Player Matchup

Fenrir
Fenrir
BraVo-FK
Fenrir
Level 29
God Stats
2W - 3L
1,763 SR
Queue Stats
14W - 22L
1,307 Elo+
Solo
Horus
Horus
Xx ViPErZ0
Horus
Level 27
God Stats
0W - 4L
1,685 SR
Queue Stats
140W - 188L
1,312 Elo+
Party 2
Anubis
Anubis
chazkillo
Anubis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 213L
1,380 Elo+
Party 2
Team Averages
Level 44
1,649 SR
1,333 Elo+

VS

Team Averages
Level 37
1,371 SR
1,351 Elo+
Artemis
Artemis
Bogeyman32
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,219 Elo+
Party 1
Cthulhu
Cthulhu
OrvakEEEBoy
Cthulhu
Level 47
God Stats
3W - 3L
1,518 SR
Queue Stats
38W - 57L
1,309 Elo+
Party 1
Cernunnos
Cernunnos
Roley Roley
Cernunnos
Level 58
God Stats
1W - 2L
1,096 SR
Queue Stats
89W - 101L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BraVo-FK
Fenrir
12
2 / 4 / 6
9,717
607
9,036
12,909
13,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
12
1 / 8 / 6
9,135
571
6,611
21,980
11,830
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
chazkillo
Anubis
14
6 / 6 / 3
10,366
648
13,754
17,877
9,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bogeyman32
Artemis
12
3 / 7 / 9
10,043
628
10,957
13,925
3,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
OrvakEEEBoy
Cthulhu
15
6 / 1 / 9
11,196
700
10,616
16,514
12,095
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
Roley Roley
Cernunnos
16
9 / 1 / 7
11,773
736
19,579
7,330
2,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
9
Kills
18
18
Deaths
9
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bogeyman32
Artemis
3
7
9
1.07
L
Fenrir
BraVo-FK
Fenrir
2
4
6
1.25
W
Cthulhu
OrvakEEEBoy
Cthulhu
6
1
9
10.5
W
Cernunnos
Roley Roley
Cernunnos
9
1
7
12.5
L
Horus
1
8
6
0.5
L
Anubis
chazkillo
Anubis
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,401
Damage
41,152
52,766
Taken
37,769
34,366
Mitigated
18,440
14,326
Healing
10,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bogeyman32
Artemis
10,957
3,484
0
755
13,925
3,740
430
6,857
7,068
0
21,198
L
Fenrir
BraVo-FK
Fenrir
9,036
2,667
0
2,659
12,909
13,263
272
2,987
9,922
134
22,865
W
Cthulhu
OrvakEEEBoy
Cthulhu
10,616
561
441
6,208
16,514
12,095
192
5,079
11,435
24,611
0
W
Cernunnos
Roley Roley
Cernunnos
19,579
8,025
0
3,220
7,330
2,605
2,060
2,844
4,486
0
60,888
L
Horus
6,611
3,847
1,454
4,302
21,980
11,830
357
3,552
18,428
0
22,291
L
Anubis
chazkillo
Anubis
13,754
751
0
5,911
17,877
9,273
0
4,912
12,965
46,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,218
Gold Earned
33,012
125
Minions Killed
143
6
Camps Cleared
8
779,653
Distance Traveled
808,188
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,043
628
22
1
2
238,937
3
L
Fenrir
9,717
607
22
1
1
251,612
4
W
Cthulhu
11,196
700
27
2
0
278,781
3
W
Cernunnos
11,773
736
94
6
6
290,470
4
L
Horus
9,135
571
28
2
1
277,177
1
L
Anubis
10,366
648
75
5
4
250,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role