Player Matchup

Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
D3m0nS0ulHunt3r
Charybdis
Level 107
God Stats
29W - 20L
1,515 SR
Queue Stats
231W - 178L
1,546 Elo+
Party 1
Odin
Odin
WaterierDuke277
Odin
Level 125
God Stats
34W - 21L
1,587 SR
Queue Stats
199W - 152L
1,537 Elo+
Party 1
Team Averages
Level 114
1,534 SR
1,528 Elo+

VS

Team Averages
Level 72
1,535 SR
1,361 Elo+
Cthulhu
Cthulhu
FinjaFTW
Cthulhu
Level 107
God Stats
3W - 6L
1,440 SR
Queue Stats
468W - 467L
1,506 Elo+
Party 2
Artemis
Artemis
Its_Attendant
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,071 Elo+
Solo
Sol
Sol
KingTPKDragon
Sol
Level 103
God Stats
4W - 3L
1,665 SR
Queue Stats
267W - 277L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 5 / 15
10,169
782
11,370
10,963
5,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
D3m0nS0ulHunt3r
Charybdis
15
10 / 3 / 9
10,598
815
12,095
10,525
3,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 2 / 13
10,617
817
11,979
11,470
10,161
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FinjaFTW
Cthulhu
14
4 / 4 / 6
9,904
762
11,984
14,405
9,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
12
3 / 12 / 3
9,360
720
8,507
13,048
3,596
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 6 / 4
9,078
698
6,461
11,404
3,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
22
Kills
10
10
Deaths
22
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
5
15
2.5
W
Charybdis
D3m0nS0ulHunt3r
Charybdis
10
3
9
4.83
L
Cthulhu
FinjaFTW
Cthulhu
4
4
6
1.75
L
Artemis
3
12
3
0.38
L
3
6
4
0.83
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,444
Damage
26,952
32,958
Taken
38,857
19,388
Mitigated
17,439
7,536
Healing
1,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,370
226
0
4,807
10,963
5,252
343
6,830
4,133
41,881
0
W
Charybdis
D3m0nS0ulHunt3r
Charybdis
12,095
7,599
0
2,230
10,525
3,975
614
5,632
4,893
0
41,994
L
Cthulhu
FinjaFTW
Cthulhu
11,984
247
0
335
14,405
9,927
0
4,978
9,427
27,718
0
L
Artemis
8,507
3,381
0
0
13,048
3,596
0
3,701
9,347
0
17,111
L
6,461
2,098
0
1,287
11,404
3,916
271
3,097
8,307
25,456
1,337
W
11,979
2,473
0
499
11,470
10,161
20
6,002
5,468
688
26,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,384
Gold Earned
28,342
164
Minions Killed
119
10
Camps Cleared
1
658,794
Distance Traveled
644,803
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,169
782
70
5
2
205,650
7
W
Charybdis
10,598
815
63
5
6
229,056
1
L
Cthulhu
9,904
762
35
3
1
249,194
2
L
Artemis
9,360
720
20
2
0
192,179
0
L
Sol
9,078
698
64
5
0
203,430
0
W
Odin
10,617
817
31
2
2
224,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role