Player Matchup

Thor
Thor
AlexisMonroe7
Thor
Level 11
God Stats
13W - 6L
1,794 SR
Queue Stats
29W - 19L
1,693 Elo+
Solo
Izanami
Izanami
G is Hung
Izanami
Level 14
God Stats
7W - 3L
1,271 SR
Queue Stats
46W - 34L
1,649 Elo+
Party 1
Nu Wa
Nu Wa
Yup im Rach
Nu Wa
Level 10
God Stats
9W - 4L
1,719 SR
Queue Stats
44W - 35L
1,626 Elo+
Party 1
Sol
Sol
devy_szn
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Loki
Loki
jvazistrash
Loki
Level 3
God Stats
5W - 0L
1,500 SR
Queue Stats
10W - 4L
1,589 Elo+
Solo
Team Averages
Level 8
1,557 SR
1,611 Elo+

VS

Team Averages
Level 10
1,328 SR
1,494 Elo+
Artemis
Artemis
AnjoMT1981
Artemis
Level 16
God Stats
1W - 5L
1,351 SR
Queue Stats
45W - 39L
1,512 Elo+
Solo
The Morrigan
The Morrigan
Fredomo30
The Morrigan
Level 16
God Stats
2W - 3L
1,193 SR
Queue Stats
78W - 65L
1,286 Elo+
Solo
Fenrir
Fenrir
Giga_Jigga
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,656 Elo+
Solo
Ra
Ra
StingRayBaggz
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,419 Elo+
Solo
Anubis
Anubis
ZzzDogged
Anubis
Level 7
God Stats
0W - 1L
1,098 SR
Queue Stats
3W - 3L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 5
11,194
658
12,069
11,607
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
G is Hung
Izanami
16
2 / 6 / 3
10,080
593
6,588
12,426
5,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
2 / 2 / 9
10,319
607
10,327
6,677
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 1 / 2
8,658
509
4,757
6,202
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
13 / 1 / 3
11,909
701
10,515
8,056
2,899
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AnjoMT1981
Artemis
15
4 / 7 / 2
8,750
515
9,187
16,321
5,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
Fredomo30
The Morrigan
14
1 / 5 / 1
7,739
455
3,516
10,524
4,022
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Giga_Jigga
Fenrir
14
6 / 7 / 2
8,949
526
10,552
15,803
6,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 5 / 1
5,173
304
224
5,384
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
ZzzDogged
Anubis
11
0 / 6 / 1
6,073
357
3,104
9,149
3,380
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
29
Kills
11
12
Deaths
30
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
2
5
6.25
L
Artemis
AnjoMT1981
Artemis
4
7
2
0.71
L
The Morrigan
Fredomo30
The Morrigan
1
5
1
0.3
W
Izanami
G is Hung
Izanami
2
6
3
0.58
L
Fenrir
Giga_Jigga
Fenrir
6
7
2
1
L
0
5
1
0.1
W
2
2
9
3.25
L
Anubis
ZzzDogged
Anubis
0
6
1
0.08
W
2
1
2
3
W
13
1
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,256
Damage
26,583
44,968
Taken
57,181
15,611
Mitigated
20,969
15,199
Healing
11,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,069
2,704
0
5,098
11,607
3,797
2,653
1,252
10,347
0
70,239
L
Artemis
AnjoMT1981
Artemis
9,187
3,057
0
3,514
16,321
5,390
0
2,828
13,166
0
55,838
L
The Morrigan
Fredomo30
The Morrigan
3,516
446
0
986
10,524
4,022
0
3,058
7,202
49,971
780
W
Izanami
G is Hung
Izanami
6,588
4,300
0
4,167
12,426
5,346
5,958
660
11,758
0
78,590
L
Fenrir
Giga_Jigga
Fenrir
10,552
3,012
0
3,498
15,803
6,889
0
2,560
13,041
0
44,060
L
224
71
0
419
5,384
1,288
27
1,493
3,727
7,280
0
W
10,327
2,436
0
1,023
6,677
2,265
2,010
1,069
5,600
71,253
0
L
Anubis
ZzzDogged
Anubis
3,104
113
83
2,704
9,149
3,380
112
3,832
4,961
27,370
0
W
4,757
553
0
3,128
6,202
1,304
370
2,707
3,487
29,297
0
W
10,515
3,754
0
1,783
8,056
2,899
0
955
7,005
0
73,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,160
Gold Earned
36,684
581
Minions Killed
336
0
Camps Cleared
0
1,492,758
Distance Traveled
1,196,435
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,194
658
118
7
0
324,257
3
L
Artemis
8,750
515
104
6
0
252,142
0
L
The Morrigan
7,739
455
93
5
0
282,009
1
W
Izanami
10,080
593
142
8
0
259,789
4
L
Fenrir
8,949
526
75
4
0
276,574
1
L
Ra
5,173
304
16
1
0
129,541
2
W
Nu Wa
10,319
607
113
7
0
280,966
0
L
Anubis
6,073
357
48
3
0
256,169
0
W
Sol
8,658
509
65
4
0
296,598
0
W
Loki
11,909
701
143
8
0
331,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role