Player Matchup

Danzaburou
Danzaburou
DemonicKess
Danzaburou
Level 106
God Stats
3W - 2L
1,476 SR
Queue Stats
287W - 229L
1,558 Elo+
Party 2
Achilles
Achilles
LeoCryo
Achilles
Level 139
God Stats
2W - 1L
1,558 SR
Queue Stats
267W - 227L
1,579 Elo+
Party 2
Chang'e
Chang'e
SumeoOkami
Chang'e
Level 48
God Stats
5W - 4L
1,781 SR
Queue Stats
81W - 61L
1,587 Elo+
Party 2
Team Averages
Level 98
1,605 SR
1,575 Elo+

VS

Team Averages
Level 107
1,547 SR
1,502 Elo+
Odin
Odin
Crispylolol
Odin
Level 135
God Stats
14W - 10L
1,521 SR
Queue Stats
130W - 80L
1,599 Elo+
Party 1
Arachne
Arachne
PlayfulPorcupine
Arachne
Level 104
God Stats
3W - 0L
1,779 SR
Queue Stats
77W - 52L
1,552 Elo+
Party 1
Agni
Agni
Toast3r
Agni
Level 82
God Stats
2W - 2L
1,340 SR
Queue Stats
7W - 6L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DemonicKess
Danzaburou
14
4 / 9 / 6
11,241
703
14,720
16,179
5,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
LeoCryo
Achilles
15
9 / 7 / 5
12,329
771
13,001
19,959
25,335
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
SumeoOkami
Chang'e
14
2 / 8 / 9
10,344
647
8,871
14,633
7,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 21
11,371
711
9,208
18,128
15,418
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
14 / 5 / 10
13,405
838
17,195
19,395
10,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
Toast3r
Agni
15
7 / 7 / 15
11,712
732
15,285
10,080
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
70
15
Kills
24
24
Deaths
15
20
Assists
46
Player
Kills
Deaths
Assists
KDA
W
3
3
21
4.5
L
Danzaburou
DemonicKess
Danzaburou
4
9
6
0.78
L
Achilles
LeoCryo
Achilles
9
7
5
1.64
W
14
5
10
3.8
L
Chang'e
SumeoOkami
Chang'e
2
8
9
0.81
W
Agni
Toast3r
Agni
7
7
15
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,592
Damage
41,688
50,771
Taken
47,603
38,359
Mitigated
29,015
9,521
Healing
8,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,208
2,088
0
595
18,128
15,418
1,180
4,077
14,051
0
29,280
L
Danzaburou
DemonicKess
Danzaburou
14,720
6,056
0
3,359
16,179
5,589
928
3,511
12,362
0
55,924
L
Achilles
LeoCryo
Achilles
13,001
2,965
0
1,930
19,959
25,335
510
6,510
12,988
898
31,251
W
17,195
11,106
0
5,845
19,395
10,171
1,450
4,589
14,806
0
40,030
L
Chang'e
SumeoOkami
Chang'e
8,871
798
1,847
2,385
14,633
7,435
437
4,847
9,512
34,317
0
W
Agni
Toast3r
Agni
15,285
390
263
1,374
10,080
3,426
1,073
1,010
9,070
41,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,914
Gold Earned
36,488
186
Minions Killed
157
8
Camps Cleared
6
745,580
Distance Traveled
921,515
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,371
711
48
3
0
306,281
11
L
Danzaburou
11,241
703
87
5
6
245,739
4
L
Achilles
12,329
771
35
2
0
256,714
0
W
Arachne
13,405
838
41
3
4
345,470
3
L
Chang'e
10,344
647
64
4
2
243,127
1
W
Agni
11,712
732
68
4
2
269,764
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role