Player Matchup

Tiamat
Tiamat
Doomtaar
Tiamat
Level 46
God Stats
2W - 3L
1,419 SR
Queue Stats
202W - 186L
1,648 Elo+
Solo
Hachiman
Hachiman
Gucci Cake
Hachiman
Level 160
God Stats
2W - 7L
1,578 SR
Queue Stats
303W - 264L
1,558 Elo+
Party 1
Geb
Geb
Gucci Goofus
Geb
Level 126
God Stats
6W - 6L
1,685 SR
Queue Stats
158W - 128L
1,519 Elo+
Party 1
Vulcan
Vulcan
Güch
Vulcan
Level 155
God Stats
3W - 3L
1,673 SR
Queue Stats
133W - 91L
1,578 Elo+
Party 1
King Arthur
King Arthur
Sickerthatyou77
King Arthur
Level 27
God Stats
0W - 1L
1,178 SR
Queue Stats
13W - 20L
1,418 Elo+
Solo
Team Averages
Level 103
1,507 SR
1,544 Elo+

VS

Team Averages
Level 97
1,689 SR
1,588 Elo+
Olorun
Olorun
Commodities
Olorun
Level 39
God Stats
1W - 0L
1,720 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
King Arthur
King Arthur
FatShellyBark
King Arthur
Level 28
God Stats
1W - 0L
1,635 SR
Queue Stats
6W - 4L
1,827 Elo+
Solo
Sun Wukong
Sun Wukong
JoaoVSB02
Sun Wukong
Level 138
God Stats
12W - 7L
1,648 SR
Queue Stats
236W - 239L
1,595 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ReyDeAlmas
Morgan Le Fay
Level 157
God Stats
21W - 25L
1,467 SR
Queue Stats
353W - 292L
1,556 Elo+
Solo
Skadi
Skadi
valuables
Skadi
Level 124
God Stats
2W - 0L
1,977 SR
Queue Stats
3W - 4L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Doomtaar
Tiamat
20
6 / 3 / 4
12,850
756
16,514
16,039
12,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Gucci Cake
Hachiman
18
2 / 6 / 7
10,899
641
15,313
19,156
7,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
3 / 3 / 6
12,287
723
9,005
23,643
34,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
Güch
Vulcan
17
0 / 5 / 8
10,208
600
14,784
13,088
5,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Sickerthatyou77
King Arthur
16
4 / 8 / 0
10,741
632
7,715
16,608
18,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
9 / 3 / 10
13,298
782
18,520
15,641
7,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
FatShellyBark
King Arthur
16
2 / 6 / 9
11,236
661
9,236
16,965
12,909
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
JoaoVSB02
Sun Wukong
19
3 / 2 / 14
11,998
706
12,718
19,269
9,873
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
ReyDeAlmas
Morgan Le Fay
19
6 / 3 / 13
13,144
773
23,190
11,356
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
valuables
Skadi
20
5 / 2 / 12
13,097
770
16,478
16,012
6,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
83
15
Kills
25
25
Deaths
16
25
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Olorun
9
3
10
4.67
L
Tiamat
Doomtaar
Tiamat
6
3
4
2.67
W
King Arthur
FatShellyBark
King Arthur
2
6
9
1.08
L
Hachiman
Gucci Cake
Hachiman
2
6
7
0.92
L
3
3
6
2
L
Vulcan
Güch
Vulcan
0
5
8
0.8
W
Sun Wukong
JoaoVSB02
Sun Wukong
3
2
14
5
W
Morgan Le Fay
ReyDeAlmas
Morgan Le Fay
6
3
13
4.17
L
King Arthur
Sickerthatyou77
King Arthur
4
8
0
0.5
W
Skadi
valuables
Skadi
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,331
Damage
80,142
88,534
Taken
79,243
79,302
Mitigated
41,465
9,114
Healing
21,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
18,520
9,066
1,291
6,341
15,641
7,550
930
7,097
8,029
43,400
3,229
L
Tiamat
Doomtaar
Tiamat
16,514
480
228
3,304
16,039
12,888
128
6,644
9,323
57,080
0
W
King Arthur
FatShellyBark
King Arthur
9,236
367
0
1,045
16,965
12,909
1
7,049
9,151
0
24,134
L
Hachiman
Gucci Cake
Hachiman
15,313
10,193
0
2,449
19,156
7,690
0
10,688
8,468
0
54,494
L
9,005
1,205
0
1,205
23,643
34,635
0
9,323
14,248
37,956
0
L
Vulcan
Güch
Vulcan
14,784
2,690
87
901
13,088
5,743
0
7,270
5,800
38,691
0
W
Sun Wukong
JoaoVSB02
Sun Wukong
12,718
2,243
0
7,141
19,269
9,873
0
10,409
8,074
0
47,170
W
Morgan Le Fay
ReyDeAlmas
Morgan Le Fay
23,190
3,303
0
727
11,356
4,529
1,005
7,112
3,705
59,845
0
L
King Arthur
Sickerthatyou77
King Arthur
7,715
902
0
940
16,608
18,346
0
6,324
10,164
0
15,917
W
Skadi
valuables
Skadi
16,478
9,149
0
4,872
16,012
6,604
3,192
7,205
8,391
0
77,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,985
Gold Earned
62,773
352
Minions Killed
423
7
Camps Cleared
10
1,492,061
Distance Traveled
1,553,956
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,298
782
81
5
1
296,817
2
L
Tiamat
12,850
756
107
6
3
324,082
3
W
King Arthur
11,236
661
33
2
0
294,394
0
L
Hachiman
10,899
641
108
6
3
265,918
0
L
Geb
12,287
723
56
3
0
319,078
2
L
Vulcan
10,208
600
70
4
1
305,570
1
W
Sun Wukong
11,998
706
93
5
1
339,013
2
W
Morgan Le Fay
13,144
773
92
5
3
315,715
2
L
King Arthur
10,741
632
11
1
0
277,413
1
W
Skadi
13,097
770
124
7
5
308,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role