Player Matchup

Hun Batz
Hun Batz
Apster
Hun Batz
Level 160
God Stats
2W - 1L
1,802 SR
Queue Stats
224W - 131L
1,724 Elo+
Party 2
Ares
Ares
Sharkface300
Ares
Level 108
God Stats
0W - 1L
1,694 SR
Queue Stats
14W - 10L
1,603 Elo+
Solo
Freya
Freya
TheLionOfOrange
Freya
Level 152
God Stats
0W - 1L
1,634 SR
Queue Stats
232W - 164L
1,668 Elo+
Party 2
Team Averages
Level 140
1,710 SR
1,665 Elo+

VS

Team Averages
Level 135
1,731 SR
1,699 Elo+
Hou Yi
Hou Yi
AzureLink
Hou Yi
Level 124
God Stats
14W - 12L
1,592 SR
Queue Stats
199W - 184L
1,700 Elo+
Party 1
Anubis
Anubis
SleazyAce
Anubis
Level 155
God Stats
23W - 13L
1,695 SR
Queue Stats
357W - 339L
1,706 Elo+
Party 1
Fenrir
Fenrir
xSinbad
Fenrir
Level 127
God Stats
3W - 0L
1,906 SR
Queue Stats
10W - 12L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Apster
Hun Batz
16
6 / 6 / 8
12,725
670
13,836
19,982
10,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 3 / 13
11,964
630
12,445
25,612
32,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 7 / 9
13,119
690
12,905
19,405
6,326
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AzureLink
Hou Yi
18
8 / 5 / 8
14,875
783
21,235
17,896
7,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
SleazyAce
Anubis
18
5 / 4 / 8
13,184
694
18,422
15,483
9,532
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
xSinbad
Fenrir
15
3 / 10 / 10
12,678
667
10,116
18,121
15,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
42
18
Kills
16
16
Deaths
19
30
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Apster
Hun Batz
6
6
8
1.67
W
Hou Yi
AzureLink
Hou Yi
8
5
8
2.4
L
4
3
13
3.5
W
Anubis
SleazyAce
Anubis
5
4
8
2.25
L
8
7
9
1.79
W
Fenrir
xSinbad
Fenrir
3
10
10
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,186
Damage
49,773
64,999
Taken
51,500
48,435
Mitigated
32,260
15,551
Healing
11,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Apster
Hun Batz
13,836
2,741
0
2,750
19,982
10,046
814
5,882
14,100
0
65,820
W
Hou Yi
AzureLink
Hou Yi
21,235
13,264
0
3,052
17,896
7,409
1,250
8,877
9,019
0
75,776
L
12,445
938
347
6,848
25,612
32,063
488
3,938
21,674
23,112
0
W
Anubis
SleazyAce
Anubis
18,422
908
0
6,249
15,483
9,532
859
7,771
7,712
70,206
0
L
12,905
3,492
0
5,606
19,405
6,326
1,219
9,078
10,327
44,654
0
W
Fenrir
xSinbad
Fenrir
10,116
2,192
0
1,955
18,121
15,319
160
9,116
9,005
0
25,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,808
Gold Earned
40,737
206
Minions Killed
221
9
Camps Cleared
7
1,027,851
Distance Traveled
1,013,019
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,725
670
106
6
2
360,217
6
W
Hou Yi
14,875
783
110
6
2
329,078
7
L
Ares
11,964
630
23
1
5
361,036
2
W
Anubis
13,184
694
86
5
3
331,148
4
L
Freya
13,119
690
77
4
2
306,598
3
W
Fenrir
12,678
667
25
1
2
352,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role