Player Matchup

Chang'e
Chang'e
DosSankeys
Chang'e
Level 13
God Stats
2W - 1L
1,795 SR
Queue Stats
6W - 6L
1,410 Elo+
Solo
Heimdallr
Heimdallr
TDmC BRAVO
Heimdallr
Level 66
God Stats
4W - 4L
1,313 SR
Queue Stats
484W - 434L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
TDmC SOLAR5446
Cthulhu
Level 28
God Stats
30W - 18L
1,359 SR
Queue Stats
90W - 71L
1,377 Elo+
Party 2
Team Averages
Level 36
1,489 SR
1,437 Elo+

VS

Team Averages
Level 40
1,425 SR
1,333 Elo+
Charybdis
Charybdis
Amnesiacjest3r
Charybdis
Level 66
God Stats
24W - 28L
1,569 SR
Queue Stats
151W - 178L
1,366 Elo+
Party 1
Set
Set
Riyahope
Set
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 152L
1,375 Elo+
Party 1
Ra
Ra
cincere
Ra
Level 25
God Stats
2W - 9L
1,206 SR
Queue Stats
39W - 54L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DosSankeys
Chang'e
13
4 / 3 / 8
9,653
690
7,249
11,473
4,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
TDmC BRAVO
Heimdallr
15
10 / 1 / 5
10,860
776
17,104
10,165
4,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 5 / 10
9,193
657
4,982
15,341
14,301
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Amnesiacjest3r
Charybdis
13
6 / 4 / 0
10,095
721
9,871
13,344
4,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 5 / 4
8,596
614
6,160
10,725
4,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 6 / 4
8,239
589
9,894
11,316
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
15
Kills
9
9
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Amnesiacjest3r
Charybdis
6
4
0
1.5
W
Chang'e
DosSankeys
Chang'e
4
3
8
2.67
L
2
5
4
0.8
W
Heimdallr
TDmC BRAVO
Heimdallr
10
1
5
12.5
W
1
5
10
1.2
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,335
Damage
25,925
36,979
Taken
35,385
23,244
Mitigated
13,423
14,015
Healing
4,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Amnesiacjest3r
Charybdis
9,871
5,587
0
870
13,344
4,774
0
3,719
9,625
0
28,297
W
Chang'e
DosSankeys
Chang'e
7,249
544
3,776
5,973
11,473
4,317
655
2,151
9,322
26,667
0
L
6,160
2,866
0
42
10,725
4,720
897
4,566
6,159
0
20,414
W
Heimdallr
TDmC BRAVO
Heimdallr
17,104
7,717
0
1,555
10,165
4,626
1,633
3,962
6,203
0
46,929
W
4,982
521
78
2,633
15,341
14,301
259
4,546
10,795
16,207
0
L
9,894
1,431
747
2,571
11,316
3,929
120
4,286
7,027
29,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,706
Gold Earned
26,930
122
Minions Killed
131
5
Camps Cleared
5
742,748
Distance Traveled
692,259
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,095
721
56
4
3
244,554
4
W
Chang'e
9,653
690
42
3
1
250,363
3
L
Set
8,596
614
32
2
2
208,672
1
W
Heimdallr
10,860
776
60
4
4
238,299
2
W
Cthulhu
9,193
657
20
1
0
254,086
0
L
Ra
8,239
589
43
3
0
239,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role