Player Matchup

Janus
Janus
Hornplayer23
Janus
Level 128
God Stats
1W - 1L
1,234 SR
Queue Stats
81W - 39L
1,704 Elo+
Party 1
Cthulhu
Cthulhu
Sceltooo
Cthulhu
Level 160
God Stats
3W - 1L
2,014 SR
Queue Stats
49W - 30L
1,740 Elo+
Party 1
Ullr
Ullr
Wahooligan
Ullr
Level 140
God Stats
5W - 10L
1,661 SR
Queue Stats
398W - 381L
1,598 Elo+
Solo
Team Averages
Level 143
1,636 SR
1,681 Elo+

VS

Team Averages
Level 50
1,587 SR
1,614 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Mítochondria
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
2,107 Elo+
Solo
Sun Wukong
Sun Wukong
S0ltarius
Sun Wukong
Level 16
God Stats
2W - 1L
1,760 SR
Queue Stats
10W - 24L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 8
7,126
713
4,818
1,294
422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Sceltooo
Cthulhu
11
2 / 0 / 7
7,018
702
8,398
7,461
6,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
6 / 0 / 3
7,928
793
4,741
4,157
1,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 3 / 0
5,606
561
2,470
7,070
2,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
5,670
567
3,327
5,254
1,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
S0ltarius
Sun Wukong
8
0 / 4 / 0
5,507
551
2,834
8,438
3,554
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
0
0
W
1
0
8
5
L
0
2
0
0
L
Sun Wukong
S0ltarius
Sun Wukong
0
4
0
0
W
Cthulhu
Sceltooo
Cthulhu
2
0
7
5.5
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,957
Damage
8,631
12,912
Taken
20,762
8,969
Mitigated
7,270
3,442
Healing
4,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,470
1,342
0
1,750
7,070
2,131
0
3,481
3,277
0
19,369
W
4,818
46
0
0
1,294
422
664
489
805
23,727
0
L
3,327
395
0
942
5,254
1,585
0
3,818
989
14,246
0
L
Sun Wukong
S0ltarius
Sun Wukong
2,834
424
0
1,587
8,438
3,554
0
4,904
2,984
0
7,193
W
Cthulhu
Sceltooo
Cthulhu
8,398
353
162
2,412
7,461
6,984
0
1,844
5,617
18,432
0
W
4,741
1,735
0
868
4,157
1,563
956
1,404
2,753
0
27,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,072
Gold Earned
16,783
140
Minions Killed
82
8
Camps Cleared
2
590,557
Distance Traveled
450,134
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,606
561
45
5
1
151,729
2
W
Janus
7,126
713
61
6
1
186,447
2
L
Raijin
5,670
567
26
3
1
149,437
2
L
Sun Wukong
5,507
551
11
1
0
148,968
2
W
Cthulhu
7,018
702
17
2
2
204,077
4
W
Ullr
7,928
793
62
6
5
200,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role