Player Matchup

Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Emree-Lionel
Thanatos
Level 57
God Stats
8W - 4L
1,564 SR
Queue Stats
21W - 16L
1,539 Elo+
Party 2
Vulcan
Vulcan
Laytaw123
Vulcan
Level 87
God Stats
29W - 28L
1,452 SR
Queue Stats
194W - 219L
1,504 Elo+
Solo
Team Averages
Level 90
1,505 SR
1,514 Elo+

VS

Team Averages
Level 65
1,563 SR
1,542 Elo+
Anubis
Anubis
Crowned Crow399
Anubis
Level 14
God Stats
13W - 11L
1,602 SR
Queue Stats
93W - 127L
1,339 Elo+
Solo
Gilgamesh
Gilgamesh
Marco_FCN94
Gilgamesh
Level 156
God Stats
8W - 3L
1,646 SR
Queue Stats
196W - 112L
1,632 Elo+
Party 1
Ymir
Ymir
obermenzing81247
Ymir
Level 26
God Stats
2W - 1L
1,440 SR
Queue Stats
99W - 68L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 1 / 13
9,268
713
8,019
11,725
11,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
Emree-Lionel
Thanatos
14
9 / 3 / 8
10,506
808
13,956
10,248
3,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Laytaw123
Vulcan
14
6 / 2 / 10
10,240
788
12,367
6,706
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 8 / 1
8,703
669
9,435
14,309
5,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Marco_FCN94
Gilgamesh
10
1 / 5 / 2
7,716
594
6,765
11,335
7,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 5 / 6
7,770
598
6,717
13,191
12,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
18
Kills
6
6
Deaths
18
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
13
9.5
L
5
8
1
0.69
W
Thanatos
Emree-Lionel
Thanatos
9
3
8
4.33
W
Vulcan
Laytaw123
Vulcan
6
2
10
5.5
L
Gilgamesh
Marco_FCN94
Gilgamesh
1
5
2
0.4
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,342
Damage
22,917
28,679
Taken
38,835
17,070
Mitigated
25,996
16,790
Healing
7,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,019
1,098
0
4,396
11,725
11,809
475
5,835
5,558
0
19,593
L
9,435
159
0
4,655
14,309
5,905
0
4,233
9,492
29,929
0
W
Thanatos
Emree-Lionel
Thanatos
13,956
5,578
0
9,624
10,248
3,201
600
6,086
3,785
0
28,131
W
Vulcan
Laytaw123
Vulcan
12,367
5,712
0
2,770
6,706
2,060
1,284
3,806
2,645
49,059
0
L
Gilgamesh
Marco_FCN94
Gilgamesh
6,765
1,870
0
586
11,335
7,511
0
3,624
7,500
0
19,635
L
6,717
627
0
2,209
13,191
12,580
0
4,675
8,137
19,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,014
Gold Earned
24,189
147
Minions Killed
110
8
Camps Cleared
1
790,364
Distance Traveled
622,956
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,268
713
23
2
0
260,671
10
L
Anubis
8,703
669
65
5
0
180,571
1
W
Thanatos
10,506
808
20
2
4
269,205
2
W
Vulcan
10,240
788
104
8
4
260,488
2
L
Gilgamesh
7,716
594
29
2
1
214,967
2
L
Ymir
7,770
598
16
1
0
227,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role