Player Matchup

Charybdis
Charybdis
Jafvlyn
Charybdis
Level 108
God Stats
11W - 11L
1,465 SR
Queue Stats
345W - 360L
1,386 Elo+
Party 1
Scylla
Scylla
SalsaPatty
Scylla
Level 89
God Stats
11W - 16L
1,449 SR
Queue Stats
287W - 264L
1,555 Elo+
Party 1
Mulan
Mulan
rodriguezway
Mulan
Level 29
God Stats
22W - 17L
1,544 SR
Queue Stats
104W - 123L
1,359 Elo+
Party 1
Team Averages
Level 75
1,486 SR
1,433 Elo+

VS

Team Averages
Level 13
1,366 SR
1,287 Elo+
Cthulhu
Cthulhu
CYberboy5234
Cthulhu
Level 8
God Stats
1W - 8L
1,172 SR
Queue Stats
5W - 18L
1,163 Elo+
Party 2
Mercury
Mercury
GoodDelinquent
Mercury
Level 27
God Stats
76W - 93L
1,427 SR
Queue Stats
240W - 344L
1,199 Elo+
Solo
Medusa
Medusa
Madmason21
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jafvlyn
Charybdis
11
4 / 0 / 17
7,368
921
6,058
4,552
1,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
SalsaPatty
Scylla
11
16 / 1 / 6
8,537
1,067
11,909
3,895
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
3 / 1 / 11
6,831
854
3,444
4,220
1,820
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CYberboy5234
Cthulhu
6
0 / 7 / 2
5,021
628
1,233
7,289
5,080
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 8 / 2
5,138
642
2,707
11,147
3,246
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
Madmason21
Medusa
7
0 / 8 / 2
5,136
642
1,613
7,433
2,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
23
Kills
0
2
Deaths
23
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CYberboy5234
Cthulhu
0
7
2
0.14
L
0
8
2
0.13
W
Charybdis
Jafvlyn
Charybdis
4
0
17
12.5
L
Medusa
Madmason21
Medusa
0
8
2
0.13
W
Scylla
SalsaPatty
Scylla
16
1
6
19
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,411
Damage
5,553
12,667
Taken
25,869
4,707
Mitigated
10,362
954
Healing
184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CYberboy5234
Cthulhu
1,233
270
0
0
7,289
5,080
0
3,323
3,966
5,031
0
L
2,707
836
0
0
11,147
3,246
0
5,008
6,139
0
9,010
W
Charybdis
Jafvlyn
Charybdis
6,058
3,322
0
250
4,552
1,787
1,252
732
3,820
0
18,540
L
Medusa
Madmason21
Medusa
1,613
1,021
0
184
7,433
2,036
11
3,578
3,855
0
6,171
W
Scylla
SalsaPatty
Scylla
11,909
3,188
0
500
3,895
1,100
627
377
3,518
27,447
0
W
3,444
994
0
204
4,220
1,820
403
738
3,482
0
16,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,736
Gold Earned
15,295
91
Minions Killed
27
5
Camps Cleared
1
419,624
Distance Traveled
313,673
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,021
628
8
1
0
74,990
1
L
Mercury
5,138
642
10
1
0
162,295
1
W
Charybdis
7,368
921
21
3
1
150,542
0
L
Medusa
5,136
642
9
1
1
76,388
0
W
Scylla
8,537
1,067
43
5
1
123,849
0
W
Mulan
6,831
854
27
3
3
145,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role