Player Matchup

Vamana
Vamana
Archaeron
Vamana
Level 128
God Stats
1W - 4L
1,418 SR
Queue Stats
173W - 163L
1,538 Elo+
Party 1
Ne Zha
Ne Zha
KenKanifff
Ne Zha
Level 99
God Stats
1W - 2L
1,627 SR
Queue Stats
29W - 25L
1,559 Elo+
Solo
Pele
Pele
PandaCuddle
Pele
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 169L
1,562 Elo+
Party 1
Ymir
Ymir
RicksTix22
Ymir
Level 25
God Stats
1W - 0L
1,702 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Eset
Eset
xX-NoX42-Xx
Eset
Level 89
God Stats
4W - 1L
1,696 SR
Queue Stats
299W - 310L
1,568 Elo+
Solo
Team Averages
Level 93
1,589 SR
1,545 Elo+

VS

Team Averages
Level 63
1,500 SR
1,522 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DeclanDowney
Hera
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,602 Elo+
Solo
Discordia
Discordia
MDakuya
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MouseMann7547
Kuzenbo
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,500 Elo+
Solo
Sobek
Sobek
dispelx
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Archaeron
Vamana
16
9 / 2 / 10
9,694
881
6,674
11,738
9,499
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
KenKanifff
Ne Zha
16
5 / 1 / 17
10,163
924
10,991
9,861
5,265
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
8 / 2 / 18
10,065
915
10,643
11,029
8,857
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 2 / 20
8,538
776
4,936
15,856
10,428
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 1 / 20
10,184
926
9,929
8,672
4,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
0 / 8 / 4
7,460
678
5,725
10,991
4,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
7 / 5 / 0
10,591
963
16,917
9,450
4,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
MDakuya
Discordia
5
0 / 0 / 0
5,992
545
0
0
0
Kuzenbo
16
1 / 4 / 6
8,490
772
7,329
11,564
16,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
dispelx
Sobek
12
0 / 10 / 4
7,174
652
4,181
16,144
19,132
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
22
27
Kills
8
8
Deaths
27
85
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
8
4
0.25
W
Vamana
Archaeron
Vamana
9
2
10
7
L
7
5
0
1.4
W
Ne Zha
KenKanifff
Ne Zha
5
1
17
13.5
L
Discordia
MDakuya
Discordia
0
0
0
0
L
Kuzenbo
1
4
6
1
W
8
2
18
8.5
W
1
2
20
5.5
L
Sobek
dispelx
Sobek
0
10
4
0.2
W
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,173
Damage
34,152
57,156
Taken
48,149
38,053
Mitigated
44,329
26,265
Healing
6,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,725
582
206
1,160
10,991
4,539
0
2,404
8,587
0
14,035
W
Vamana
Archaeron
Vamana
6,674
2,514
1,656
3,146
11,738
9,499
571
5,792
5,946
507
19,788
L
16,917
3,027
0
1,568
9,450
4,359
432
2,002
7,448
40,219
0
W
Ne Zha
KenKanifff
Ne Zha
10,991
1,429
496
2,224
9,861
5,265
1,785
3,551
6,310
0
29,957
L
Discordia
MDakuya
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
7,329
3,226
78
1,905
11,564
16,299
479
4,943
6,621
12,930
0
W
10,643
3,820
1,220
1,396
11,029
8,857
1,068
6,246
4,783
0
25,034
W
4,936
853
1,778
5,478
15,856
10,428
925
8,162
7,694
10,549
0
L
Sobek
dispelx
Sobek
4,181
277
0
1,248
16,144
19,132
276
5,516
10,628
6,530
0
W
9,929
946
5,853
3,018
8,672
4,004
1,080
4,676
3,996
29,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,644
Gold Earned
39,707
122
Minions Killed
64
0
Camps Cleared
0
1,070,592
Distance Traveled
713,273
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,460
678
10
1
0
179,303
2
W
Vamana
9,694
881
18
2
0
205,752
0
L
Hera
10,591
963
37
3
0
179,263
1
W
Ne Zha
10,163
924
24
2
0
256,312
0
L
Discordia
5,992
545
0
0
0
160
0
L
Kuzenbo
8,490
772
13
1
0
210,432
1
W
Pele
10,065
915
36
3
0
204,681
0
W
Ymir
8,538
776
9
1
0
179,687
2
L
Sobek
7,174
652
4
0
0
144,115
1
W
Eset
10,184
926
35
3
0
224,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role