Player Matchup

Hun Batz
Hun Batz
BroughtByFae
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 125L
1,249 Elo+
Party 3
Chaac
Chaac
Dat_Boi_Juic3_
Chaac
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 65L
1,550 Elo+
Solo
Tiamat
Tiamat
Krazygamer2474
Tiamat
Level 117
God Stats
19W - 10L
1,523 SR
Queue Stats
739W - 754L
1,483 Elo+
Party 3
Cthulhu
Cthulhu
L1ttleL1onMan
Cthulhu
Level 83
God Stats
2W - 4L
1,450 SR
Queue Stats
356W - 350L
1,393 Elo+
Party 3
Awilix
Awilix
TheOnlySource
Awilix
Level 61
God Stats
0W - 2L
1,236 SR
Queue Stats
45W - 45L
1,451 Elo+
Solo
Team Averages
Level 79
1,442 SR
1,425 Elo+

VS

Team Averages
Level 97
1,582 SR
1,450 Elo+
Vulcan
Vulcan
 
Vulcan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MitraMano
Cthulhu
Level 98
God Stats
6W - 5L
1,650 SR
Queue Stats
176W - 143L
1,395 Elo+
Party 1
Hera
Hera
TrashTalkGuy
Hera
Level 120
God Stats
11W - 4L
1,687 SR
Queue Stats
283W - 292L
1,430 Elo+
Party 2
Ah Puch
Ah Puch
mortymortecian
Ah Puch
Level 88
God Stats
11W - 11L
1,575 SR
Queue Stats
213W - 223L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BroughtByFae
Hun Batz
13
1 / 5 / 6
7,671
639
4,506
13,308
6,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 5 / 2
8,052
671
10,412
14,544
17,653
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
3 / 6 / 4
9,414
785
11,516
12,433
9,253
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
14
2 / 4 / 3
8,182
682
9,052
16,771
21,692
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 6 / 4
8,329
694
8,575
14,084
6,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
9 / 3 / 8
10,242
854
15,030
9,206
3,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
 
Sol
17
4 / 1 / 14
9,925
827
8,868
8,729
2,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
MitraMano
Cthulhu
16
4 / 4 / 13
9,799
817
12,907
17,198
13,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 4 / 14
9,935
828
11,376
8,007
2,970
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 2 / 11
9,926
827
11,060
7,270
2,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
86
13
Kills
26
26
Deaths
14
19
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
9
3
8
4.33
W
Sol
 
Sol
4
1
14
11
L
Hun Batz
BroughtByFae
Hun Batz
1
5
6
0.8
L
3
5
2
0.8
L
3
6
4
0.83
L
Cthulhu
2
4
3
0.88
W
Cthulhu
MitraMano
Cthulhu
4
4
13
2.63
L
4
6
4
1
W
4
4
14
2.75
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,061
Damage
59,241
71,140
Taken
50,410
61,009
Mitigated
25,578
26,317
Healing
18,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
15,030
4,752
1,815
2,652
9,206
3,737
955
4,753
4,276
29,659
0
W
Sol
 
Sol
8,868
3,022
996
4,658
8,729
2,802
1,841
3,664
4,938
21,134
0
L
Hun Batz
BroughtByFae
Hun Batz
4,506
69
1,404
2,790
13,308
6,107
0
11,358
1,950
0
8,359
L
10,412
1,411
1,298
4,779
14,544
17,653
0
11,614
2,930
0
20,704
L
11,516
583
1,476
2,476
12,433
9,253
0
10,664
1,769
35,319
0
L
Cthulhu
9,052
530
2,439
4,725
16,771
21,692
0
14,272
2,499
19,308
0
W
Cthulhu
MitraMano
Cthulhu
12,907
1,653
525
1,577
17,198
13,468
549
6,688
9,601
21,372
0
L
8,575
3,957
954
3,976
14,084
6,304
0
11,333
2,751
0
9,896
W
11,376
3,534
1,122
1,859
8,007
2,970
587
2,328
5,635
22,144
0
W
11,060
751
1,149
2,055
7,270
2,601
536
2,044
5,140
17,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,648
Gold Earned
49,827
97
Minions Killed
111
0
Camps Cleared
0
1,078,076
Distance Traveled
1,213,618
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,242
854
25
2
0
250,953
0
W
Sol
9,925
827
37
3
0
235,985
0
L
Hun Batz
7,671
639
10
1
0
230,875
0
L
Chaac
8,052
671
18
2
0
200,531
0
L
Tiamat
9,414
785
45
4
0
210,395
0
L
Cthulhu
8,182
682
22
2
0
222,319
0
W
Cthulhu
9,799
817
10
1
0
232,337
1
L
Awilix
8,329
694
2
0
0
213,956
0
W
Hera
9,935
828
18
2
0
237,002
3
W
Ah Puch
9,926
827
21
2
0
257,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role