Player Matchup

Anubis
Anubis
CrimpyTuna64
Anubis
Level 26
God Stats
79W - 40L
1,677 SR
Queue Stats
109W - 63L
1,565 Elo+
Party 2
Bellona
Bellona
Dohellini
Bellona
Level 128
God Stats
5W - 6L
1,565 SR
Queue Stats
355W - 213L
1,773 Elo+
Party 2
Da Ji
Da Ji
Sir Lonesome
Da Ji
Level 160
God Stats
1W - 1L
1,696 SR
Queue Stats
380W - 230L
1,765 Elo+
Party 2
Team Averages
Level 105
1,646 SR
1,701 Elo+

VS

Team Averages
Level 51
1,491 SR
1,504 Elo+
Ymir
Ymir
Chanox99
Ymir
Level 21
God Stats
16W - 11L
1,604 SR
Queue Stats
63W - 53L
1,420 Elo+
Party 1
Discordia
Discordia
DOrangemonkey
Discordia
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 137L
1,537 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
brighthammer15
Ah Muzen Cab
Level 67
God Stats
4W - 2L
1,370 SR
Queue Stats
104W - 65L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 8 / 9
9,950
663
5,659
14,518
5,867
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Dohellini
Bellona
14
5 / 6 / 11
11,192
746
12,014
15,961
13,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
10 / 5 / 5
12,355
824
20,903
14,247
6,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 2 / 15
11,612
774
4,875
17,367
20,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
DOrangemonkey
Discordia
15
8 / 6 / 9
11,763
784
14,372
12,335
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
brighthammer15
Ah Muzen Cab
16
10 / 9 / 7
12,439
829
16,849
18,549
5,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
50
16
Kills
19
19
Deaths
17
25
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
2
15
4.25
L
Anubis
1
8
9
0.69
W
Discordia
DOrangemonkey
Discordia
8
6
9
2.08
L
Bellona
Dohellini
Bellona
5
6
11
1.75
L
10
5
5
2.5
W
Ah Muzen Cab
brighthammer15
Ah Muzen Cab
10
9
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,576
Damage
36,096
44,726
Taken
48,251
25,509
Mitigated
30,934
6,146
Healing
8,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,875
842
0
936
17,367
20,844
313
3,425
13,942
10,827
0
L
Anubis
5,659
755
146
2,925
14,518
5,867
564
7,042
7,152
32,948
0
W
Discordia
DOrangemonkey
Discordia
14,372
1,669
392
1,568
12,335
4,110
733
255
12,080
38,107
0
L
Bellona
Dohellini
Bellona
12,014
4,936
0
658
15,961
13,124
1,240
6,435
9,208
0
31,819
L
20,903
6,964
0
2,417
14,247
6,518
1,026
5,219
8,724
0
38,917
W
Ah Muzen Cab
brighthammer15
Ah Muzen Cab
16,849
9,154
0
5,139
18,549
5,980
2,295
2,230
16,319
0
63,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,497
Gold Earned
35,814
164
Minions Killed
162
5
Camps Cleared
5
741,452
Distance Traveled
766,918
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,612
774
11
1
0
281,557
0
L
Anubis
9,950
663
89
6
2
220,524
0
W
Discordia
11,763
784
43
3
2
243,325
1
L
Bellona
11,192
746
52
3
2
270,310
0
L
Da Ji
12,355
824
23
2
1
250,618
6
W
Ah Muzen Cab
12,439
829
108
7
3
242,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role