Player Matchup

Nemesis
Nemesis
BlackholeChan-
Nemesis
Level 14
God Stats
2W - 2L
1,570 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Sobek
Sobek
DirtySprite01
Sobek
Level 10
God Stats
4W - 4L
1,247 SR
Queue Stats
96W - 60L
1,646 Elo+
Solo
Arachne
Arachne
Slinkycastle244
Arachne
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chiron
Chiron
TwoDChan-
Chiron
Level 24
God Stats
1W - 1L
1,560 SR
Queue Stats
12W - 10L
1,600 Elo+
Party 1
Tsukuyomi
Tsukuyomi
thebehindZ
Tsukuyomi
Level 16
God Stats
1W - 2L
1,146 SR
Queue Stats
114W - 113L
1,417 Elo+
Solo
Team Averages
Level 17
1,405 SR
1,532 Elo+

VS

Team Averages
Level 11
1,482 SR
1,464 Elo+
Tyr
Tyr
Dinarl
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,699 Elo+
Solo
Camazotz
Camazotz
Gamepaladin64
Camazotz
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,264 Elo+
Solo
Neith
Neith
Kovcsaba4748
Neith
Level 4
God Stats
0W - 2L
1,196 SR
Queue Stats
0W - 2L
1,208 Elo+
Solo
Khepri
Khepri
ethanthasavage
Khepri
Level 5
God Stats
0W - 1L
1,712 SR
Queue Stats
2W - 2L
1,638 Elo+
Solo
Kukulkan
Kukulkan
scentsyBuddy
Kukulkan
Level 16
God Stats
12W - 12L
1,500 SR
Queue Stats
43W - 43L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 11
13,484
1,124
22,660
13,907
7,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 1 / 18
12,501
1,042
16,515
16,065
17,334
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
3 / 3 / 15
11,644
970
18,036
15,832
7,524
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
TwoDChan-
Chiron
20
14 / 6 / 14
14,672
1,223
29,484
15,802
6,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
thebehindZ
Tsukuyomi
19
4 / 4 / 13
11,778
982
12,847
12,715
5,738
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

211

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Dinarl
Tyr
17
1 / 11 / 5
10,178
848
8,680
25,253
24,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
Gamepaladin64
Camazotz
17
7 / 5 / 4
12,662
1,055
15,365
21,387
10,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 8 / 8
11,255
938
13,319
16,436
7,576
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
1 / 10 / 10
10,947
912
4,433
25,266
37,335
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
scentsyBuddy
Kukulkan
18
7 / 7 / 5
12,774
1,065
22,112
17,246
8,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
49
41
Kills
17
17
Deaths
41
71
Assists
32
Player
Kills
Deaths
Assists
KDA
W
15
3
11
6.83
L
Tyr
Dinarl
Tyr
1
11
5
0.32
W
5
1
18
14
L
Camazotz
Gamepaladin64
Camazotz
7
5
4
1.8
L
1
8
8
0.63
W
3
3
15
3.5
W
Chiron
TwoDChan-
Chiron
14
6
14
3.5
L
1
10
10
0.6
L
Kukulkan
scentsyBuddy
Kukulkan
7
7
5
1.36
W
Tsukuyomi
thebehindZ
Tsukuyomi
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,542
Damage
63,909
74,321
Taken
105,588
44,416
Mitigated
88,555
18,280
Healing
8,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,660
12,400
0
2,674
13,907
7,141
0
3,958
9,949
0
37,358
L
Tyr
Dinarl
Tyr
8,680
2,378
0
762
25,253
24,551
0
1,838
23,415
0
23,056
W
16,515
781
0
6,981
16,065
17,334
0
3,099
12,966
36,301
0
L
Camazotz
Gamepaladin64
Camazotz
15,365
3,724
0
4,846
21,387
10,986
0
4,680
16,707
0
30,903
L
13,319
7,902
0
2,356
16,436
7,576
0
5,668
10,768
0
30,336
W
18,036
12,963
0
3,288
15,832
7,524
0
7,790
8,042
0
27,495
W
Chiron
TwoDChan-
Chiron
29,484
20,802
1,309
3,894
15,802
6,679
0
5,615
10,187
0
43,469
L
4,433
633
0
0
25,266
37,335
0
903
24,363
12,405
0
L
Kukulkan
scentsyBuddy
Kukulkan
22,112
1,300
301
670
17,246
8,107
0
3,426
13,820
58,275
0
W
Tsukuyomi
thebehindZ
Tsukuyomi
12,847
3,984
0
134
12,715
5,738
0
6,083
6,632
0
31,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,079
Gold Earned
57,816
154
Minions Killed
210
5
Camps Cleared
6
1,106,097
Distance Traveled
1,055,055
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,484
1,124
22
2
1
211,077
0
L
Tyr
10,178
848
42
4
0
229,619
1
W
Sobek
12,501
1,042
33
3
1
248,553
0
L
Camazotz
12,662
1,055
27
2
5
246,249
0
L
Neith
11,255
938
49
4
1
167,009
1
W
Arachne
11,644
970
20
2
0
232,282
0
W
Chiron
14,672
1,223
27
2
1
179,742
0
L
Khepri
10,947
912
4
0
0
182,693
0
L
Kukulkan
12,774
1,065
88
7
0
229,485
0
W
Tsukuyomi
11,778
982
52
4
2
234,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role