Player Matchup

Ymir
Ymir
Cookles
Ymir
Level 59
God Stats
1W - 1L
1,308 SR
Queue Stats
41W - 36L
1,487 Elo+
Party 1
Izanami
Izanami
Goatboye
Izanami
Level 100
God Stats
9W - 5L
1,657 SR
Queue Stats
237W - 217L
1,565 Elo+
Party 3
Agni
Agni
InanimateHand
Agni
Level 38
God Stats
6W - 2L
1,706 SR
Queue Stats
46W - 56L
1,468 Elo+
Party 1
Ravana
Ravana
Pureblade55
Ravana
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,582 Elo+
Party 3
Tsukuyomi
Tsukuyomi
shrek1994
Tsukuyomi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 130L
1,465 Elo+
Party 3
Team Averages
Level 71
1,534 SR
1,513 Elo+

VS

Team Averages
Level 47
1,535 SR
1,507 Elo+
Vulcan
Vulcan
Estradon
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 66L
1,561 Elo+
Party 2
Mercury
Mercury
FitKidGil
Mercury
Level 93
God Stats
0W - 2L
1,194 SR
Queue Stats
65W - 55L
1,550 Elo+
Party 2
Neith
Neith
Hsdriss
Neith
Level 37
God Stats
71W - 82L
1,542 SR
Queue Stats
81W - 104L
1,492 Elo+
Party 4
Bacchus
Bacchus
SkyHsd
Bacchus
Level 37
God Stats
3W - 4L
1,614 SR
Queue Stats
80W - 102L
1,492 Elo+
Party 4
Cthulhu
Cthulhu
justiceforever
Cthulhu
Level 39
God Stats
1W - 1L
1,823 SR
Queue Stats
12W - 10L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cookles
Ymir
12
1 / 0 / 10
8,453
445
4,052
10,895
6,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Goatboye
Izanami
18
4 / 1 / 3
11,053
582
8,614
9,746
3,684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 0 / 4
10,936
576
11,740
8,149
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
14
2 / 1 / 3
8,644
455
7,058
9,962
6,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
shrek1994
Tsukuyomi
16
8 / 4 / 7
10,825
570
10,522
13,265
4,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Estradon
Vulcan
13
4 / 4 / 0
8,285
436
7,801
9,059
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
FitKidGil
Mercury
13
0 / 5 / 2
7,914
417
2,232
12,192
4,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Hsdriss
Neith
15
1 / 4 / 1
8,623
454
3,378
10,970
3,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
SkyHsd
Bacchus
10
1 / 5 / 3
7,185
378
6,219
12,693
9,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 3 / 1
7,961
419
7,568
14,502
11,711
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
21
Kills
6
6
Deaths
21
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
Cookles
Ymir
1
0
10
6
L
Vulcan
Estradon
Vulcan
4
4
0
1
L
Mercury
FitKidGil
Mercury
0
5
2
0.2
W
Izanami
Goatboye
Izanami
4
1
3
5.5
L
Neith
Hsdriss
Neith
1
4
1
0.38
W
6
0
4
8
W
Ravana
2
1
3
3.5
L
Bacchus
SkyHsd
Bacchus
1
5
3
0.5
L
0
3
1
0.17
W
Tsukuyomi
shrek1994
Tsukuyomi
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,986
Damage
27,198
52,017
Taken
59,416
24,932
Mitigated
31,312
13,860
Healing
11,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Cookles
Ymir
4,052
477
1,088
2,397
10,895
6,622
190
6,072
4,641
15,718
0
L
Vulcan
Estradon
Vulcan
7,801
1,756
0
831
9,059
2,596
0
3,485
5,533
30,703
0
L
Mercury
FitKidGil
Mercury
2,232
1,122
0
2,349
12,192
4,149
0
2,458
9,690
0
57,863
W
Izanami
Goatboye
Izanami
8,614
5,215
0
3,544
9,746
3,684
2,962
1,333
8,385
0
100,757
L
Neith
Hsdriss
Neith
3,378
1,075
0
1,859
10,970
3,347
0
1,407
9,515
0
54,955
W
11,740
881
0
3,531
8,149
3,300
333
3,179
4,814
86,466
0
W
Ravana
7,058
1,428
0
2,442
9,962
6,635
540
4,814
5,116
0
30,357
L
Bacchus
SkyHsd
Bacchus
6,219
294
0
1,980
12,693
9,509
0
5,094
7,535
19,730
0
L
7,568
410
421
4,507
14,502
11,711
0
3,597
10,145
41,560
0
W
Tsukuyomi
shrek1994
Tsukuyomi
10,522
2,604
0
858
13,265
4,691
81
5,761
7,410
0
68,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,911
Gold Earned
39,968
502
Minions Killed
370
0
Camps Cleared
0
1,828,317
Distance Traveled
1,681,505
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,453
445
29
2
0
356,014
7
L
Vulcan
8,285
436
55
3
0
352,257
1
L
Mercury
7,914
417
98
5
0
365,367
0
W
Izanami
11,053
582
179
9
0
365,152
4
L
Neith
8,623
454
111
6
0
322,041
4
W
Agni
10,936
576
141
7
0
364,601
5
W
Ravana
8,644
455
44
2
0
338,172
0
L
Bacchus
7,185
378
26
1
0
345,351
7
L
Cthulhu
7,961
419
80
4
0
296,489
3
W
Tsukuyomi
10,825
570
109
6
0
404,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role