Player Matchup

Chang'e
Chang'e
BJF3593
Chang'e
Level 27
God Stats
2W - 2L
1,412 SR
Queue Stats
135W - 153L
1,492 Elo+
Solo
Danzaburou
Danzaburou
Buggso
Danzaburou
Level 28
God Stats
7W - 5L
1,642 SR
Queue Stats
77W - 86L
1,419 Elo+
Solo
Nemesis
Nemesis
Jimmyfer12
Nemesis
Level 13
God Stats
2W - 2L
1,247 SR
Queue Stats
9W - 11L
1,471 Elo+
Solo
Anubis
Anubis
XxClownProXx
Anubis
Level 21
God Stats
3W - 1L
1,336 SR
Queue Stats
169W - 164L
1,394 Elo+
Solo
Amaterasu
Amaterasu
xXAGLEZXx
Amaterasu
Level 27
God Stats
9W - 6L
1,480 SR
Queue Stats
104W - 122L
1,445 Elo+
Solo
Team Averages
Level 23
1,423 SR
1,444 Elo+

VS

Team Averages
Level 32
1,517 SR
1,516 Elo+
Izanami
Izanami
CallMeWoodz
Izanami
Level 18
God Stats
9W - 9L
1,831 SR
Queue Stats
212W - 220L
1,411 Elo+
Solo
Scylla
Scylla
CrushTheBurdens
Scylla
Level 7
God Stats
20W - 22L
1,257 SR
Queue Stats
121W - 127L
1,585 Elo+
Party 1
Ares
Ares
FELIX17101
Ares
Level 7
God Stats
2W - 2L
1,322 SR
Queue Stats
4W - 5L
1,450 Elo+
Party 1
Artio
Artio
FreestyleBrent
Artio
Level 126
God Stats
104W - 88L
1,676 SR
Queue Stats
267W - 300L
1,634 Elo+
Party 1
Artemis
Artemis
Robbyc1231
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BJF3593
Chang'e
20
5 / 2 / 0
13,703
623
7,799
14,071
5,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Buggso
Danzaburou
20
28 / 4 / 0
16,421
746
35,270
22,084
9,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Jimmyfer12
Nemesis
16
3 / 4 / 2
10,808
491
3,015
16,362
5,701
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anubis
3
0 / 0 / 0
6,720
305
0
0
0
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
xXAGLEZXx
Amaterasu
18
1 / 4 / 5
11,688
531
5,378
11,657
8,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CallMeWoodz
Izanami
15
3 / 12 / 0
9,906
450
11,157
20,842
7,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 3 / 3
10,683
486
8,511
10,961
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 16 / 0
7,734
352
3,377
25,439
11,275
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
6 / 4 / 4
10,837
493
10,803
17,068
7,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Robbyc1231
Artemis
14
0 / 8 / 2
8,676
394
1,343
10,385
3,530
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
37
Kills
12
14
Deaths
43
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BJF3593
Chang'e
5
2
0
2.5
W
Danzaburou
Buggso
Danzaburou
28
4
0
7
L
Izanami
CallMeWoodz
Izanami
3
12
0
0.25
L
3
3
3
1.5
L
0
16
0
0
L
6
4
4
2
W
Nemesis
Jimmyfer12
Nemesis
3
4
2
1
L
Artemis
Robbyc1231
Artemis
0
8
2
0.13
W
Anubis
0
0
0
0
W
Amaterasu
xXAGLEZXx
Amaterasu
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,462
Damage
35,191
64,174
Taken
84,695
29,567
Mitigated
33,761
28,516
Healing
12,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BJF3593
Chang'e
7,799
651
711
7,962
14,071
5,861
1,586
5,719
8,352
108,134
0
W
Danzaburou
Buggso
Danzaburou
35,270
23,930
0
11,555
22,084
9,380
8,337
6,018
15,770
0
126,600
L
Izanami
CallMeWoodz
Izanami
11,157
7,027
747
3,658
20,842
7,208
1,131
0
20,842
0
66,980
L
8,511
1,097
0
1,617
10,961
3,973
776
4,981
5,515
61,555
0
L
3,377
320
0
624
25,439
11,275
39
0
25,439
23,301
0
L
10,803
1,279
445
5,371
17,068
7,775
0
2,040
14,654
62,399
0
W
Nemesis
Jimmyfer12
Nemesis
3,015
1,006
0
5,946
16,362
5,701
492
3,461
12,901
0
65,910
L
Artemis
Robbyc1231
Artemis
1,343
518
0
52
10,385
3,530
34
458
9,623
0
35,242
W
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
xXAGLEZXx
Amaterasu
5,378
1,362
0
2,342
11,657
8,625
1,451
7,344
4,313
0
56,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,340
Gold Earned
47,836
584
Minions Killed
399
0
Camps Cleared
0
1,554,698
Distance Traveled
1,657,054
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,703
623
200
9
0
408,626
0
W
Danzaburou
16,421
746
174
8
0
348,654
1
L
Izanami
9,906
450
106
5
0
316,882
1
L
Scylla
10,683
486
111
5
0
403,319
0
L
Ares
7,734
352
31
1
0
337,115
4
L
Artio
10,837
493
97
4
0
327,367
7
W
Nemesis
10,808
491
100
5
0
402,071
1
L
Artemis
8,676
394
54
2
0
272,371
3
W
Anubis
6,720
305
0
0
0
9,590
0
W
Amaterasu
11,688
531
110
5
0
385,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role