Player Matchup

Neith
Neith
ChauvinsKnee368
Neith
Level 27
God Stats
1W - 0L
1,707 SR
Queue Stats
41W - 24L
1,693 Elo+
Party 2
Hercules
Hercules
DeserterAcct
Hercules
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,613 Elo+
Party 1
The Morrigan
The Morrigan
FloydNeck3694
The Morrigan
Level 28
God Stats
2W - 1L
1,690 SR
Queue Stats
50W - 28L
1,679 Elo+
Party 2
Anubis
Anubis
Forgotten_Curses
Anubis
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,541 Elo+
Party 1
Thanatos
Thanatos
Joan 8A SLV5871
Thanatos
Level 18
God Stats
1W - 2L
1,175 SR
Queue Stats
28W - 21L
1,664 Elo+
Solo
Team Averages
Level 27
1,514 SR
1,638 Elo+

VS

Team Averages
Level 20
1,485 SR
1,680 Elo+
Sol
Sol
 
Sol
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Ky1a
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,866 Elo+
Solo
Odin
Odin
TANATOOOOS
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 42L
1,771 Elo+
Solo
Hercules
Hercules
THEGOAT17213
Hercules
Level 29
God Stats
2W - 2L
1,703 SR
Queue Stats
77W - 59L
1,643 Elo+
Solo
Ne Zha
Ne Zha
fusingtiger23
Ne Zha
Level 28
God Stats
0W - 2L
1,223 SR
Queue Stats
96W - 99L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
7,657
638
2,009
3,630
1,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
DeserterAcct
Hercules
12
1 / 2 / 1
6,765
564
4,829
5,772
3,737
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
FloydNeck3694
The Morrigan
11
3 / 1 / 6
6,639
553
4,337
3,456
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 5
7,430
619
4,938
4,661
2,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
12
4 / 4 / 1
7,386
616
3,172
9,334
3,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
1 / 4 / 1
5,182
432
2,796
4,691
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Ky1a
Thor
6
1 / 5 / 3
4,837
403
225
4,900
1,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 2
6,173
514
5,208
7,537
5,202
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
THEGOAT17213
Hercules
12
2 / 2 / 0
6,513
543
2,989
9,030
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 2 / 0
4,353
363
348
3,537
643
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
12
Kills
5
7
Deaths
14
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
1
0.38
W
2
0
4
4
W
Hercules
DeserterAcct
Hercules
1
2
1
0.75
W
The Morrigan
FloydNeck3694
The Morrigan
3
1
6
6
W
2
0
5
4.5
W
Thanatos
4
4
1
1.13
L
Thor
Ky1a
Thor
1
5
3
0.5
L
1
1
2
2
L
Hercules
THEGOAT17213
Hercules
2
2
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,285
Damage
11,566
26,853
Taken
29,695
13,417
Mitigated
10,794
15,839
Healing
8,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,796
765
0
1,109
4,691
887
0
572
4,119
17,409
0
W
2,009
706
0
1,975
3,630
1,183
3,474
1,318
2,200
0
48,415
W
Hercules
DeserterAcct
Hercules
4,829
1,798
0
1,965
5,772
3,737
274
0
5,389
0
27,947
W
The Morrigan
FloydNeck3694
The Morrigan
4,337
1,655
0
1,232
3,456
3,013
1,212
540
2,836
22,115
3,679
W
4,938
721
0
2,814
4,661
2,205
0
172
4,368
40,149
0
W
Thanatos
3,172
748
0
7,853
9,334
3,279
0
482
8,677
0
50,738
L
Thor
Ky1a
Thor
225
69
0
0
4,900
1,182
0
1,997
2,903
0
2,890
L
5,208
2,119
0
3,374
7,537
5,202
0
959
6,277
0
34,238
L
Hercules
THEGOAT17213
Hercules
2,989
1,274
0
3,278
9,030
2,880
0
3,403
5,627
0
35,679
L
348
0
0
775
3,537
643
0
959
2,578
0
9,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,877
Gold Earned
27,058
375
Minions Killed
234
0
Camps Cleared
0
1,133,924
Distance Traveled
860,183
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,182
432
32
3
0
186,268
0
W
Neith
7,657
638
106
9
0
214,270
1
W
Hercules
6,765
564
69
6
0
220,538
1
W
The Morrigan
6,639
553
42
4
0
208,859
0
W
Anubis
7,430
619
79
7
0
226,428
0
W
Thanatos
7,386
616
79
7
0
263,829
2
L
Thor
4,837
403
10
1
0
170,627
0
L
Odin
6,173
514
86
7
0
176,836
1
L
Hercules
6,513
543
82
7
0
238,600
0
L
Ne Zha
4,353
363
24
2
0
87,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role