Player Matchup

Scylla
Scylla
Platinum I
 
Scylla
Platinum I
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Masters
DirtyDonut
Hachiman
Masters
Level 148
God Stats
61W - 60L
1,611 SR
Queue Stats
635W - 628L
2,243 MMR
Solo
Nike
Nike
Diamond II
JK7_CR7
Nike
Diamond II
Level 148
God Stats
254W - 234L
1,625 SR
Queue Stats
440W - 435L
2,251 MMR
Solo
Odin
Odin
Diamond IV
Jakobusy
Odin
Diamond IV
Level 148
God Stats
6W - 5L
1,777 SR
Queue Stats
91W - 72L
2,327 MMR
Solo
Ravana
Ravana
Diamond III
TqxicAlpha
Ravana
Diamond III
Level 84
God Stats
22W - 11L
1,766 SR
Queue Stats
218W - 215L
2,290 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 113
1,656 SR
2,122 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 93
1,695 SR
2,128 MMR
Chang'e
Chang'e
Diamond I
 
Chang'e
Diamond I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Masters
Khajit159
Chiron
Masters
Level 43
God Stats
47W - 25L
1,734 SR
Queue Stats
75W - 52L
2,598 MMR
Party 1
Khepri
Khepri
Diamond III
SAAAWR-
Khepri
Diamond III
Level 128
God Stats
2W - 1L
1,552 SR
Queue Stats
189W - 172L
2,168 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
hanzbow 36
Sun Wukong
Diamond V
Level 58
God Stats
3W - 0L
1,806 SR
Queue Stats
45W - 22L
2,137 MMR
Solo
Kali
Kali
Diamond III
reece14s
Kali
Diamond III
Level 127
God Stats
5W - 2L
1,886 SR
Queue Stats
72W - 51L
2,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 2 / 0
4,468
496
1,871
4,426
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
DirtyDonut
Hachiman
9
0 / 0 / 0
4,634
515
2,355
3,086
663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nike
JK7_CR7
Nike
10
0 / 1 / 0
5,300
589
1,180
6,183
2,418
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Odin
7
0 / 0 / 0
4,424
492
1,712
3,405
1,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
TqxicAlpha
Ravana
8
0 / 0 / 0
4,853
539
1,961
3,575
1,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
Zhong KuiPersephoneGilgameshTiamat

VS

Bans
Morgan Le FayAthenaArtioGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
1 / 0 / 0
5,091
566
2,410
3,384
1,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Khajit159
Chiron
10
0 / 0 / 0
5,349
594
3,183
4,018
1,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
SAAAWR-
Khepri
9
0 / 0 / 1
5,161
573
1,205
2,751
1,677
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
hanzbow 36
Sun Wukong
10
1 / 0 / 0
5,892
655
2,615
3,210
1,318
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Kali
9
1 / 0 / 1
5,237
582
2,233
5,701
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
W
Chang'e
 
Chang'e
1
0
0
1
L
Hachiman
DirtyDonut
Hachiman
0
0
0
0
L
Nike
JK7_CR7
Nike
0
1
0
0
L
Odin
0
0
0
0
W
Chiron
Khajit159
Chiron
0
0
0
0
W
Khepri
SAAAWR-
Khepri
0
0
1
0.5
L
Ravana
TqxicAlpha
Ravana
0
0
0
0
W
Sun Wukong
hanzbow 36
Sun Wukong
1
0
0
1
W
Kali
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,079
Damage
11,646
20,675
Taken
19,064
6,517
Mitigated
8,364
7,232
Healing
11,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,871
171
0
1,040
4,426
1,173
0
1,822
2,604
22,797
0
W
Chang'e
 
Chang'e
2,410
279
377
2,011
3,384
1,780
0
299
3,037
34,151
0
L
Hachiman
DirtyDonut
Hachiman
2,355
989
0
1,676
3,086
663
0
205
2,881
0
25,483
L
Nike
JK7_CR7
Nike
1,180
392
0
2,328
6,183
2,418
0
0
6,016
562
30,860
L
Odin
1,712
310
0
1,512
3,405
1,209
0
856
2,549
0
12,814
W
Chiron
Khajit159
Chiron
3,183
1,304
265
2,761
4,018
1,153
168
0
4,018
0
33,720
W
Khepri
SAAAWR-
Khepri
1,205
196
0
944
2,751
1,677
0
48
2,703
13,437
0
L
Ravana
TqxicAlpha
Ravana
1,961
707
0
676
3,575
1,054
0
732
2,843
0
27,748
W
Sun Wukong
hanzbow 36
Sun Wukong
2,615
689
0
1,998
3,210
1,318
0
247
2,919
0
33,108
W
Kali
2,233
664
0
3,204
5,701
2,436
0
1,115
4,516
0
30,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,679
Gold Earned
26,730
288
Minions Killed
312
0
Camps Cleared
0
831,807
Distance Traveled
929,948
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,468
496
57
6
0
139,526
1
W
Chang'e
5,091
566
71
8
0
179,081
3
L
Hachiman
4,634
515
51
6
0
161,380
3
L
Nike
5,300
589
84
9
0
161,886
2
L
Odin
4,424
492
26
3
0
183,465
5
W
Chiron
5,349
594
74
8
0
156,875
4
W
Khepri
5,161
573
25
3
0
184,931
3
L
Ravana
4,853
539
70
8
0
185,550
1
W
Sun Wukong
5,892
655
75
8
0
202,380
2
W
Kali
5,237
582
67
7
0
206,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role