Player Matchup

Vamana
Vamana
Brownielol
Vamana
Level 29
God Stats
5W - 5L
1,484 SR
Queue Stats
65W - 59L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
Hinni__
Kukulkan
Level 28
God Stats
39W - 44L
1,468 SR
Queue Stats
40W - 46L
1,409 Elo+
Party 1
Medusa
Medusa
Keoptrus
Medusa
Level 17
God Stats
23W - 15L
1,587 SR
Queue Stats
24W - 18L
1,456 Elo+
Party 1
Loki
Loki
Tonser_
Loki
Level 29
God Stats
31W - 32L
1,468 SR
Queue Stats
61W - 53L
1,532 Elo+
Party 1
Ymir
Ymir
highsenberg23
Ymir
Level 17
God Stats
3W - 4L
1,523 SR
Queue Stats
9W - 14L
1,426 Elo+
Party 1
Team Averages
Level 24
1,506 SR
1,470 Elo+

VS

Team Averages
Level 12
1,686 SR
1,495 Elo+
Janus
Janus
Lafargaa11
Janus
Level 21
God Stats
2W - 0L
1,777 SR
Queue Stats
22W - 13L
1,548 Elo+
Solo
Danzaburou
Danzaburou
N1kkolai
Danzaburou
Level 14
God Stats
17W - 18L
1,375 SR
Queue Stats
18W - 19L
1,328 Elo+
Solo
Cabrakan
Cabrakan
SnakeHead_VNN
Cabrakan
Level 16
God Stats
12W - 3L
1,895 SR
Queue Stats
42W - 31L
1,515 Elo+
Solo
Cthulhu
Cthulhu
Valvarez94
Cthulhu
Level 3
God Stats
2W - 0L
1,779 SR
Queue Stats
3W - 2L
1,616 Elo+
Solo
Skadi
Skadi
silvarsnake98
Skadi
Level 7
God Stats
5W - 3L
1,603 SR
Queue Stats
16W - 31L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Brownielol
Vamana
20
6 / 1 / 7
15,102
539
30,706
33,056
39,309
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Hinni__
Kukulkan
19
5 / 5 / 4
12,800
457
11,263
16,941
6,543
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Keoptrus
Medusa
20
8 / 7 / 3
13,780
492
19,630
21,622
7,599
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
Tonser_
Loki
20
5 / 6 / 5
13,429
480
12,805
22,482
8,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 7 / 7
11,289
403
4,480
18,876
12,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
8 / 2 / 9
16,307
582
28,443
24,231
11,315
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
N1kkolai
Danzaburou
20
0 / 6 / 0
13,706
490
6,194
13,231
5,308
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
SnakeHead_VNN
Cabrakan
20
7 / 5 / 9
14,102
504
18,034
27,354
32,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Valvarez94
Cthulhu
19
6 / 3 / 9
13,375
478
16,208
24,404
23,971
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
4 / 9 / 5
12,127
433
14,091
16,231
7,075
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
57
25
Kills
25
26
Deaths
25
26
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Vamana
Brownielol
Vamana
6
1
7
9.5
L
Kukulkan
Hinni__
Kukulkan
5
5
4
1.4
L
Medusa
Keoptrus
Medusa
8
7
3
1.36
W
Janus
8
2
9
6.25
W
Danzaburou
N1kkolai
Danzaburou
0
6
0
0
W
Cabrakan
SnakeHead_VNN
Cabrakan
7
5
9
2.3
L
Loki
Tonser_
Loki
5
6
5
1.25
W
Cthulhu
Valvarez94
Cthulhu
6
3
9
3.5
L
1
7
7
0.64
W
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,884
Damage
82,970
112,977
Taken
105,451
74,430
Mitigated
80,127
30,476
Healing
18,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Brownielol
Vamana
30,706
10,323
0
17,990
33,056
39,309
1,138
16,056
16,808
35,142
94,326
L
Kukulkan
Hinni__
Kukulkan
11,263
754
0
417
16,941
6,543
0
11,263
5,567
77,433
0
L
Medusa
Keoptrus
Medusa
19,630
7,782
0
6,890
21,622
7,599
1,064
11,589
9,935
0
99,679
W
Janus
28,443
1,577
648
5,748
24,231
11,315
408
5,310
18,550
142,960
0
W
Danzaburou
N1kkolai
Danzaburou
6,194
3,155
0
1,516
13,231
5,308
5,973
1,626
10,893
0
97,573
W
Cabrakan
SnakeHead_VNN
Cabrakan
18,034
2,056
0
5,857
27,354
32,458
108
6,171
20,764
69,032
9,275
L
Loki
Tonser_
Loki
12,805
3,269
0
5,179
22,482
8,696
0
11,913
10,474
0
100,615
W
Cthulhu
Valvarez94
Cthulhu
16,208
1,362
1,121
2,452
24,404
23,971
1,992
6,159
17,867
63,316
0
L
4,480
667
0
0
18,876
12,283
0
10,742
8,082
22,119
0
W
14,091
5,863
0
1,547
16,231
7,075
1,413
3,829
12,296
0
62,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,400
Gold Earned
69,617
699
Minions Killed
699
0
Camps Cleared
0
2,586,697
Distance Traveled
2,542,585
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
15,102
539
214
8
0
516,066
0
L
Kukulkan
12,800
457
148
5
0
550,111
0
L
Medusa
13,780
492
159
6
0
470,435
2
W
Janus
16,307
582
236
8
0
550,895
2
W
Danzaburou
13,706
490
177
6
0
499,690
5
W
Cabrakan
14,102
504
88
3
0
520,695
0
L
Loki
13,429
480
145
5
0
523,360
1
W
Cthulhu
13,375
478
102
4
0
544,533
3
L
Ymir
11,289
403
33
1
0
526,725
1
W
Skadi
12,127
433
96
3
0
426,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role