Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DustyDiamondz
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,557 Elo+
Party 1
Bellona
Bellona
Jazard69
Bellona
Level 18
God Stats
1W - 2L
1,257 SR
Queue Stats
32W - 22L
1,455 Elo+
Solo
Hera
Hera
LunarStudent204
Hera
Level 98
God Stats
2W - 6L
1,223 SR
Queue Stats
257W - 235L
1,506 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WhitesRule
Tsukuyomi
Level 5
God Stats
3W - 0L
1,725 SR
Queue Stats
30W - 37L
1,386 Elo+
Solo
Team Averages
Level 31
1,441 SR
1,481 Elo+

VS

Team Averages
Level 12
1,563 SR
1,407 Elo+
Odin
Odin
Aproduce
Odin
Level 26
God Stats
6W - 8L
1,502 SR
Queue Stats
67W - 72L
1,456 Elo+
Solo
Danzaburou
Danzaburou
EWeezy2Kings
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Solo
Osiris
Osiris
Gvector
Osiris
Level 13
God Stats
3W - 2L
1,736 SR
Queue Stats
24W - 19L
1,653 Elo+
Solo
Yemoja
Yemoja
Nemessic
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,285 Elo+
Solo
Nu Wa
Nu Wa
Thraqu
Nu Wa
Level 15
God Stats
7W - 6L
1,579 SR
Queue Stats
24W - 21L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
9 / 0 / 0
7,014
638
6,446
6,627
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 8
5,309
483
2,987
7,060
4,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Jazard69
Bellona
10
1 / 4 / 0
5,679
516
3,974
7,028
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 1 / 2
6,866
624
4,920
4,038
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
WhitesRule
Tsukuyomi
10
1 / 1 / 2
5,943
540
2,605
5,561
2,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
4 / 0 / 0
6,266
570
3,418
5,322
2,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
EWeezy2Kings
Danzaburou
7
0 / 5 / 1
4,724
429
2,365
6,962
1,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
Gvector
Osiris
8
1 / 1 / 1
5,442
495
2,535
5,700
3,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Nemessic
Yemoja
6
0 / 5 / 1
4,578
416
1,570
7,307
3,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
Thraqu
Nu Wa
9
0 / 3 / 1
5,339
485
2,947
5,372
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
14
Kills
5
6
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
9
0
0
9
L
Odin
4
0
0
4
W
0
0
8
4
L
Danzaburou
EWeezy2Kings
Danzaburou
0
5
1
0.1
L
Osiris
Gvector
Osiris
1
1
1
1.5
W
Bellona
Jazard69
Bellona
1
4
0
0.25
W
3
1
2
4
L
Yemoja
Nemessic
Yemoja
0
5
1
0.1
L
Nu Wa
Thraqu
Nu Wa
0
3
1
0.17
W
Tsukuyomi
WhitesRule
Tsukuyomi
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,932
Damage
12,835
30,314
Taken
30,663
13,482
Mitigated
12,082
10,375
Healing
4,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,446
3,462
0
4,605
6,627
2,058
1,277
879
5,748
0
40,316
L
Odin
3,418
1,104
0
976
5,322
2,823
430
165
5,152
0
24,051
W
2,987
542
0
1,392
7,060
4,369
0
2,352
4,708
15,807
0
L
Danzaburou
EWeezy2Kings
Danzaburou
2,365
1,631
0
1,071
6,962
1,612
0
1,371
5,591
0
15,021
L
Osiris
Gvector
Osiris
2,535
1,185
0
1,474
5,700
3,072
0
705
4,995
0
29,948
W
Bellona
Jazard69
Bellona
3,974
1,944
0
1,918
7,028
3,698
172
253
6,420
0
24,844
W
4,920
1,522
0
210
4,038
1,225
59
881
3,120
44,489
0
L
Yemoja
Nemessic
Yemoja
1,570
816
290
282
7,307
3,175
0
2,413
4,858
10,034
0
L
Nu Wa
Thraqu
Nu Wa
2,947
385
0
320
5,372
1,400
0
3,080
2,160
26,917
0
W
Tsukuyomi
WhitesRule
Tsukuyomi
2,605
422
0
2,250
5,561
2,132
0
262
5,256
0
30,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,811
Gold Earned
26,349
298
Minions Killed
237
0
Camps Cleared
0
1,045,294
Distance Traveled
958,581
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,014
638
79
7
0
189,340
4
L
Odin
6,266
570
63
6
0
196,397
1
W
Ares
5,309
483
19
2
0
197,120
3
L
Danzaburou
4,724
429
24
2
0
199,304
3
L
Osiris
5,442
495
62
6
0
213,032
1
W
Bellona
5,679
516
62
6
0
208,133
1
W
Hera
6,866
624
81
7
0
215,158
0
L
Yemoja
4,578
416
21
2
0
168,565
1
L
Nu Wa
5,339
485
67
6
0
181,283
3
W
Tsukuyomi
5,943
540
57
5
0
235,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role