Player Matchup

Tsukuyomi
Tsukuyomi
EligamingR
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 34L
1,886 Elo+
Party 2
Sol
Sol
EvacHaze
Sol
Level 145
God Stats
1W - 3L
1,640 SR
Queue Stats
299W - 140L
1,775 Elo+
Party 2
Chaac
Chaac
partycity
Chaac
Level 27
God Stats
42W - 33L
1,626 SR
Queue Stats
113W - 140L
1,451 Elo+
Solo
Team Averages
Level 63
1,589 SR
1,704 Elo+

VS

Team Averages
Level 97
1,475 SR
1,517 Elo+
Neith
Neith
ChargedTech841
Neith
Level 109
God Stats
26W - 28L
1,493 SR
Queue Stats
143W - 139L
1,500 Elo+
Party 1
Merlin
Merlin
iMisakay
Merlin
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 51L
1,535 Elo+
Solo
Hercules
Hercules
obamaiswhite420
Hercules
Level 155
God Stats
2W - 4L
1,431 SR
Queue Stats
287W - 315L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EligamingR
Tsukuyomi
17
11 / 6 / 8
13,445
791
23,877
19,938
14,646
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
7 / 3 / 8
12,065
710
19,915
17,751
7,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
partycity
Chaac
15
2 / 2 / 12
11,238
661
11,665
18,071
12,490
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 9
10,388
611
8,257
16,860
5,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
iMisakay
Merlin
15
8 / 7 / 3
12,506
736
20,845
14,756
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
14
2 / 3 / 9
11,510
677
11,170
28,882
32,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
20
Kills
11
11
Deaths
20
28
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
10
9
0.55
W
Tsukuyomi
EligamingR
Tsukuyomi
11
6
8
2.5
W
7
3
8
3.67
L
Merlin
iMisakay
Merlin
8
7
3
1.36
L
Hercules
2
3
9
2.17
W
Chaac
partycity
Chaac
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,457
Damage
40,272
55,760
Taken
60,498
34,619
Mitigated
42,347
24,442
Healing
17,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,257
3,218
284
2,481
16,860
5,209
0
5,598
11,262
0
29,572
W
Tsukuyomi
EligamingR
Tsukuyomi
23,877
6,210
0
5,800
19,938
14,646
287
5,030
14,908
0
66,240
W
19,915
6,531
0
9,180
17,751
7,483
2,418
7,007
10,744
63,916
6,895
L
Merlin
iMisakay
Merlin
20,845
707
21
1,896
14,756
4,491
169
2,476
12,280
48,244
0
L
Hercules
11,170
2,153
395
11,973
28,882
32,647
0
10,288
18,594
0
21,300
W
Chaac
partycity
Chaac
11,665
758
1,172
8,290
18,071
12,490
180
9,639
8,432
0
28,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,748
Gold Earned
34,404
203
Minions Killed
149
12
Camps Cleared
3
938,910
Distance Traveled
874,573
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,388
611
57
3
1
252,326
2
W
Tsukuyomi
13,445
791
62
4
4
300,286
0
W
Sol
12,065
710
100
6
8
290,025
3
L
Merlin
12,506
736
69
4
1
277,847
0
L
Hercules
11,510
677
23
1
1
344,400
3
W
Chaac
11,238
661
41
2
0
348,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role