Player Matchup

Cu Chulainn
Cu Chulainn
Silver I
 
Cu Chulainn
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver III
 
Rama
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver II
Nonadex
Yemoja
Silver II
Level 98
God Stats
43W - 20L
1,682 SR
Queue Stats
392W - 396L
1,009 MMR
Solo
Pele
Pele
Silver III
itsrickyice
Pele
Silver III
Level 59
God Stats
7W - 2L
1,585 SR
Queue Stats
111W - 130L
954 MMR
Solo
Nu Wa
Nu Wa
Silver II
vinic45
Nu Wa
Silver II
Level 157
God Stats
7W - 9L
1,576 SR
Queue Stats
269W - 283L
985 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,569 SR
1,190 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,490 SR
1,122 MMR
Janus
Janus
Bronze V
 
Janus
Bronze V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver II
Acertijox
Tyr
Silver II
Level 109
God Stats
24W - 29L
1,570 SR
Queue Stats
63W - 69L
1,033 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
Pencilvester420
Ao Kuang
Silver III
Level 61
God Stats
10W - 8L
1,568 SR
Queue Stats
351W - 357L
1,015 MMR
Solo
Apollo
Apollo
Silver II
imkrillin
Apollo
Silver II
Level 44
God Stats
3W - 5L
1,570 SR
Queue Stats
43W - 53L
1,041 MMR
Solo
Xing Tian
Xing Tian
Silver II
tesligma
Xing Tian
Silver II
Level 106
God Stats
1W - 4L
1,240 SR
Queue Stats
287W - 308L
1,022 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
18
6 / 1 / 8
13,176
573
18,947
23,871
21,253
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
 
Rama
19
1 / 3 / 7
12,178
529
12,208
14,899
5,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Nonadex
Yemoja
17
4 / 2 / 9
12,407
539
7,131
13,782
17,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
10 / 3 / 7
12,957
563
16,754
23,026
9,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
vinic45
Nu Wa
18
4 / 2 / 12
12,373
538
21,014
10,547
4,058
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
Morgan Le FayTiamatGilgameshAthenaArachne

VS

Bans
ArtemisFenrirScyllaOdinAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
1 / 5 / 1
10,381
451
5,709
11,730
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 5 / 1
11,083
482
7,660
22,067
23,232
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
17
3 / 8 / 3
10,808
470
11,552
21,828
7,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
imkrillin
Apollo
18
5 / 5 / 2
11,826
514
15,252
19,521
8,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
tesligma
Xing Tian
13
1 / 2 / 4
9,253
402
7,963
22,043
17,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
25
Kills
11
11
Deaths
25
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
6
1
8
10
W
Rama
 
Rama
1
3
7
1.5
L
Janus
 
Janus
1
5
1
0.3
L
1
5
1
0.3
W
Yemoja
Nonadex
Yemoja
4
2
9
4.25
L
Ao Kuang
3
8
3
0.56
L
Apollo
imkrillin
Apollo
5
5
2
1.2
W
10
3
7
4.5
L
Xing Tian
tesligma
Xing Tian
1
2
4
1.5
W
Nu Wa
vinic45
Nu Wa
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,054
Damage
48,136
86,125
Taken
97,189
58,247
Mitigated
59,931
37,490
Healing
18,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
18,947
1,851
0
11,124
23,871
21,253
343
6,688
17,183
15,764
67,063
W
Rama
 
Rama
12,208
8,047
0
6,237
14,899
5,584
5,205
2,582
12,317
0
100,443
L
Janus
 
Janus
5,709
139
0
970
11,730
3,559
0
5,443
6,287
86,079
0
L
7,660
457
0
7,767
22,067
23,232
0
5,653
16,414
0
74,638
W
Yemoja
Nonadex
Yemoja
7,131
1,295
6,320
4,270
13,782
17,421
136
4,692
9,090
27,712
0
L
Ao Kuang
11,552
2,752
0
4,254
21,828
7,919
0
6,191
15,637
79,815
0
L
Apollo
imkrillin
Apollo
15,252
8,764
0
4,486
19,521
8,157
708
5,787
13,734
0
96,332
W
16,754
4,006
0
6,878
23,026
9,931
1,927
8,715
14,311
0
92,696
L
Xing Tian
tesligma
Xing Tian
7,963
325
0
1,004
22,043
17,064
0
9,450
12,593
29,287
0
W
Nu Wa
vinic45
Nu Wa
21,014
4,630
0
2,661
10,547
4,058
1,284
5,394
5,153
93,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,091
Gold Earned
53,351
567
Minions Killed
608
0
Camps Cleared
0
2,239,093
Distance Traveled
2,248,629
30
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,176
573
129
6
0
428,213
2
W
Rama
12,178
529
151
7
0
428,533
10
L
Janus
10,381
451
146
6
0
373,507
4
L
Tyr
11,083
482
146
6
0
509,535
8
W
Yemoja
12,407
539
40
2
0
454,213
4
L
Ao Kuang
10,808
470
123
5
0
450,415
3
L
Apollo
11,826
514
159
7
0
451,909
10
W
Pele
12,957
563
102
4
0
496,978
8
L
Xing Tian
9,253
402
34
1
0
463,263
20
W
Nu Wa
12,373
538
145
6
0
431,156
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role