Player Matchup

Loki
Loki
Althariss
Loki
Level 13
God Stats
2W - 0L
1,748 SR
Queue Stats
4W - 2L
1,573 Elo+
Party 2
Jormungandr
Jormungandr
HelloTiiky
Jormungandr
Level 144
God Stats
2W - 0L
1,557 SR
Queue Stats
23W - 24L
1,462 Elo+
Party 2
Scylla
Scylla
MartunD2
Scylla
Level 28
God Stats
5W - 3L
1,684 SR
Queue Stats
76W - 45L
1,666 Elo+
Solo
Eset
Eset
dreamdeadM
Eset
Level 27
God Stats
1W - 0L
1,639 SR
Queue Stats
17W - 15L
1,493 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
oneshotyoutwice
Ah Muzen Cab
Level 28
God Stats
54W - 41L
1,588 SR
Queue Stats
207W - 207L
1,517 Elo+
Solo
Team Averages
Level 48
1,643 SR
1,542 Elo+

VS

Team Averages
Level 17
1,592 SR
1,446 Elo+
Hou Yi
Hou Yi
Kañamo
Hou Yi
Level 28
God Stats
74W - 49L
1,607 SR
Queue Stats
176W - 168L
1,530 Elo+
Solo
Tsukuyomi
Tsukuyomi
MonPay123
Tsukuyomi
Level 14
God Stats
0W - 2L
1,287 SR
Queue Stats
48W - 39L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
SefoPicka69
Cthulhu
Level 8
God Stats
5W - 3L
1,750 SR
Queue Stats
15W - 19L
1,536 Elo+
Party 1
Anubis
Anubis
Seymoş
Anubis
Level 29
God Stats
3W - 1L
1,814 SR
Queue Stats
71W - 71L
1,466 Elo+
Solo
Guan Yu
Guan Yu
Tesked
Guan Yu
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 21L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
8 / 10 / 14
13,260
1,020
13,189
20,087
8,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
HelloTiiky
Jormungandr
20
8 / 4 / 29
15,196
1,169
20,882
24,408
29,918
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Scylla
MartunD2
Scylla
20
10 / 5 / 19
14,614
1,124
30,588
20,669
5,212
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 8 / 23
15,919
1,225
28,644
20,557
6,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
oneshotyoutwice
Ah Muzen Cab
20
6 / 8 / 25
14,346
1,104
29,811
19,729
7,408
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

34

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kañamo
Hou Yi
20
17 / 8 / 7
16,719
1,286
33,040
27,796
9,297
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
MonPay123
Tsukuyomi
20
9 / 13 / 13
14,751
1,135
26,508
28,480
10,037
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
SefoPicka69
Cthulhu
20
1 / 7 / 19
12,985
999
14,512
27,255
23,363
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Seymoş
Anubis
20
2 / 9 / 13
12,701
977
16,065
21,848
9,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Tesked
Guan Yu
20
4 / 9 / 15
13,336
1,026
5,344
22,994
23,520
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
100
46
Kills
33
35
Deaths
46
110
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Loki
8
10
14
1.5
W
Jormungandr
HelloTiiky
Jormungandr
8
4
29
5.63
L
Hou Yi
Kañamo
Hou Yi
17
8
7
2.56
W
Scylla
MartunD2
Scylla
10
5
19
3.9
L
Tsukuyomi
MonPay123
Tsukuyomi
9
13
13
1.19
L
Cthulhu
SefoPicka69
Cthulhu
1
7
19
1.5
L
Anubis
Seymoş
Anubis
2
9
13
0.94
L
Guan Yu
Tesked
Guan Yu
4
9
15
1.28
W
14
8
23
3.19
W
Ah Muzen Cab
oneshotyoutwice
Ah Muzen Cab
6
8
25
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,114
Damage
95,469
105,450
Taken
128,373
57,891
Mitigated
76,035
8,154
Healing
22,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
13,189
3,937
0
204
20,087
8,841
0
7,154
12,933
0
23,034
W
Jormungandr
HelloTiiky
Jormungandr
20,882
3,263
0
0
24,408
29,918
0
7,409
16,999
43,052
0
L
Hou Yi
Kañamo
Hou Yi
33,040
26,774
0
7,208
27,796
9,297
0
16,235
11,561
0
68,809
W
Scylla
MartunD2
Scylla
30,588
2,175
128
1,769
20,669
5,212
0
4,680
15,989
46,023
0
L
Tsukuyomi
MonPay123
Tsukuyomi
26,508
6,689
0
317
28,480
10,037
0
19,181
9,299
0
52,452
L
Cthulhu
SefoPicka69
Cthulhu
14,512
1,483
542
3,182
27,255
23,363
0
16,687
10,568
38,246
0
L
Anubis
Seymoş
Anubis
16,065
626
0
4,653
21,848
9,818
0
13,014
8,834
38,651
0
L
Guan Yu
Tesked
Guan Yu
5,344
1,479
3,091
3,879
22,994
23,520
0
14,997
7,997
0
14,457
W
28,644
1,916
1,609
2,486
20,557
6,512
0
5,104
15,453
49,249
0
W
Ah Muzen Cab
oneshotyoutwice
Ah Muzen Cab
29,811
7,668
0
1,958
19,729
7,408
0
6,230
13,499
0
72,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,335
Gold Earned
70,492
237
Minions Killed
260
7
Camps Cleared
10
1,206,864
Distance Traveled
1,212,349
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,260
1,020
13
1
4
219,405
0
W
Jormungandr
15,196
1,169
41
3
1
247,584
0
L
Hou Yi
16,719
1,286
53
4
4
228,421
1
W
Scylla
14,614
1,124
39
3
0
253,076
0
L
Tsukuyomi
14,751
1,135
54
4
4
257,819
0
L
Cthulhu
12,985
999
74
6
1
254,880
1
L
Anubis
12,701
977
53
4
1
213,730
1
L
Guan Yu
13,336
1,026
26
2
0
257,499
1
W
Eset
15,919
1,225
39
3
2
250,701
0
W
Ah Muzen Cab
14,346
1,104
105
8
0
236,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role