Player Matchup

Hera
Hera
AyeitzAmari
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,253 Elo+
Party 2
Tyr
Tyr
Bungleguy420
Tyr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,086 Elo+
Party 2
Anhur
Anhur
JERRY999
Anhur
Level 25
God Stats
1W - 1L
1,396 SR
Queue Stats
4W - 2L
1,433 Elo+
Party 2
Team Averages
Level 18
1,465 SR
1,257 Elo+

VS

Team Averages
Level 54
1,500 SR
1,356 Elo+
Erlang Shen
Erlang Shen
BlaCkJustIce17
Erlang Shen
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,204 Elo+
Solo
Zhong Kui
Zhong Kui
DatflexBlacky
Zhong Kui
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
318W - 335L
1,423 Elo+
Party 1
Ymir
Ymir
Shisuuey
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 4
8,184
630
7,979
8,367
2,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 6 / 4
8,073
621
8,593
15,040
10,115
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
JERRY999
Anhur
12
3 / 8 / 3
8,911
685
7,594
10,918
4,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlaCkJustIce17
Erlang Shen
12
4 / 3 / 9
9,263
713
6,827
8,416
3,527
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
DatflexBlacky
Zhong Kui
15
17 / 2 / 4
11,560
889
19,086
15,155
11,595
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
13
0 / 2 / 20
9,968
767
3,862
15,258
18,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
7
Kills
21
21
Deaths
7
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
Erlang Shen
BlaCkJustIce17
Erlang Shen
4
3
9
2.83
L
2
6
4
0.67
W
Zhong Kui
DatflexBlacky
Zhong Kui
17
2
4
9.5
L
Anhur
JERRY999
Anhur
3
8
3
0.56
W
Ymir
0
2
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,166
Damage
29,775
34,325
Taken
38,829
17,184
Mitigated
33,524
3,049
Healing
11,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,979
2,214
105
590
8,367
2,908
0
5,839
2,528
24,477
0
W
Erlang Shen
BlaCkJustIce17
Erlang Shen
6,827
2,894
0
1,685
8,416
3,527
1,376
1,826
6,590
0
19,673
L
8,593
710
0
979
15,040
10,115
0
9,168
5,872
0
17,630
W
Zhong Kui
DatflexBlacky
Zhong Kui
19,086
725
440
8,471
15,155
11,595
595
3,149
12,006
43,083
0
L
Anhur
JERRY999
Anhur
7,594
5,180
0
1,375
10,918
4,161
0
8,437
2,481
0
21,544
W
Ymir
3,862
463
0
1,384
15,258
18,402
197
3,581
11,677
18,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,168
Gold Earned
30,791
92
Minions Killed
117
3
Camps Cleared
7
626,400
Distance Traveled
741,578
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,184
630
29
2
0
196,273
3
W
Erlang Shen
9,263
713
32
2
3
247,365
5
L
Tyr
8,073
621
15
1
3
254,625
1
W
Zhong Kui
11,560
889
60
5
2
245,788
2
L
Anhur
8,911
685
48
4
0
175,502
3
W
Ymir
9,968
767
25
2
2
248,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role