Player Matchup

Aphrodite
Aphrodite
ArachneSama
Aphrodite
Level 122
God Stats
1W - 1L
1,645 SR
Queue Stats
6W - 2L
1,816 Elo+
Party 1
Da Ji
Da Ji
FuyuNoOkami
Da Ji
Level 49
God Stats
7W - 9L
1,334 SR
Queue Stats
13W - 16L
1,297 Elo+
Party 1
Nox
Nox
OttW
Nox
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 11L
1,425 Elo+
Party 1
Neith
Neith
Raskkii
Neith
Level 6
God Stats
4W - 5L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
King Arthur
King Arthur
usiim
King Arthur
Level 17
God Stats
1W - 6L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Team Averages
Level 45
1,496 SR
1,507 Elo+

VS

Team Averages
Level 27
1,379 SR
1,547 Elo+
Kukulkan
Kukulkan
LilKala
Kukulkan
Level 28
God Stats
7W - 2L
1,663 SR
Queue Stats
63W - 43L
1,577 Elo+
Solo
Chernobog
Chernobog
OldFapperH4nd
Chernobog
Level 46
God Stats
5W - 7L
1,416 SR
Queue Stats
72W - 82L
1,488 Elo+
Party 2
Jormungandr
Jormungandr
SoulofthedarkSun
Jormungandr
Level 14
God Stats
2W - 1L
1,434 SR
Queue Stats
14W - 8L
1,540 Elo+
Party 2
Thanatos
Thanatos
land2001s
Thanatos
Level 27
God Stats
3W - 9L
1,122 SR
Queue Stats
81W - 101L
1,465 Elo+
Party 2
Sobek
Sobek
xGh0st2015
Sobek
Level 18
God Stats
1W - 2L
1,260 SR
Queue Stats
27W - 31L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ArachneSama
Aphrodite
17
2 / 6 / 9
12,802
400
12,893
21,074
21,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
13 / 12 / 3
15,621
488
28,023
30,043
12,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
OttW
Nox
19
1 / 4 / 5
12,296
384
11,496
10,125
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Raskkii
Neith
19
2 / 5 / 3
12,760
399
10,417
15,537
5,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
usiim
King Arthur
17
2 / 6 / 4
11,452
358
6,308
18,141
14,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LilKala
Kukulkan
20
9 / 5 / 15
18,586
581
21,299
17,449
7,926
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
OldFapperH4nd
Chernobog
20
10 / 6 / 11
17,964
561
18,127
25,090
10,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
SoulofthedarkSun
Jormungandr
20
3 / 2 / 11
15,629
488
6,505
23,851
27,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
land2001s
Thanatos
20
6 / 8 / 8
15,653
489
11,479
29,532
12,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sobek
20
5 / 0 / 18
16,433
514
19,658
26,626
44,502
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
96
20
Kills
33
33
Deaths
21
24
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ArachneSama
Aphrodite
2
6
9
1.08
L
13
12
3
1.21
W
Kukulkan
LilKala
Kukulkan
9
5
15
3.3
W
Chernobog
OldFapperH4nd
Chernobog
10
6
11
2.58
L
Nox
OttW
Nox
1
4
5
0.88
L
Neith
Raskkii
Neith
2
5
3
0.7
W
Jormungandr
SoulofthedarkSun
Jormungandr
3
2
11
4.25
W
Thanatos
land2001s
Thanatos
6
8
8
1.25
L
King Arthur
usiim
King Arthur
2
6
4
0.67
W
Sobek
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,137
Damage
77,068
94,920
Taken
122,548
58,858
Mitigated
103,286
20,759
Healing
54,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ArachneSama
Aphrodite
12,893
1,472
4,058
10,307
21,074
21,301
224
9,795
10,530
61,128
0
L
28,023
7,450
0
611
30,043
12,537
0
9,759
19,630
0
89,662
W
Kukulkan
LilKala
Kukulkan
21,299
1,343
0
5,466
17,449
7,926
3,569
3,195
14,254
134,636
0
W
Chernobog
OldFapperH4nd
Chernobog
18,127
14,711
0
11,008
25,090
10,908
6,283
6,056
19,034
0
148,967
L
Nox
OttW
Nox
11,496
991
0
944
10,125
4,561
252
6,065
3,552
57,617
0
L
Neith
Raskkii
Neith
10,417
4,620
0
1,871
15,537
5,881
797
7,121
7,971
0
76,895
W
Jormungandr
SoulofthedarkSun
Jormungandr
6,505
1,387
0
2,379
23,851
27,623
953
4,931
18,920
73,612
0
W
Thanatos
land2001s
Thanatos
11,479
3,075
0
23,462
29,532
12,327
764
5,857
23,675
0
131,481
L
King Arthur
usiim
King Arthur
6,308
851
0
2,968
18,141
14,578
87
11,306
5,775
0
40,421
W
Sobek
19,658
1,018
0
12,012
26,626
44,502
458
6,993
19,633
96,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,931
Gold Earned
84,265
494
Minions Killed
818
0
Camps Cleared
0
2,726,285
Distance Traveled
2,805,728
50
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,802
400
74
2
0
578,569
9
L
Da Ji
15,621
488
90
3
0
491,566
12
W
Kukulkan
18,586
581
237
7
0
527,077
4
W
Chernobog
17,964
561
192
6
0
578,998
2
L
Nox
12,296
384
111
3
0
592,990
11
L
Neith
12,760
399
159
5
0
515,423
9
W
Jormungandr
15,629
488
90
3
0
544,667
6
W
Thanatos
15,653
489
147
5
0
550,352
0
L
King Arthur
11,452
358
60
2
0
547,737
9
W
Sobek
16,433
514
152
5
0
604,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role