Player Matchup

Thor
Thor
Cisthelee
Thor
Level 98
God Stats
0W - 3L
1,716 SR
Queue Stats
152W - 205L
1,443 Elo+
Party 2
Nike
Nike
SaltCan
Nike
Level 8
God Stats
0W - 2L
1,215 SR
Queue Stats
0W - 5L
1,096 Elo+
Party 2
Anubis
Anubis
Steele8200
Anubis
Level 58
God Stats
2W - 5L
1,199 SR
Queue Stats
22W - 69L
1,103 Elo+
Party 2
Team Averages
Level 55
1,377 SR
1,214 Elo+

VS

Team Averages
Level 26
1,435 SR
1,301 Elo+
Medusa
Medusa
ElectroColecto
Medusa
Level 12
God Stats
10W - 23L
1,242 SR
Queue Stats
14W - 47L
1,108 Elo+
Party 1
Hera
Hera
Jestrus
Hera
Level 45
God Stats
12W - 2L
1,572 SR
Queue Stats
58W - 40L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
cherrybot
Gilgamesh
Level 22
God Stats
20W - 18L
1,492 SR
Queue Stats
129W - 175L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
0 / 5 / 8
9,435
590
9,268
17,306
11,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
SaltCan
Nike
14
5 / 6 / 6
10,453
653
8,009
18,851
10,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Steele8200
Anubis
14
5 / 9 / 6
10,538
659
13,289
16,475
8,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 11
10,771
673
10,773
12,130
2,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
Jestrus
Hera
17
6 / 3 / 11
11,950
747
13,747
10,462
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
cherrybot
Gilgamesh
16
11 / 1 / 9
12,554
785
19,510
16,709
13,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
10
Kills
20
20
Deaths
12
20
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thor
0
5
8
0.8
W
3
8
11
1.06
W
Hera
Jestrus
Hera
6
3
11
3.83
L
Nike
SaltCan
Nike
5
6
6
1.33
L
Anubis
Steele8200
Anubis
5
9
6
0.89
W
Gilgamesh
cherrybot
Gilgamesh
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,566
Damage
44,030
52,632
Taken
39,301
29,813
Mitigated
18,739
9,212
Healing
11,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
9,268
754
0
2,206
17,306
11,556
0
4,464
12,842
0
46,929
W
10,773
6,225
0
1,551
12,130
2,524
0
5,876
5,913
0
27,962
W
Hera
Jestrus
Hera
13,747
2,625
0
3,403
10,462
2,868
857
2,705
7,358
55,965
0
L
Nike
SaltCan
Nike
8,009
1,439
0
2,586
18,851
10,087
0
5,711
13,140
0
19,190
L
Anubis
Steele8200
Anubis
13,289
976
0
4,420
16,475
8,170
0
4,624
11,851
39,951
0
W
Gilgamesh
cherrybot
Gilgamesh
19,510
7,721
0
6,233
16,709
13,347
2,053
5,182
10,093
0
45,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,426
Gold Earned
35,275
151
Minions Killed
181
5
Camps Cleared
6
693,520
Distance Traveled
858,994
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,435
590
61
4
5
243,239
2
W
Medusa
10,771
673
32
2
1
261,629
2
W
Hera
11,950
747
99
6
3
300,422
1
L
Nike
10,453
653
27
2
0
264,080
0
L
Anubis
10,538
659
63
4
0
186,201
0
W
Gilgamesh
12,554
785
50
3
2
296,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role