Player Matchup

Danzaburou
Danzaburou
DrRobotronic
Danzaburou
Level 66
God Stats
6W - 3L
1,750 SR
Queue Stats
78W - 116L
1,423 Elo+
Party 1
Osiris
Osiris
JCLevium
Osiris
Level 107
God Stats
4W - 3L
1,595 SR
Queue Stats
170W - 179L
1,502 Elo+
Party 2
Cerberus
Cerberus
TheDrMcJenkins
Cerberus
Level 67
God Stats
10W - 4L
1,467 SR
Queue Stats
205W - 243L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
ThorOdinsonjames
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,499 Elo+
Party 2
Sol
Sol
dylanr77
Sol
Level 88
God Stats
33W - 43L
1,487 SR
Queue Stats
801W - 890L
1,449 Elo+
Solo
Team Averages
Level 83
1,560 SR
1,458 Elo+

VS

Team Averages
Level 90
1,641 SR
1,458 Elo+
Ah Muzen Cab
Ah Muzen Cab
Alextintor737
Ah Muzen Cab
Level 104
God Stats
8W - 9L
1,587 SR
Queue Stats
210W - 218L
1,462 Elo+
Solo
Anubis
Anubis
MICROCJ
Anubis
Level 55
God Stats
108W - 65L
1,641 SR
Queue Stats
200W - 200L
1,493 Elo+
Party 3
Geb
Geb
QueenofBohemia
Geb
Level 124
God Stats
9W - 3L
1,686 SR
Queue Stats
317W - 343L
1,499 Elo+
Solo
Thanatos
Thanatos
Ryanj3
Thanatos
Level 107
God Stats
28W - 28L
1,539 SR
Queue Stats
401W - 468L
1,429 Elo+
Solo
Heimdallr
Heimdallr
loulew
Heimdallr
Level 62
God Stats
3W - 1L
1,754 SR
Queue Stats
249W - 265L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrRobotronic
Danzaburou
14
5 / 8 / 1
9,491
452
8,841
15,357
4,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
JCLevium
Osiris
16
3 / 5 / 3
10,116
482
9,296
16,611
9,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
14
1 / 8 / 4
8,983
428
6,466
18,883
14,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 8 / 6
8,440
402
6,857
22,618
15,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 8 / 2
10,279
489
10,012
15,600
3,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alextintor737
Ah Muzen Cab
20
11 / 1 / 8
15,417
734
17,982
16,018
7,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
MICROCJ
Anubis
19
9 / 2 / 11
12,958
617
13,445
14,431
7,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 3 / 24
11,763
560
7,978
19,018
19,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Ryanj3
Thanatos
18
12 / 2 / 16
13,015
620
17,482
15,656
7,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
loulew
Heimdallr
17
4 / 3 / 16
12,120
577
11,879
11,488
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
112
11
Kills
37
37
Deaths
11
16
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Alextintor737
Ah Muzen Cab
11
1
8
15
L
Danzaburou
DrRobotronic
Danzaburou
5
8
1
0.69
L
Osiris
JCLevium
Osiris
3
5
3
0.9
W
Anubis
MICROCJ
Anubis
9
2
11
7.25
W
1
3
24
4.33
W
Thanatos
Ryanj3
Thanatos
12
2
16
10
L
Cerberus
1
8
4
0.38
L
0
8
6
0.38
L
2
8
2
0.38
W
Heimdallr
loulew
Heimdallr
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,472
Damage
68,766
89,069
Taken
76,611
47,917
Mitigated
45,092
16,181
Healing
43,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Alextintor737
Ah Muzen Cab
17,982
5,777
0
7,468
16,018
7,319
10,354
4,505
11,473
0
138,209
L
Danzaburou
DrRobotronic
Danzaburou
8,841
3,633
0
2,612
15,357
4,700
652
2,107
13,250
0
52,134
L
Osiris
JCLevium
Osiris
9,296
3,542
0
3,452
16,611
9,758
0
4,034
12,577
0
81,780
W
Anubis
MICROCJ
Anubis
13,445
785
251
8,479
14,431
7,034
448
6,864
7,271
78,899
0
W
7,978
624
0
8,391
19,018
19,316
1,166
5,858
13,045
34,763
0
W
Thanatos
Ryanj3
Thanatos
17,482
4,610
0
15,633
15,656
7,137
1,893
4,591
10,945
0
64,182
L
Cerberus
6,466
482
0
4,980
18,883
14,395
0
3,831
15,051
49,061
0
L
6,857
567
209
1,230
22,618
15,093
518
7,041
15,577
27,987
0
L
10,012
1,349
0
3,698
15,600
3,971
0
4,410
11,190
73,437
0
W
Heimdallr
loulew
Heimdallr
11,879
5,922
0
3,697
11,488
4,286
4,966
3,319
8,129
0
80,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,309
Gold Earned
65,273
535
Minions Killed
594
0
Camps Cleared
0
1,813,992
Distance Traveled
1,985,494
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,417
734
226
11
0
379,784
0
L
Danzaburou
9,491
452
88
4
0
327,338
1
L
Osiris
10,116
482
124
6
0
403,746
4
W
Anubis
12,958
617
144
7
0
370,362
0
W
Geb
11,763
560
36
2
0
410,170
5
W
Thanatos
13,015
620
80
4
0
471,464
11
L
Cerberus
8,983
428
133
6
0
380,030
5
L
Cthulhu
8,440
402
51
2
0
361,907
14
L
Sol
10,279
489
139
7
0
340,971
1
W
Heimdallr
12,120
577
108
5
0
353,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role