Player Matchup

Yemoja
Yemoja
Nyway_Ghost
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,211 Elo+
Party 1
Mercury
Mercury
PGM_WAZZZ
Mercury
Level 40
God Stats
12W - 11L
1,586 SR
Queue Stats
271W - 277L
1,364 Elo+
Party 1
Xbalanque
Xbalanque
XDivine-GodZ
Xbalanque
Level 12
God Stats
38W - 28L
1,645 SR
Queue Stats
163W - 138L
1,415 Elo+
Solo
Loki
Loki
inozem13
Loki
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Odin
Odin
renax13
Odin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,122 Elo+
Solo
Team Averages
Level 16
1,546 SR
1,323 Elo+

VS

Team Averages
Level 21
1,454 SR
1,338 Elo+
Artemis
Artemis
Damkjaer00
Artemis
Level 28
God Stats
43W - 59L
1,394 SR
Queue Stats
64W - 87L
1,272 Elo+
Solo
Sun Wukong
Sun Wukong
Jackydoozy
Sun Wukong
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 77L
1,375 Elo+
Solo
Ah Puch
Ah Puch
Spartaros
Ah Puch
Level 27
God Stats
2W - 4L
1,377 SR
Queue Stats
10W - 15L
1,295 Elo+
Solo
Medusa
Medusa
limpis_0
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
olkamars
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
4 / 7 / 9
7,693
427
6,204
13,656
5,319
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
PGM_WAZZZ
Mercury
16
12 / 2 / 4
10,356
575
10,711
14,225
5,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
XDivine-GodZ
Xbalanque
18
19 / 2 / 9
11,601
645
28,182
19,216
7,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
13
5 / 4 / 11
8,750
486
7,610
9,246
4,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odin
renax13
Odin
13
1 / 3 / 1
8,053
447
563
8,210
5,408
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Damkjaer00
Artemis
14
7 / 8 / 2
9,803
545
11,627
11,439
4,031
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sun Wukong
Jackydoozy
Sun Wukong
12
2 / 8 / 8
7,620
423
5,756
13,787
8,469
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
Spartaros
Ah Puch
10
2 / 7 / 7
7,034
391
6,676
7,716
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
limpis_0
Medusa
13
5 / 9 / 5
8,287
460
6,953
13,367
4,180
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
11
2 / 10 / 6
7,896
439
6,793
18,406
12,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
46
41
Kills
18
18
Deaths
42
34
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artemis
Damkjaer00
Artemis
7
8
2
1
L
Sun Wukong
Jackydoozy
Sun Wukong
2
8
8
0.75
W
Yemoja
4
7
9
1.21
W
Mercury
PGM_WAZZZ
Mercury
12
2
4
7
L
Ah Puch
Spartaros
Ah Puch
2
7
7
0.79
W
Xbalanque
XDivine-GodZ
Xbalanque
19
2
9
11.75
W
Loki
5
4
11
2.63
L
Medusa
limpis_0
Medusa
5
9
5
0.83
L
Ares
2
10
6
0.5
W
Odin
renax13
Odin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,270
Damage
37,805
64,553
Taken
64,715
27,662
Mitigated
31,592
15,465
Healing
2,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Damkjaer00
Artemis
11,627
6,335
0
0
11,439
4,031
3,002
930
10,509
0
41,229
L
Sun Wukong
Jackydoozy
Sun Wukong
5,756
1,446
0
1,540
13,787
8,469
589
1,604
12,183
0
26,342
W
Yemoja
6,204
1,175
874
141
13,656
5,319
572
3,835
9,821
17,771
0
W
Mercury
PGM_WAZZZ
Mercury
10,711
5,257
0
3,298
14,225
5,160
366
2,978
11,247
0
58,415
L
Ah Puch
Spartaros
Ah Puch
6,676
347
0
351
7,716
2,184
427
1,003
6,713
20,093
0
W
Xbalanque
XDivine-GodZ
Xbalanque
28,182
17,781
0
10,925
19,216
7,748
1,631
4,909
14,307
0
92,593
W
Loki
7,610
1,698
0
227
9,246
4,027
881
1,311
7,935
0
26,786
L
Medusa
limpis_0
Medusa
6,953
4,023
0
250
13,367
4,180
441
1,876
11,491
0
22,716
L
Ares
6,793
1,325
0
19
18,406
12,728
214
955
17,451
19,742
0
W
Odin
renax13
Odin
563
169
0
0
8,210
5,408
824
436
7,774
7,466
24,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,453
Gold Earned
40,640
380
Minions Killed
218
0
Camps Cleared
0
1,527,815
Distance Traveled
1,296,414
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,803
545
75
4
0
251,700
0
L
Sun Wukong
7,620
423
43
2
0
313,351
2
W
Yemoja
7,693
427
24
1
0
281,773
0
W
Mercury
10,356
575
95
5
0
367,017
2
L
Ah Puch
7,034
391
28
2
0
197,856
0
W
Xbalanque
11,601
645
148
8
0
292,631
2
W
Loki
8,750
486
41
2
0
343,520
3
L
Medusa
8,287
460
50
3
0
261,986
0
L
Ares
7,896
439
22
1
0
271,521
2
W
Odin
8,053
447
72
4
0
242,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role