Player Matchup

Scylla
Scylla
I3adLiar
Scylla
Level 13
God Stats
1W - 2L
1,707 SR
Queue Stats
12W - 13L
1,614 Elo+
Solo
Nu Wa
Nu Wa
Morasakii
Nu Wa
Level 7
God Stats
9W - 10L
1,440 SR
Queue Stats
78W - 82L
1,453 Elo+
Party 2
Baron Samedi
Baron Samedi
PanOskar
Baron Samedi
Level 28
God Stats
1W - 4L
1,358 SR
Queue Stats
45W - 56L
1,453 Elo+
Party 2
Ra
Ra
Varlaa
Ra
Level 29
God Stats
11W - 15L
1,683 SR
Queue Stats
73W - 67L
1,431 Elo+
Solo
Sobek
Sobek
iTsHaaeK
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,590 Elo+
Solo
Team Averages
Level 21
1,538 SR
1,508 Elo+

VS

Team Averages
Level 22
1,618 SR
1,515 Elo+
Kumbhakarna
Kumbhakarna
DelsinBoy
Kumbhakarna
Level 28
God Stats
15W - 12L
1,824 SR
Queue Stats
337W - 318L
1,572 Elo+
Party 1
Hera
Hera
KkenpachiZzaraki
Hera
Level 27
God Stats
14W - 15L
1,569 SR
Queue Stats
224W - 212L
1,466 Elo+
Solo
Scylla
Scylla
L4R5355
Scylla
Level 28
God Stats
6W - 4L
1,563 SR
Queue Stats
272W - 250L
1,584 Elo+
Party 1
Izanami
Izanami
NarenXen
Izanami
Level 19
God Stats
30W - 20L
1,635 SR
Queue Stats
144W - 127L
1,572 Elo+
Party 1
Nemesis
Nemesis
XDFaitoxXD
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
I3adLiar
Scylla
16
3 / 6 / 7
9,727
973
8,955
13,655
5,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Morasakii
Nu Wa
16
0 / 6 / 9
9,202
920
7,248
11,616
5,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
PanOskar
Baron Samedi
15
2 / 10 / 6
9,323
932
6,631
17,456
8,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
15
1 / 7 / 9
9,412
941
8,866
11,393
4,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
iTsHaaeK
Sobek
16
6 / 4 / 5
10,923
1,092
4,739
16,829
19,502
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

92

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DelsinBoy
Kumbhakarna
17
1 / 0 / 22
10,587
1,059
9,109
11,923
7,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 3 / 15
10,456
1,046
13,336
7,025
2,891
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Scylla
L4R5355
Scylla
17
16 / 1 / 9
12,897
1,290
22,657
5,169
1,964
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
NarenXen
Izanami
17
10 / 3 / 13
11,430
1,143
16,107
8,464
3,105
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
XDFaitoxXD
Nemesis
17
1 / 5 / 18
9,581
958
5,793
9,302
3,547
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
110
12
Kills
33
33
Deaths
12
36
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DelsinBoy
Kumbhakarna
1
0
22
12
L
Scylla
I3adLiar
Scylla
3
6
7
1.08
W
5
3
15
4.17
W
Scylla
L4R5355
Scylla
16
1
9
20.5
L
Nu Wa
Morasakii
Nu Wa
0
6
9
0.75
W
Izanami
NarenXen
Izanami
10
3
13
5.5
L
Baron Samedi
PanOskar
Baron Samedi
2
10
6
0.5
L
Ra
1
7
9
0.79
W
Nemesis
XDFaitoxXD
Nemesis
1
5
18
2
L
Sobek
iTsHaaeK
Sobek
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,439
Damage
67,002
70,949
Taken
41,883
43,815
Mitigated
19,199
8,977
Healing
2,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DelsinBoy
Kumbhakarna
9,109
165
0
614
11,923
7,692
0
9,647
2,146
17,132
0
L
Scylla
I3adLiar
Scylla
8,955
339
0
0
13,655
5,766
0
9,025
4,516
16,221
0
W
13,336
2,424
0
420
7,025
2,891
0
6,350
606
34,422
0
W
Scylla
L4R5355
Scylla
22,657
550
0
0
5,169
1,964
0
4,137
958
54,632
0
L
Nu Wa
Morasakii
Nu Wa
7,248
2,658
0
0
11,616
5,143
0
8,527
2,975
23,714
0
W
Izanami
NarenXen
Izanami
16,107
12,364
0
598
8,464
3,105
0
7,885
535
0
36,106
L
Baron Samedi
PanOskar
Baron Samedi
6,631
142
390
648
17,456
8,785
0
11,071
6,215
25,856
0
L
Ra
8,866
776
5,050
1,929
11,393
4,619
0
7,627
3,665
35,390
0
W
Nemesis
XDFaitoxXD
Nemesis
5,793
1,296
0
409
9,302
3,547
0
8,051
1,199
0
14,524
L
Sobek
iTsHaaeK
Sobek
4,739
542
0
960
16,829
19,502
0
8,167
8,476
10,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,587
Gold Earned
54,951
155
Minions Killed
203
4
Camps Cleared
9
872,920
Distance Traveled
909,028
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,587
1,059
18
2
2
200,936
0
L
Scylla
9,727
973
24
2
2
182,590
1
W
Hera
10,456
1,046
40
4
0
166,779
0
W
Scylla
12,897
1,290
81
8
5
200,537
1
L
Nu Wa
9,202
920
28
3
0
167,897
0
W
Izanami
11,430
1,143
38
4
1
173,471
0
L
Baron Samedi
9,323
932
37
4
1
151,666
0
L
Ra
9,412
941
54
5
1
180,858
1
W
Nemesis
9,581
958
26
3
1
167,305
0
L
Sobek
10,923
1,092
12
1
0
189,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role