Player Matchup

Neith
Neith
Cosmictails1412
Neith
Level 9
God Stats
0W - 1L
1,632 SR
Queue Stats
1W - 1L
1,643 Elo+
Solo
Apollo
Apollo
Gxvin Stxnton
Apollo
Level 27
God Stats
4W - 5L
1,295 SR
Queue Stats
78W - 74L
1,555 Elo+
Solo
Scylla
Scylla
IvanGhost
Scylla
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,553 Elo+
Party 1
Horus
Horus
dabbicth
Horus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 23L
1,587 Elo+
Solo
Loki
Loki
pepirilijill0
Loki
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
516W - 550L
1,502 Elo+
Party 1
Team Averages
Level 32
1,485 SR
1,568 Elo+

VS

Team Averages
Level 19
1,591 SR
1,575 Elo+
Bellona
Bellona
Follerman
Bellona
Level 15
God Stats
5W - 3L
1,530 SR
Queue Stats
8W - 6L
1,591 Elo+
Solo
Da Ji
Da Ji
Silentninja2000
Da Ji
Level 18
God Stats
1W - 2L
1,494 SR
Queue Stats
10W - 6L
1,625 Elo+
Solo
Sol
Sol
Sunderlund
Sol
Level 28
God Stats
27W - 15L
1,781 SR
Queue Stats
255W - 217L
1,575 Elo+
Solo
Chronos
Chronos
Waterwar2000
Chronos
Level 28
God Stats
8W - 5L
1,647 SR
Queue Stats
153W - 154L
1,460 Elo+
Solo
Ymir
Ymir
birdmanbmt
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 5
4,826
483
2,223
5,944
1,903
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 2 / 1
6,386
639
4,181
7,515
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
IvanGhost
Scylla
6
0 / 6 / 0
3,944
394
710
4,688
1,444
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
dabbicth
Horus
9
5 / 4 / 1
5,577
558
4,441
9,071
4,695
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

7
0 / 6 / 0
4,514
451
3,317
6,171
2,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Follerman
Bellona
9
1 / 3 / 1
5,553
555
1,541
7,970
4,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 4 / 1
5,991
599
2,644
6,023
1,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
16 / 0 / 3
8,349
835
12,120
7,651
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
Waterwar2000
Chronos
12
4 / 1 / 2
6,596
660
7,066
5,516
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 4
5,188
519
1,064
7,038
2,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
10
Kills
24
24
Deaths
11
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
Bellona
Follerman
Bellona
1
3
1
0.5
L
5
2
1
2.75
L
Scylla
IvanGhost
Scylla
0
6
0
0
W
3
4
1
0.88
W
16
0
3
17.5
W
Chronos
Waterwar2000
Chronos
4
1
2
5
W
0
3
4
0.67
L
Horus
dabbicth
Horus
5
4
1
1.38
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,872
Damage
24,435
33,389
Taken
34,198
12,751
Mitigated
12,870
5,013
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,223
1,093
9
349
5,944
1,903
487
4,370
1,448
0
12,408
W
Bellona
Follerman
Bellona
1,541
432
0
2,448
7,970
4,371
59
0
7,970
112
20,907
L
4,181
2,593
0
2,817
7,515
2,580
883
3,798
3,537
0
32,114
L
Scylla
IvanGhost
Scylla
710
359
0
118
4,688
1,444
0
3,564
1,084
8,046
0
W
2,644
728
0
0
6,023
1,596
177
0
6,023
0
22,329
W
12,120
5,448
0
4,404
7,651
2,469
5,170
438
7,213
43,322
0
W
Chronos
Waterwar2000
Chronos
7,066
1,902
0
1,131
5,516
1,628
35
0
5,516
41,349
0
W
1,064
568
0
0
7,038
2,806
461
272
6,766
6,414
0
L
Horus
dabbicth
Horus
4,441
1,964
0
977
9,071
4,695
72
4,934
4,077
0
16,468
L
3,317
1,362
0
743
6,171
2,129
283
3,290
2,881
0
18,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,247
Gold Earned
31,677
164
Minions Killed
247
0
Camps Cleared
0
806,188
Distance Traveled
928,531
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,826
483
21
2
0
150,730
0
W
Bellona
5,553
555
44
4
0
175,327
1
L
Apollo
6,386
639
74
7
0
176,884
1
L
Scylla
3,944
394
11
1
0
149,628
0
W
Da Ji
5,991
599
43
4
0
184,615
0
W
Sol
8,349
835
72
7
0
170,253
0
W
Chronos
6,596
660
75
8
0
185,939
0
W
Ymir
5,188
519
13
1
0
212,397
0
L
Horus
5,577
558
25
3
0
167,896
0
L
Loki
4,514
451
33
3
0
161,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role