Player Matchup

Chiron
Chiron
Cappylotta
Chiron
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,294 Elo+
Party 2
Zeus
Zeus
Meerkat517
Zeus
Level 27
God Stats
1W - 1L
1,759 SR
Queue Stats
54W - 66L
1,486 Elo+
Party 3
Pele
Pele
Saltywat3rmelon
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,294 Elo+
Party 2
Discordia
Discordia
Shrilliam
Discordia
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,516 Elo+
Party 2
Achilles
Achilles
ToEazyAac3p
Achilles
Level 88
God Stats
3W - 1L
1,443 SR
Queue Stats
239W - 209L
1,531 Elo+
Party 3
Team Averages
Level 34
1,540 SR
1,424 Elo+

VS

Team Averages
Level 112
1,556 SR
1,542 Elo+
Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AyahuaskaPR
Fenrir
Level 133
God Stats
1W - 0L
1,667 SR
Queue Stats
110W - 68L
1,627 Elo+
Party 1
Izanami
Izanami
ET97
Izanami
Level 22
God Stats
1W - 0L
1,703 SR
Queue Stats
14W - 23L
1,464 Elo+
Solo
Ullr
Ullr
TheGuardianRaisa
Ullr
Level 130
God Stats
4W - 0L
1,457 SR
Queue Stats
114W - 65L
1,570 Elo+
Party 1
Merlin
Merlin
iOmorfia
Merlin
Level 149
God Stats
5W - 1L
1,450 SR
Queue Stats
255W - 144L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cappylotta
Chiron
16
3 / 7 / 8
9,281
663
6,005
14,540
5,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

19
6 / 8 / 6
10,903
779
8,094
12,921
4,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 7 / 8
9,043
646
4,202
11,057
3,853
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
Shrilliam
Discordia
16
4 / 7 / 7
9,237
660
16,493
11,930
3,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
ToEazyAac3p
Achilles
18
5 / 5 / 8
10,739
767
12,081
19,702
20,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
5 / 3 / 17
11,301
807
4,954
19,843
22,587
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
18
10 / 4 / 13
11,772
841
12,281
13,648
11,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
ET97
Izanami
16
0 / 4 / 17
10,022
716
7,758
11,044
4,383
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

19
7 / 5 / 19
11,814
844
13,199
14,477
6,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
iOmorfia
Merlin
19
12 / 4 / 18
12,190
871
25,845
10,582
4,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
118
19
Kills
34
34
Deaths
20
37
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
3
17
4.5
W
Fenrir
10
4
13
4.13
L
Chiron
Cappylotta
Chiron
3
7
8
1
W
Izanami
ET97
Izanami
0
4
17
2.13
L
6
8
6
1.13
L
1
7
8
0.71
L
Discordia
Shrilliam
Discordia
4
7
7
1.07
W
7
5
19
3.3
L
Achilles
ToEazyAac3p
Achilles
5
5
8
1.8
W
Merlin
iOmorfia
Merlin
12
4
18
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,875
Damage
64,037
70,150
Taken
69,594
37,638
Mitigated
49,874
18,719
Healing
22,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,954
448
446
4,195
19,843
22,587
93
6,538
11,985
12,278
0
W
Fenrir
12,281
2,168
2,240
3,359
13,648
11,348
552
3,415
9,203
0
17,361
L
Chiron
Cappylotta
Chiron
6,005
3,644
1,134
3,541
14,540
5,019
0
6,317
8,032
0
15,061
W
Izanami
ET97
Izanami
7,758
3,749
1,615
1,838
11,044
4,383
2,869
3,690
7,266
0
26,203
L
8,094
406
348
2,000
12,921
4,235
0
4,752
7,987
23,423
0
L
4,202
502
258
437
11,057
3,853
0
6,004
4,914
0
17,364
L
Discordia
Shrilliam
Discordia
16,493
663
1,140
1,990
11,930
3,685
0
6,063
5,775
26,038
0
W
13,199
3,493
2,036
3,521
14,477
6,737
1,481
5,838
8,567
0
27,927
L
Achilles
ToEazyAac3p
Achilles
12,081
3,196
773
7,098
19,702
20,846
0
7,663
11,612
0
19,762
W
Merlin
iOmorfia
Merlin
25,845
766
1,495
1,748
10,582
4,819
1,771
4,341
6,047
50,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,203
Gold Earned
57,099
110
Minions Killed
137
0
Camps Cleared
0
1,120,664
Distance Traveled
1,315,241
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,301
807
16
1
0
280,745
0
W
Fenrir
11,772
841
12
1
0
243,419
4
L
Chiron
9,281
663
23
2
0
200,788
1
W
Izanami
10,022
716
36
3
0
255,080
0
L
Zeus
10,903
779
37
3
0
201,678
0
L
Pele
9,043
646
22
2
0
244,567
0
L
Discordia
9,237
660
11
1
0
233,773
0
W
Ullr
11,814
844
32
2
0
266,006
1
L
Achilles
10,739
767
17
1
0
239,858
0
W
Merlin
12,190
871
41
3
0
269,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role