
571
47,556
L
Bastet
Nexko1
Bastet
10,323
5,363
0
2,943
18,617
6,425
0
5,655
12,962
0
78,832
W
Baron Samedi
OldFapperH4nd
Baron Samedi
10,241
260
1,275
4,313
15,968
6,317
666
4,631
11,337
51,093
0
L
Ares
Omkii
Ares
6,078
874
0
1,577
24,245
20,315
0
5,908
18,337
17,713
0
W
11,124
7,773
0
8,551
21,723
13,114
637
1,707
20,016
0
131,183
W
Vamana
Swuoc
Vamana
11,183
4,347
0
6,658
15,515
14,490
968
4,540
10,975
26
109,464
L
9,744
3,039
0
1,992
12,754
4,754
0
3,792
8,962
0
67,748
W
Chernobog
land2001s
Chernobog
22,165
16,036
0
5,934
19,296
7,705
3,320
4,759
14,537
0
113,702
W
Discordia
xGh0st2015
Discordia
17,695
765
419
3,667
10,810
3,720
1,107
1,555
9,255
92,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,426
Gold Earned
54,006
701
Minions Killed
422
0
Camps Cleared
0
2,427,846
Distance Traveled
2,335,753
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,768
431
116
5
0
466,153
2
L
Fenrir
11,372
455
68
3
0
465,497
11
L
Bastet
11,489
460
122
5
0
477,379
3
W
Baron Samedi
11,886
475
65
3
0
480,995
3
L
Ares
10,369
415
14
1
0
482,297
3
W
Arachne
13,401
536
161
6
0
514,966
6
W
Vamana
13,862
554
195
8
0
463,804
0
L
Anhur
10,008
400
102
4
0
444,427
8
W
Chernobog
13,154
526
139
6
0
485,247
3
W
Discordia
13,123
525
141
6
0
482,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role