Player Matchup

Mulan
Mulan
DeduZz
Mulan
Level 35
God Stats
13W - 9L
1,713 SR
Queue Stats
165W - 163L
1,493 Elo+
Solo
Chiron
Chiron
cezaryBOR
Chiron
Level 108
God Stats
12W - 8L
1,471 SR
Queue Stats
232W - 256L
1,454 Elo+
Party 2
Aphrodite
Aphrodite
hopsiuuu
Aphrodite
Level 63
God Stats
27W - 15L
1,659 SR
Queue Stats
55W - 44L
1,556 Elo+
Party 2
Team Averages
Level 69
1,614 SR
1,501 Elo+

VS

Team Averages
Level 15
1,635 SR
1,496 Elo+
Merlin
Merlin
Elysos
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,466 Elo+
Solo
Tiamat
Tiamat
Juanmagandalf89
Tiamat
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,546 Elo+
Party 1
Odin
Odin
Yosoytuconguito
Odin
Level 14
God Stats
3W - 5L
1,904 SR
Queue Stats
19W - 25L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DeduZz
Mulan
12
3 / 5 / 7
9,990
624
10,824
20,765
24,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
cezaryBOR
Chiron
15
4 / 2 / 7
10,919
682
11,570
14,116
6,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
hopsiuuu
Aphrodite
15
4 / 2 / 7
11,311
707
11,519
13,454
11,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Elysos
Merlin
12
2 / 8 / 7
9,320
583
13,358
13,385
4,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 2 / 5
9,181
574
7,907
11,926
16,101
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
6 / 1 / 2
10,139
634
13,106
12,460
11,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
11
Kills
9
9
Deaths
11
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
DeduZz
Mulan
3
5
7
1.3
L
Merlin
Elysos
Merlin
2
8
7
0.69
L
1
2
5
1.75
L
6
1
2
7
W
Chiron
cezaryBOR
Chiron
4
2
7
3.75
W
Aphrodite
hopsiuuu
Aphrodite
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,913
Damage
34,371
48,335
Taken
37,771
42,947
Mitigated
32,024
28,744
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
DeduZz
Mulan
10,824
773
0
4,344
20,765
24,826
155
8,351
11,439
0
23,535
L
Merlin
Elysos
Merlin
13,358
959
0
1,026
13,385
4,586
0
3,615
9,336
27,076
0
L
7,907
803
0
2,644
11,926
16,101
0
3,608
7,779
30,137
0
L
13,106
1,881
0
3,743
12,460
11,337
0
4,824
7,280
3,111
26,527
W
Chiron
cezaryBOR
Chiron
11,570
4,409
758
4,481
14,116
6,646
1,624
5,856
7,945
0
60,985
W
Aphrodite
hopsiuuu
Aphrodite
11,519
1,094
9,532
9,629
13,454
11,475
566
8,691
4,397
40,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,220
Gold Earned
28,640
191
Minions Killed
148
8
Camps Cleared
5
850,207
Distance Traveled
839,236
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,990
624
27
2
1
279,746
5
L
Merlin
9,320
583
43
3
1
225,183
4
L
Tiamat
9,181
574
56
4
2
301,966
3
L
Odin
10,139
634
49
3
2
312,087
3
W
Chiron
10,919
682
91
6
6
301,505
3
W
Aphrodite
11,311
707
73
5
1
268,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role