Player Matchup

King Arthur
King Arthur
Elmokiere
King Arthur
Level 22
God Stats
1W - 0L
1,745 SR
Queue Stats
18W - 5L
1,591 Elo+
Party 1
Neith
Neith
HereticsXbox705
Neith
Level 18
God Stats
9W - 1L
1,602 SR
Queue Stats
20W - 14L
1,489 Elo+
Party 1
Kukulkan
Kukulkan
InsaneTanger
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artio
Artio
Mazk Kroenen
Artio
Level 160
God Stats
1W - 0L
1,926 SR
Queue Stats
29W - 26L
1,554 Elo+
Party 1
Fenrir
Fenrir
MeninoAlemao
Fenrir
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 34L
1,601 Elo+
Solo
Team Averages
Level 51
1,655 SR
1,547 Elo+

VS

Team Averages
Level 27
1,599 SR
1,531 Elo+
Thor
Thor
Thanatos224
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
The Morrigan
The Morrigan
aLeSalEs7812
The Morrigan
Level 7
God Stats
3W - 3L
1,573 SR
Queue Stats
8W - 7L
1,472 Elo+
Solo
Cerberus
Cerberus
hromeu23
Cerberus
Level 15
God Stats
1W - 1L
1,720 SR
Queue Stats
3W - 4L
1,528 Elo+
Solo
Guan Yu
Guan Yu
oooEyezooo
Guan Yu
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,591 Elo+
Party 2
Medusa
Medusa
tornsoul24
Medusa
Level 7
God Stats
9W - 4L
1,704 SR
Queue Stats
9W - 5L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Elmokiere
King Arthur
19
6 / 2 / 22
12,536
1,140
20,495
17,595
19,506
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
10 / 2 / 18
12,819
1,165
18,021
7,381
2,643
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
InsaneTanger
Kukulkan
19
6 / 1 / 17
11,900
1,082
16,937
8,192
2,712
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 1 / 19
13,769
1,252
25,362
15,013
9,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
19
7 / 1 / 18
11,841
1,076
15,911
12,810
4,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

276

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 4
9,856
896
2,897
16,544
5,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Morrigan
aLeSalEs7812
The Morrigan
16
1 / 11 / 4
10,439
949
11,802
20,002
7,991
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
hromeu23
Cerberus
16
1 / 10 / 3
10,169
924
12,355
29,248
24,877
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Guan Yu
oooEyezooo
Guan Yu
17
5 / 7 / 1
12,164
1,106
18,331
27,634
25,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
tornsoul24
Medusa
16
0 / 5 / 5
9,810
892
9,142
14,124
5,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
24
42
Kills
7
7
Deaths
42
94
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Elmokiere
King Arthur
6
2
22
8.5
W
10
2
18
9.5
W
Kukulkan
InsaneTanger
Kukulkan
6
1
17
14.5
W
13
1
19
22.5
W
Fenrir
7
1
18
16
L
0
9
4
0.22
L
The Morrigan
aLeSalEs7812
The Morrigan
1
11
4
0.27
L
Cerberus
hromeu23
Cerberus
1
10
3
0.25
L
Guan Yu
oooEyezooo
Guan Yu
5
7
1
0.79
L
Medusa
tornsoul24
Medusa
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,726
Damage
54,527
60,991
Taken
107,552
39,530
Mitigated
69,430
17,774
Healing
12,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Elmokiere
King Arthur
20,495
2,791
0
235
17,595
19,506
0
6,656
10,939
309
49,942
W
18,021
12,310
0
803
7,381
2,643
0
2,732
4,649
0
38,933
W
Kukulkan
InsaneTanger
Kukulkan
16,937
2,258
0
0
8,192
2,712
0
2,720
5,472
41,068
0
W
25,362
2,307
7,003
6,391
15,013
9,813
0
5,522
9,491
42,981
0
W
Fenrir
15,911
5,072
0
3,342
12,810
4,856
0
4,756
8,054
0
32,094
L
2,897
2,011
0
212
16,544
5,957
0
7,003
9,541
0
8,261
L
The Morrigan
aLeSalEs7812
The Morrigan
11,802
2,515
208
2,034
20,002
7,991
0
9,847
10,142
25,112
4,500
L
Cerberus
hromeu23
Cerberus
12,355
1,036
0
4,518
29,248
24,877
0
13,492
15,756
33,200
0
L
Guan Yu
oooEyezooo
Guan Yu
18,331
2,211
1,389
3,568
27,634
25,545
0
6,866
20,768
0
42,013
L
Medusa
tornsoul24
Medusa
9,142
3,210
29
502
14,124
5,060
0
5,400
8,724
0
25,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,865
Gold Earned
52,438
223
Minions Killed
196
9
Camps Cleared
4
1,103,973
Distance Traveled
962,855
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,536
1,140
39
4
1
228,334
0
W
Neith
12,819
1,165
59
5
0
193,182
0
W
Kukulkan
11,900
1,082
67
6
1
216,641
0
W
Artio
13,769
1,252
23
2
1
242,036
0
W
Fenrir
11,841
1,076
35
3
6
223,780
0
L
Thor
9,856
896
14
1
1
159,117
1
L
The Morrigan
10,439
949
28
3
2
185,412
0
L
Cerberus
10,169
924
73
7
1
183,784
0
L
Guan Yu
12,164
1,106
60
5
0
227,962
0
L
Medusa
9,810
892
21
2
0
206,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role